Re: [hlcoders] HUD colors

2002-11-28 Thread Steve Rukuts
--
[ Converted text/html to text/plain ]

DOUBLY DOUBLY BETTER:

Don't bother to define a new name for a new colour. No point at all.

And the last six characters after the define are the colours in hex format.

=cool thanks.
=
=Dave
=Aka Starbreaker
=
=
=- Original Message -
=From: Cortex
=To:
=Sent: Wednesday, 27 November, 2002 20:29
=Subject: Re: [hlcoders] HUD colors
=
=
= in hud.h, you've a #define RGB_YELLOWISH at the top of the file. It
= defines the RGB color (in hexadecimal) of the color which is used in all
=the
= hud code. If you change only this value, the little divide bar between
= health and armor will stay in yellow. To change this (I don't remember
=very
= well), you have to search for FillRGBA, and then modify the line which
= draws the bar.
=
= - Cortex : HL ALBATOR coder  mapper
= - [EMAIL PROTECTED]  ICQ : 71548738
=
= Starbreaker wrote:
=  I know this has been talked about before, but I cannot seem to find
=  any of my notes about it.
= 
=  Where in the code do I change the HUD colors???
= 
=  Dave
=  AKA Starbreaker
= 
= 
=  ___
=  To unsubscribe, edit your list preferences, or view the list
=  archives, please visit:
=  http://list.valvesoftware.com/mailman/listinfo/hlcoders
=
=
= ___
= To unsubscribe, edit your list preferences, or view the list archives,
=please visit:
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=
=
=
=
=___
=To unsubscribe, edit your list preferences, or
=view the list archives, please visit:
= http://list.valvesoftware.com/mailman/listinfo
=hlcoders
=
=
=

Steve Rukuts
Wrench Software
Webmaster / Co-Founder / Original Design: Operation: Messiah

e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
ICQ: 98613165

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Re: [hlcoders] HUD colors

2002-11-28 Thread Cortex
That's what I said !

  - Cortex : HL ALBATOR coder  mapper
  - [EMAIL PROTECTED]  ICQ : 71548738

- Original Message -
From: Steve Rukuts [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, November 28, 2002 9:30 AM
Subject: Re: [hlcoders] HUD colors


 --
 [ Converted text/html to text/plain ]

 DOUBLY DOUBLY BETTER:

 Don't bother to define a new name for a new colour. No point at all.

 And the last six characters after the define are the colours in hex
format.

 =cool thanks.
 =
 =Dave
 =Aka Starbreaker
 =
 =
 =- Original Message -
 =From: Cortex
 =To:
 =Sent: Wednesday, 27 November, 2002 20:29
 =Subject: Re: [hlcoders] HUD colors
 =
 =
 = in hud.h, you've a #define RGB_YELLOWISH at the top of the file. It
 = defines the RGB color (in hexadecimal) of the color which is used in
all
 =the
 = hud code. If you change only this value, the little divide bar
between
 = health and armor will stay in yellow. To change this (I don't remember
 =very
 = well), you have to search for FillRGBA, and then modify the line
which
 = draws the bar.
 =
 = - Cortex : HL ALBATOR coder  mapper
 = - [EMAIL PROTECTED]  ICQ : 71548738
 =
 = Starbreaker wrote:
 =  I know this has been talked about before, but I cannot seem to find
 =  any of my notes about it.
 = 
 =  Where in the code do I change the HUD colors???
 = 
 =  Dave
 =  AKA Starbreaker
 = 
 = 
 =  ___
 =  To unsubscribe, edit your list preferences, or view the list
 =  archives, please visit:
 =  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 =
 =
 = ___
 = To unsubscribe, edit your list preferences, or view the list archives,
 =please visit:
 = http://list.valvesoftware.com/mailman/listinfo/hlcoders
 =
 =
 =
 =
 =___
 =To unsubscribe, edit your list preferences, or
 =view the list archives, please visit:
 = http://list.valvesoftware.com/mailman/listinfo
 =hlcoders
 =
 =
 =
 
 Steve Rukuts
 Wrench Software
 Webmaster / Co-Founder / Original Design: Operation: Messiah
 
 e-mail: [EMAIL PROTECTED]
 MSN: [EMAIL PROTECTED]
 ICQ: 98613165
 
 The contents of this e-mail may be confidential.
 If some annoying computer error occurs and it gets
 sent to people other than the intended recipient,
 do nothing, and delete it from your computer.
 ___
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Re: [hlcoders] HUD colors

2002-11-28 Thread Steve Rukuts
--
[ Converted text/html to text/plain ]

Baah.

=That's what I said !
=
= - Cortex : HL ALBATOR coder  mapper
= - [EMAIL PROTECTED]  ICQ : 71548738
=
=- Original Message -
=From: Steve Rukuts
=
=To:
=Sent: Thursday, November 28, 2002 9:30 AM
=Subject: Re: [hlcoders] HUD colors
=
=
= --
= [ Converted text/html to text/plain ]
=
= DOUBLY DOUBLY BETTER:
=
= Don't bother to define a new name for a new colour. No point at all.
=
= And the last six characters after the define are the colours in hex
=format.
=
= =cool thanks.
= =
= =Dave
= =Aka Starbreaker
= =
= =
= =- Original Message -
= =From: Cortex
= =To:
= =Sent: Wednesday, 27 November, 2002 20:29
= =Subject: Re: [hlcoders] HUD colors
= =
= =
= = in hud.h, you've a #define RGB_YELLOWISH at the top of the file. It
= = defines the RGB color (in hexadecimal) of the color which is used in
=all
= =the
= = hud code. If you change only this value, the little divide bar
=between
= = health and armor will stay in yellow. To change this (I don't remember
= =very
= = well), you have to search for FillRGBA, and then modify the line
=which
= = draws the bar.
= =
= = - Cortex : HL ALBATOR coder  mapper
= = - [EMAIL PROTECTED]  ICQ : 71548738
= =
= = Starbreaker wrote:
= =  I know this has been talked about before, but I cannot seem to find
= =  any of my notes about it.
= = 
= =  Where in the code do I change the HUD colors???
= = 
= =  Dave
= =  AKA Starbreaker
= = 
= = 
= =  ___
= =  To unsubscribe, edit your list preferences, or view the list
= =  archives, please visit:
= =  http://list.valvesoftware.com/mailman/listinfo/hlcoders
= =
= =
= = ___
= = To unsubscribe, edit your list preferences, or view the list archives,
= =please visit:
= = http://list.valvesoftware.com/mailman/listinfo/hlcoders
= =
= =
= =
= =
= =___
= =To unsubscribe, edit your list preferences, or
= =view the list archives, please visit:
= = http://list.valvesoftware.com/mailman/listinfo
= =hlcoders
= =
= =
= =
= 
= Steve Rukuts
= Wrench Software
= Webmaster / Co-Founder / Original Design: Operation: Messiah
= 
= e-mail: [EMAIL PROTECTED]
= MSN: [EMAIL PROTECTED]
= ICQ: 98613165
= 
= The contents of this e-mail may be confidential.
= If some annoying computer error occurs and it gets
= sent to people other than the intended recipient,
= do nothing, and delete it from your computer.
= ___
= To unsubscribe, edit your list preferences, or view the list archives,
=please visit:
= http://list.valvesoftware.com/mailman/listinfo/hlcoders
=
=
=
=
=___
=To unsubscribe, edit your list preferences, or
=view the list archives, please visit:
= http://list.valvesoftware.com/mailman/listinfo
=hlcoders
=
=
=

Steve Rukuts
Wrench Software
Webmaster / Co-Founder / Original Design: Operation: Messiah

e-mail: [EMAIL PROTECTED]
MSN: [EMAIL PROTECTED]
ICQ: 98613165

The contents of this e-mail may be confidential.
If some annoying computer error occurs and it gets
sent to people other than the intended recipient,
do nothing, and delete it from your computer.
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[hlcoders] HUD colors

2002-11-27 Thread Starbreaker
I know this has been talked about before, but I cannot seem to find any of
my notes about it.

Where in the code do I change the HUD colors???

Dave
AKA Starbreaker


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Re: [hlcoders] HUD colors

2002-11-27 Thread Cortex
in hud.h, you've a #define RGB_YELLOWISH at the top of the file. It
defines the RGB color (in hexadecimal) of the color which is used in all the
hud code. If you change only this value, the little divide bar between
health and armor will stay in yellow. To change this (I don't remember very
well), you have to search for FillRGBA, and then modify the line which
draws the bar.

  - Cortex : HL ALBATOR coder  mapper
  - [EMAIL PROTECTED]  ICQ : 71548738

Starbreaker wrote:
 I know this has been talked about before, but I cannot seem to find
 any of my notes about it.

 Where in the code do I change the HUD colors???

 Dave
 AKA Starbreaker


 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] HUD colors

2002-11-27 Thread Starbreaker
cool thanks.

Dave
Aka Starbreaker


- Original Message -
From: Cortex [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, 27 November, 2002 20:29
Subject: Re: [hlcoders] HUD colors


 in hud.h, you've a #define RGB_YELLOWISH at the top of the file. It
 defines the RGB color (in hexadecimal) of the color which is used in all
the
 hud code. If you change only this value, the little divide bar between
 health and armor will stay in yellow. To change this (I don't remember
very
 well), you have to search for FillRGBA, and then modify the line which
 draws the bar.

   - Cortex : HL ALBATOR coder  mapper
   - [EMAIL PROTECTED]  ICQ : 71548738

 Starbreaker wrote:
  I know this has been talked about before, but I cannot seem to find
  any of my notes about it.
 
  Where in the code do I change the HUD colors???
 
  Dave
  AKA Starbreaker
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
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