RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-07 Thread Dynerman David M
Oh thank goodness, I was beginning to loose sleep! :) david -Original Message- From: omega [mailto:[EMAIL PROTECTED]] Sent: Friday, December 07, 2001 9:43 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll Woot, all fixed

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-07 Thread omega
Woot, all fixed guys. heh man im smooth. -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.com) ___ To unsubscribe, edit your list prefer

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-07 Thread omega
oh, AND, its the only mod that does it for me. everything else works fine (however i dont have opfor, but thats besides the point) -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.c

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-07 Thread omega
its not that, even when i recompile it i get the same problem, and ive been picking thru it and cant find anything wrong either, its driving both of us nuts. grr.. -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, U

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-07 Thread [DRP]Avatar-X
Bah, I'm still using my original install from march or april of 1999 with no problems... you "reinstall" people :P -av botman wrote: > > Another thing I just tried... adding an ASM breakpoint at the very top of > > Initialize, like in Sys_Error on the client: _asm { int 3 }; That wasn't > > ev

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-07 Thread botman
> Another thing I just tried... adding an ASM breakpoint at the very top of > Initialize, like in Sys_Error on the client: _asm { int 3 }; That wasn't > even hit, meaning that Initialize isn't getting called. Now I'm convinced > there's something very wierd happening, especially when other people

RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread James Williams
> The thing is, I've only changed one line in the file (to initialize the > system I was working on in HUD_Init), and that change was over a > month ago. > All I was doing when the error started occurring was playing with some > timings in some custom effects I was working on, called from the TriA

RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread James Williams
> I see that you are exporting the Initialize() function (that's a good > thing!). Did you maybe change anything in Initialize() so that it doesn't > return 1? > > Try commenting out the "if (iVersion != " stuff in the > Initialize() function > to see if version comparison is causing it to fail.

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread botman
> > If you have tried that try running "dumpbin /exports" (from the MSVC bin > > directory) of the client.dll file to see if it can dump the exported > > function names. Perhaps the client.dll is corrupt some how. > > I attached the (somewhat sizeable) output to this message. No errors, so I > as

RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread James Williams
> I'll assume you already tried to do a "Build->Rebuild All". If not, try > that first. I did, yes. Same result. > If you have tried that try running "dumpbin /exports" (from the MSVC bin > directory) of the client.dll file to see if it can dump the exported > function names. Perhaps the clien

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread botman
> The odd bit is that it's there, and it COULD load it before. I was working > on something, so I quit HL, changed a couple lines in the TriAPI (nothing in > the main loading functions), and recompiled. Now it's complaining it can't > find it, for some reason (and rebooting doesn't help). Does any

RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread James Williams
> E drive? Yes. All my HL stuff is on it's own drive. (I'm not lame, really I'm not...) -James "Corvidae" Williams ([EMAIL PROTECTED]) Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) Co-Leader / Coder, Underhive (http://www.underhive.com) ___

Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll

2001-12-06 Thread OneEyedGhoul
E drive? ~Ghoul Lets leave it at that...