Wow-- I loved that game :D
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Scott
Velasquez
Sent: Thursday, March 28, 2002 12:30 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] Rendering in Black and white.
Is this in regard to the IDGA entry Pencil
Is their anyway which I can force a black white render mode from either
the client or server side ?
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Don't forget all the model textures!
~Ghoul
Lets leave it at that...
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And one must not forget the sprites.
From: [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Rendering in Black and white.
Date: Thu, 28 Mar 2002 09:59:47 EST
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PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, March 28, 2002 2:59 PM
Subject: Re: [hlcoders] Rendering in Black and white.
--
[ Picked text/plain from multipart/alternative ]
Don't forget all the model textures!
~Ghoul
Lets leave
Almost positive that there is no way to do this in the SDK, without changing
the source art.
- Original Message -
From: Mike Blowers [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, March 28, 2002 9:21 AM
Subject: Re: [hlcoders] Rendering in Black and white.
The model textures
in Black and white.
Almost positive that there is no way to do this in the SDK, without changing
the source art.
- Original Message -
From: Mike Blowers [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, March 28, 2002 9:21 AM
Subject: Re: [hlcoders] Rendering in Black and white
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