[hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Jeremy
So I've been working with Tony on exercising the new bot interface, and I must say it has me pretty excited. I wanted to shamelessly plug my TF2 bot in development at the same time as generally just updating others that at long last, the server plugin bot interface is getting the attention it has

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Garry Newman
Nice. Looks pretty intelligent. (Moreso than most TF2 players). This might be a stupid question but can you still get achievements by killing the bots? I mean if they're on a proper server and you do something to them that would normally unlock an achievement.. garry On Fri, Jul 25, 2008 at

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Paul Peloski
Congrats Jeremy I know you've been waiting for this for a long time. You've done some great work in those videos. My concern is that I really love playing TF2 and I don't think there's a need for bots in that game. I hope it's pretty clear when you're playing with bots and easy to avoid (ie, in

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Keeper
This is one of my gripes. It would be easy to put in an IsBot() statement to prevent bots being used to get achievements. But that would be a valve side thing wouldn't it? -Original Message- From: Garry Newman [mailto:[EMAIL PROTECTED] Sent: Friday, July 25, 2008 4:49 AM To: Discussion

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Tom Edwards
There's a column you can enable to show how many bots there are on a server, and they don't add to reported playercounts. A filter would certainly be nice though! Paul Peloski wrote: Congrats Jeremy I know you've been waiting for this for a long time. You've done some great work in those

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Tony omega Sergi
Yeah, and that's on my todo list. On Fri, Jul 25, 2008 at 8:38 AM, Keeper [EMAIL PROTECTED] wrote: This is one of my gripes. It would be easy to put in an IsBot() statement to prevent bots being used to get achievements. But that would be a valve side thing wouldn't it? -- -Tony

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Keeper
Gawd, I'd hate to see the length of that puppy! O.O Thanks Tony, that's some good news. Keeper -Original Message- From: Tony omega Sergi [mailto:[EMAIL PROTECTED] Sent: Friday, July 25, 2008 9:11 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Bots Server Plugins

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Jonathan Murphy
Seeing as there are already bots supported by TF2 you would think that achievement earning would already be somewhat protected by their presence. Very nice work though guys, although tbh, can't say that I've played a game with bots for quite some time. The IEntityInfo sounds quite nice though,

Re: [hlcoders] Bots Server Plugins coming - woot

2008-07-25 Thread Jeffrey botman Broome
Jeremy wrote: To summarize, the new bot interface is going into the Orange Box engine, and so will be available for DOD:S, CS:S(when its updated to OB), TF2 of course, and whatever future Orange Box based mods/games pop up(hopefully HL2DM will be updated as well). If you are a fan of DOD:S