RE: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Adrian Finol
Last time we have you for a sleep over!, I'm telling mom!. -Original Message- From: Ken Birdwell To: '[EMAIL PROTECTED]' Sent: 12/5/01 6:39 PM Subject: RE: [hlcoders] [OT] question to valve, curious no sounds kind of nasty, like we're refusing and keeping it to ourselves. The answer

Re: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Florian Zschocke
http://www.moddev.net/files/planet half-life - half-life bloopers.mp3 - 2.24mb is the correct address. Made it clickable: http://www.moddev.net/files/planet%20half-life%20-%20half-life%20bloopers.mp3 :) Florian. ___ To unsubscribe, edit your

Re: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Nathan Taylor
muy gracias =) - Original Message - From: Florian Zschocke Sent: Thursday, December 06, 2001 8:06 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [OT] question to valve, curious http://www.moddev.net/files/planet half-life - half-life bloopers.mp3 - 2.24mb is the correct address.Made

Re: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Florian Zschocke
[DRP]Avatar-X wrote: I don't have those either! :( Dammit i played Duke like a nutcase but i only had Compuserve back then, i missed out on a lot of multiplayer and stuff Can someone link me? :P Okay, here is what I got:

RE: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Andrew Hefford
with a conga line of zombies. Okay, I think thats about done it do death J -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Ken Birdwell Sent: 06 December 2001 02:39 To: '[EMAIL PROTECTED]' Subject: RE: [hlcoders] [OT] question to valve, curious

Re: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Tim Faehnle
I had to seach bluesnews for a while, but I found 'em. http://www.3drealms.com/duke3d/outtakes.html Those are so funny (again)! Tim I don't have those either! :( Dammit i played Duke like a nutcase but i only had Compuserve back then, i missed out on a lot of multiplayer and stuff Can

RE: [hlcoders] [OT] question to valve, curious

2001-12-06 Thread Yacketta, Ronald
ROFL! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Tim Faehnle Sent: Thursday, December 06, 2001 7:08 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [OT] question to valve, curious I had to seach bluesnews for a while, but I found 'em. http

RE: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread Andrew Hefford
Maybe they will release a half-life Directors cut J -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Chris 'Tal-N' Blane Sent: 05 December 2001 02:12 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [OT] question to valve, curious I did

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread HoundDawg
] question to valve, curious Maybe they will release a half-life Directors cut J -Original Message-From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Chris 'Tal-N' BlaneSent: 05 December 2001 02:12To: [EMAIL PROTECTED]Subject: Re: [hlcoders] [OT] question to valve, curious

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread Tim Holt
- Original Message - From: [DRP]Avatar-X mailto:[EMAIL PROTECTED] To: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] Sent: Tuesday, December 04, 2001 2:07 PM Subject: Re: [hlcoders] [OT] question to valve, curious

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread dodgy
/uncrossable/sf/ email: [EMAIL PROTECTED] irc: irc.gamesnet.net:6667 #parallels icq: 93350590 - Original Message - From: Neale Roberts [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, December 05, 2001 6:54 PM Subject: Re: [hlcoders] [OT] question to valve, curious

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread Andrew Foss
However a fake bloopers real would be funny. Barney dropping his gun, missed lines, shots of headcrab'ed scientists standing around between scenes at the donut table, etc. Now I want to know who the voice actors were, so we can beg them to do lines for a bloopers demo... (imagine a

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread Nathan Taylor
Sounds like fun. I love that media file! Okay, I can't take it anymore, what the hell is OT??? - Original Message - From: Andrew Foss Sent: Wednesday, December 05, 2001 7:44 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [OT] question to valve, curious However a fake bloopers real

RE: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread James Williams
Sounds like fun. I love that media file! Okay, I can't take it anymore, what the hell is OT??? OT = Off Topic. -James Corvidae Williams ([EMAIL PROTECTED]) Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) Co-Leader / Coder, Underhive (http://www.underhive.com)

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread Nathan Taylor
oh thank you god! - Original Message - From: James Williams Sent: Wednesday, December 05, 2001 9:08 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] [OT] question to valve, curious Sounds like fun. I love that media file! Okay, I can't take it anymore,what the hell is OT???OT = Off

RE: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread Ken Birdwell
o" is the correct answer. -Original Message-From: Biggs [mailto:[EMAIL PROTECTED]]Sent: Monday, December 03, 2001 10:22 PMTo: [EMAIL PROTECTED]Subject: Re: [hlcoders] [OT] question to valve, curious I asked this question years ago right after HL was released. The whole reason i wanted

Re: [hlcoders] [OT] question to valve, curious

2001-12-05 Thread [DRP]Avatar-X
ay, December 03, 2001 10:22 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] [OT] question to valve, curious I asked this question years ago right after HL was released. The whole reason i wanted HL was because of most of what i saw in the demos that never made it in the game. I asked if they would c

Re: [hlcoders] [OT] question to valve, curious

2001-12-04 Thread [DRP]Avatar-X
Yeah, and it's several years later now, and the SDK has gone from a sign-up-and-have-it-mailed CD to a anyone-can-download package. Maybe Valve will change their minds, I'd love to see the old maps in use somewhere. -av Biggs wrote: I asked this question years ago right after HL was released.

Re: [hlcoders] [OT] question to valve, curious

2001-12-04 Thread Chris 'Tal-N' Blane
To: [EMAIL PROTECTED] Sent: Tuesday, December 04, 2001 2:07 PM Subject: Re: [hlcoders] [OT] question to valve, curious Yeah, and it's several years later now, and the SDK has gone from a sign-up-and-have-it-mailed CD to a anyone-can-download package. Maybe Valve will change