RE: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Alfred Reynolds
The problem is that these plugins are hacking into hard coded offsets in the game server, one tiny code change from us and the plugin blows up. The solution is for them to use the plugin API we provide which doesn't have this problem. If you don't like fragile plugins that crash your game server

RE: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Gary
Well said. :) Hard coding offsets is bad, generally, unless you are lazy. At 01:55 AM 8/25/2006, Alfred Reynolds wrote: The problem is that these plugins are hacking into hard coded offsets in the game server, one tiny code change from us and the plugin blows up. The solution is for them to

[hlds] CS:S Update - All/Most custom de_ maps crashes CS:S-servers

2006-08-25 Thread Sgt.Rock -=GOM=-
Seems like any custom de_ map I start on my servers results in an immidiate crash after load. Only custom de_, not cs_ Any one to confirm my findings? Alfred, are Valve aware of this? Does this relate in any way to the new radar?? Regards, Sgt.Rock

[hlds] CS:S update and custom maps

2006-08-25 Thread ]FUSION[ Gray Death
Hello everyone, I wonder why neither here, nor in the Steam forums, I read about trouble with custom maps. Our server runs fine with the standard maps but if vote ends with a custom, it runs for a very short time, then stops loging in the configuration phase and restarts. I tried it locally,

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Edward Luna
Frazer, I've dnloaded ogsWatcher and I've installing it on my server but I just realized something I should have thought of before I started... My server runs two instances of hl... one DoD Src and one standard hl1 Valve. Will this present a problem? -Original Message- From: Frazer

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Frazer
No problem. ogsWatcher allows you to configure and run as many games as your machine can handle. You can mix both mods and engines. The sample config in the install shows exactly that scenario - the first GameConfig is for DOD Source, and the second one is for CS 1.6, on the hlds engine.

[hlds] Rcon Stats

2006-08-25 Thread Frazer
I am trying to nail down the exact meaning of the rcon stats response. If someone knows where this might be documented, a link would be appreciated. Here's what I have gathered so far - please correct my assumptions, if wrong: CPU: snap shot of current total CPU utilization on system. There

RE: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Edward Luna
Agreed. -Original Message- From: [DumB]TeXas [mailto:[EMAIL PROTECTED] Sent: Friday, August 25, 2006 12:27 AM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Counter-Strike: Source update released I don't think you have read what I said though Adam, I haven't said they have any

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Edward Luna
Thanks... I guess it's wise to take any further questions I may have directly to you rather than this list. I've sent you an email. Thanks again for all your efforts. -Original Message- From: Frazer [mailto:[EMAIL PROTECTED] Sent: Friday, August 25, 2006 9:05 AM To:

Re: [hlds] Mani and Matties and MetaMod Plugins

2006-08-25 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] Mani's plugin is available from http://forums.alliedmods.net/showthread.php?t=39448 as a Metamod plugin. On 8/24/06, Adam Sando [EMAIL PROTECTED] wrote: I think Mani releases his plug-in as both Metamod and SRCDS doesn't he? Might be

Re: [hlds] Counter-Strike: Source update released

2006-08-25 Thread LDuke
-- [ Picked text/plain from multipart/alternative ] You have to measure the tradeoff. Do you want a plugin that can record stats and maybe do map votes (using an ESC menu that no one sees to use for voting)? Or do you want a plugin that does all the things you're used to using in Mani at the price

RE: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Frazer
This is a tough issue, on both sides. Both Adam and Alfred make good points, in defense of Valve - however, it would be interesting to hear from the developers of such mods as Mani as to why they chose not to use the documented SDK in the development of some features within their applications.

Re: [hlds] Rcon Stats

2006-08-25 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Frazer we had a thread about this a while ago. One of the numbers is not what you think it is. I started it iirc, so have a look, I think I asked the same question you did and we did get and answer from Alfred On 8/25/06, Frazer [EMAIL

Re: [hlds] Mani and Matties and MetaMod Plugins

2006-08-25 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Thanks LDuke I've got it now. Now all I have to do is find some documentation on the issue regarding Matties Event Scripts On 8/25/06, LDuke [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Mani's plugin is

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Frazer
No problem. As well - there is a support forum at http://gearbox.oathill.com/cbb For direct mail questions: gearbox(at)oathill(dot)com is better than the hotmail account that I use for this list. Frazer -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

RE: [hlds] Rcon Stats

2006-08-25 Thread Frazer
Thanks Whisper - Not quite sure how to search for old threads - pointers appreciated. F. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Friday, August 25, 2006 10:39 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Rcon Stats -- [

RE: [hlds] Rcon Stats

2006-08-25 Thread Frazer
I found this thread and Alfred's response - so I understand CPU now: RE: [hlds] Re: What does RCON STATS CPU Really mean? Still uncertain of the others. Was there a thread that explained these? Frazer. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds] Rcon Stats

2006-08-25 Thread Hell Phoenix
[ Converted text/html to text/plain ] http://www.mail-archive.com/hlds@list.valvesoftware.com/[1] and I think this is the thread you were looking for? http://www.mail-archive.com/hlds@list.valvesoftware.com/msg15606.html[2] HP Frazer wrote: Thanks Whisper - Not quite sure how to search for old

Re: [hlds] Rcon Stats

2006-08-25 Thread Hell Phoenix
stupid html to text conversion...Here are the real URL's http://www.mail-archive.com/hlds@list.valvesoftware.com/ http://www.mail-archive.com/hlds@list.valvesoftware.com/msg15606.html HP Hell Phoenix wrote: [ Converted text/html to text/plain ]

Re: [hlds] Rcon Stats

2006-08-25 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] Yeah thats the one On 8/26/06, Hell Phoenix [EMAIL PROTECTED] wrote: [ Converted text/html to text/plain ] http://www.mail-archive.com/hlds@list.valvesoftware.com/[1] and I think this is the thread you were looking for?

RE: [hlds] Counter-Strike: Source update released

2006-08-25 Thread [DumB]TeXas
Well I don't think we can expect valve to cooperate with these on new releases as that would, as someone said previously, take a lot of extra time. Why not do like I suggested - give them the possibility to download the update a few days before it goes official so that the developers them self can

Re: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Ghost
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] If this is a negative comment then I object - NuclearFallout is great. They pro-actively went out and got all 3 of my AwpaholicA servers up and running without me having to ask them. That was amazing

RE: [hlds] Rcon Stats

2006-08-25 Thread Frazer
Yup and thanks to all - and thanks for the fishing lesson, versus the fish :-) F. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: Friday, August 25, 2006 11:43 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Rcon Stats -- [ Picked

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Edward Luna
Am I crazy or does ogsWatcher actually make your server run better? How can that be? I installed ogsWatcher this morning... followed the setup instructions... started the service... and everything worked perfectly. The server runs better than ever. I'm waiting for the other shoe to drop. lol.

Re: [hlds] CS:S update and custom maps

2006-08-25 Thread laurens koelewijn
-- [ Picked text/plain from multipart/alternative ] same problems here. normal maps runs fine then change and server is down and restarts. hope the problem is fixed soon On 8/25/06, ]FUSION[ Gray Death [EMAIL PROTECTED] wrote: Hello everyone, I wonder why neither here, nor in the Steam

[hlds] Map configs Withou 3rd party Plugin

2006-08-25 Thread Munra -hlds
Hello THis there any way to do map configs without a plugin installed? I think I have read that HLDS can do it so I would assume that srcds could do it. I am just not sure were to put them?? cfg/map_conf??? or maps/cfg?? Thanks Munra www.anbservers.com

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Frazer
Enclose it in xml comment tags, thus: !-- CVar Name=sv_password Value=secret / -- Frazer -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edward Luna Sent: Friday, August 25, 2006 2:09 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds]

Re: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Dave Williams
i haven't finished catching up yet but my server is reporting metamod is not running. and it was before the update. Also my copy of zblock is not loaded either. FFS valve sort yourselves out. Adam Sando wrote: I'm finding my server only seems to bite the bullet when it tries to load some

RE: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Bush
Not valves problem that people who build off of their code and it breaks when the code is changed. -Original Message- From: Dave Williams [mailto:[EMAIL PROTECTED] Sent: Friday, August 25, 2006 6:27 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Counter-Strike: Source update

[hlds] zblock and the new cs:s update.

2006-08-25 Thread Dave Williams
It may just be me but. Has anyone noticed that zblock doesn't work with the new update for cs:s. i have fixed all the other problems i mentioned earlier in the update thread. I would like a confirmation and a solution, if there is one, quick. Simply becasue my server see's alot of ppl trying

Re: [hlds] Counter-Strike: Source update released

2006-08-25 Thread Dave Williams
[ Converted text/html to text/plain ] fyi metamod wasn't running beacuse the game_info.txt file got updated. also zblock does use the specified valve plugin api and that [zblock] is certainly broken. bush we have had an argument before and i don't want another but i feel valve do have a

RE: [hlds] ogsWatcher now Supports HLDS

2006-08-25 Thread Edward Luna
Thanks. -Original Message- From: Frazer [mailto:[EMAIL PROTECTED] Sent: Friday, August 25, 2006 5:37 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] ogsWatcher now Supports HLDS Enclose it in xml comment tags, thus: !-- CVar Name=sv_password Value=secret / -- Frazer

Re: [hlds] CS:S update and custom maps

2006-08-25 Thread Lewis Baxter
-- [ Picked text/plain from multipart/alternative ] It seems to be the nav files that are causing the problem. I turned off bots, backed up all my navs, then deleted all of them except for the ones for cs_ maps. As far as I know, all my custom maps are running fine now. Hope that helps!!! tHe LaW