Re: [hlcoders] Joystick Fun

2001-12-08 Thread Nathan Taylor
- Original Message - From: botman Sent: Friday, December 07, 2001 12:11 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Joystick Fun Okay, i think you may have mis-understood (or maybe me). I need to code on that dial somehow and I don't know where to start since the data input style

Re: [hlcoders] Joystick Fun

2001-12-08 Thread Nathan Taylor
Oh, okay. - Original Message - From: Neale Roberts Sent: Saturday, December 08, 2001 6:17 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Joystick Fun It works just like an ordinary joystick axis though, except it's not sprung to return to centre. - Original Message

RE: [hlcoders] Joystick Fun

2001-12-08 Thread Dynerman David M
-Original Message- From: Nathan Taylor [mailto:[EMAIL PROTECTED]] Sent: Saturday, December 08, 2001 5:21 AM To: HLCoders Subject: Re: [hlcoders] Joystick Fun Oh, okay. - Original Message - From: Neale Roberts Sent: Saturday, December 08, 2001 6:17 AM

Re: [hlcoders] Joystick Fun

2001-12-07 Thread botman
Okay, i think you may have mis-understood (or maybe me). I need to code on that dial somehow and I don't know where to start since the data input style is different than a key. -Lak Look through the code. The joystick code (IN_ReadJoystick) uses joyGetPosEx (see the MSDN info for details)

Re: [hlcoders] Joystick Fun

2001-12-07 Thread Nathan Taylor
in HL? Lakario - Original Message - From: botman Sent: Friday, December 07, 2001 6:03 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Joystick Fun So for that dial thingy I should probably just search the msdn for thereference code I assume? LakarioIf by "dial thingy"

RE: [hlcoders] Joystick Fun

2001-12-07 Thread Simon Street
The throttle, usually the z axis. Thats all I can add to this conversation Have fun -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Nathan Taylor Sent: 07 December 2001 23:06 To: HLCoders Subject: Re: [hlcoders] Joystick Fun Hmm maybe I am not makign

Re: [hlcoders] Joystick Fun

2001-12-07 Thread Nathan Taylor
Thanks :) - Original Message - From: Simon Street Sent: Friday, December 07, 2001 7:46 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] Joystick Fun The throttle, usually the z axis.Thats all I can add to this conversationHave fun-Original Message-From: [EMAIL PROTECTED][mailto

Re: [hlcoders] Joystick Fun

2001-12-07 Thread Reedbeta
? Lakario - Original Message - From: botman Sent: Friday, December 07, 2001 12:11 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Joystick Fun Okay, i think you may have mis-understood (or maybe me). I need to code on that dial somehow and I don't know where to start since