Re: [hlcoders] Re: Problems with Hl1 SDK being built under VC Express

2006-10-07 Thread Douglas Temple
-- [ Picked text/plain from multipart/alternative ] I probably will. I have to admit, it's a bit of a sloppy port and there are a couple of warnings that I don't understand (I'll post them in a different letter), but apart from that, you will need the header files from VC6 (that's how I cheated

Re: [hlcoders] Re: Problems with Hl1 SDK being built under VC Express

2006-10-07 Thread Adam amckern Mckern
Ok cool I can host them if you want, just send me an off list email for the details. Adam --- Douglas Temple [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I probably will. I have to admit, it's a bit of a sloppy port and there are a couple of warnings that I

[hlcoders] player-child Touch causes player-self Touch

2006-10-07 Thread bloodykenny
I noticed in my mod, due to some asserts I had added, that under certain circumstances I don't fully understand, the vphysics engine would report a child object (ie, a weapon) touching a player, which when caused the player to touch itself. I don't think Valve could've really intended this -

Re: [hlcoders] player-child Touch causes player-self Touch

2006-10-07 Thread Paul Peloski
-- [ Picked text/plain from multipart/alternative ] The subject of your message gave me a good laugh, and upon reading the message I laughed even harder when I read .. caused the player to touch itself. Thanks, Paul On 10/7/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: I noticed in my mod,

Re: [hlcoders] player-child Touch causes player-self Touch

2006-10-07 Thread bloodykenny
I went to great lengths to try to avoid that. My original subject line was parent touching child causes parent to touch himself... Anyway! ... any comments on the CODING part of the email? At 2006/10/07 05:37 PM, John Sheu wrote: On Saturday 07 October 2006 1:47 pm, Paul Peloski wrote: -- [

Re: [hlcoders] poorer prediction with new SDK?

2006-10-07 Thread bloodykenny
Well I've added back the lag compensation calls in player_command.cpp that the old SDK had. Seemingly 100% of the players that were complaining before now agree that everything is much better (as it was prior to the SDK update). At 2006/09/24 08:40 AM, Robbie Groenewoudt wrote: -- [ Picked

[hlcoders] HldsUpdate Tool weird Error

2006-10-07 Thread Matthew poo
-- [ Picked text/plain from multipart/alternative ] i get this error after following your instructions... [IMG]http://i89.photobucket.com/albums/k239/MattMccomb/HLdsUpdateToolError.jpg[/IMG] This URL = http://i89.photobucket.com/albums/k239/MattMccomb/HLdsUpdateToolError.jpg