Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Ronny Schedel
The search key does not work currently. Whatever you set, it never show up in sv_showtags. It's broken. - Original Message - From: Aaron Rapp r...@iz3d.com To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Saturday, May 02, 2009 11:25 PM Subject:

Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Jonah Hirsch
Here's a quick update... I have sv_search_key is this: sv_search key 1013,key:MYKEYGOESHERE both in the server *AND* in my client. I can connect to my server just fine (~80% of the time?) doing this. HOWEVER: I have only had a few (one or two) instances in the past week in which random

Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Mike Zimmermann
It works fine for me though. I have the exact thing set on my server's server.cfg: *sv_search_key 1013,key:KEYHERE* And in my client's autoexec.cfg: *sv_search_key KEYHERE* And I gets tons of random people and I can connect fine using just the search key. It's full 90% of the time; I usually

Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Jonah Hirsch
That works fine for me too, except for getting random people. It might be an issue with the server since I removed the searchkey and the steamgroup (just to be safe. It's not exclusive), and left it that way for a few hours, and nobody connected... This is probably a question for a different

Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread chris bernard
I use sv_search_key yourkeyhere (with quotes) in the sever.cfg. I do not use sv_steamgroup. Then on my end(client side) I have a autoexec.cfg in C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder with sv_search_key yourkeyhere (with quotes). Not sure if this matters or

Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Aaron Rapp
OkI'm not getting anything new, but I think I need to understand a bit more the use of each of these cvars. With just sv_steamgroupthat should automatically put a member of that steamgroup into one of our servers, correct? Or no? With sv_search_key...that is just another way of doing

Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread StevoTVR
sv_steamgroup just makes the server show up in the list on the main menu of all members and had no effect on lobbies. sv_search_key filters lobby server searches to servers with matching keys. Aaron Rapp wrote: OkI'm not getting anything new, but I think I need to understand a bit more

[hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It seems people discovered the old A2C_PRINT UDP message and are spamming servers. http://screencast.com/t/JRYs3LglN Is there any chance Valve can fix this instead of us having to fix every exploit they ignore? ___ To unsubscribe, edit your list

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Oh fun. On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote: It seems people discovered the old A2C_PRINT UDP message and are spamming servers. http://screencast.com/t/JRYs3LglN Is there any chance Valve can fix this instead of us having to fix every exploit they ignore?

Re: [hlds] Group Banning And You

2009-05-03 Thread Donnie Newlove
Cracking/hacking groups, same people that spam servers using A2C_PRINT. http://steamcommunity.com/groups/csrinru http://steamcommunity.com/groups/dz-community http://steamcommunity.com/groups/warez-bb And some pirate groups but since these guys don't even own the game it's pretty much a total

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
What's A2C_Print? There's nothing about that on the Developer Wiki. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Monday, 4 May 2009 6:46 AM To: Half-Life dedicated Win32 server mailing list Subject: Re:

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
I believe it was initially used to send messages from the master server to the game server. Also Azui... You forgot. Exploits must be reported Monday through Friday only! Now some fatty might google his way into the ability to freeze servers. On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Sebastian Staudt
There are several other packets not listed on the developer wiki. Like the name suggests A2C_PRINT can be send from *A*ll (master, server, clients) to *C*lients, so servers should not be affected by this. Weird. On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote: I believe it was

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It works on clients and servers. A2C_PRINT is 'l' it uses the generic connectionless message. On Sun, May 3, 2009 at 4:39 PM, Sebastian Staudt korak...@gmail.com wrote: There are several other packets not listed on the developer wiki. Like the name suggests A2C_PRINT can be send from *A*ll

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
But what does it actually do? (apart from freezing servers) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
According to proto_oob.h, A2C means Any to Client. Techically the server is a client to the master server. Don't expect this bug to be fixed any time soon, folks. Sent from my iPhone On 4 May 2009, at 00:05, AzuiSleet azuisl...@gmail.com wrote: It works on clients and servers. A2C_PRINT is

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It doesn't freeze servers it merely prints a message in the server console. Although it can make them lag and beep using \x07. Sent from my iPhone On 4 May 2009, at 00:17, Yaakov Smith m4ngr...@gmail.com wrote: But what does it actually do? (apart from freezing servers)

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Sends messages. A quick search got this: A2C_PRINT from 68.142.72.250:27011 : No challenge for your address. A2C_PRINT from 72.165.61.189:27011 : No challenge for your address. Adding master at 72.165.61.189:27011 A2C_PRINT from 72.165.61.189:27011 : Bad challenge. Just a few examples of legit

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It doesn't freeze, the bell character \7 freezes when it's printed. On Sun, May 3, 2009 at 5:17 PM, Yaakov Smith m4ngr...@gmail.com wrote: But what does it actually do? (apart from freezing servers) ___ To unsubscribe, edit your list preferences, or

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
All you do is send: FF FF FF FF 6C your message here Note the above is in hex ~_~. @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA lags. Sent from my iPhone On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote: Sends messages. A quick search got this: A2C_PRINT

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
Or if you want to be really clever and cover up the message you can do \xFF\xFF\xFF\xFFl\rhello \n On Sun, May 3, 2009 at 5:29 PM, Saul Rennison saul.renni...@gmail.comwrote: All you do is send: FF FF FF FF 6C your message here Note the above is in hex

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y : prefix? Using \r would just make a new line. Sent from my iPhone On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote: Or if you want to be really clever and cover up the message you can do

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
So what would happen on the server if I sent Hello Everyone!? Would it appear in the console? ingame chat? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Cc2iscooL
You guys do a good job of exposing your servers :) with this info the kiddies will get worse most likely since half the script kiddies watch this list for new commands to run. On 5/3/09, AzuiSleet azuisl...@gmail.com wrote: Or if you want to be really clever and cover up the message you can do

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
I don't know what \b is, but \r is return, it puts the cursor at the start of the line. \n puts the cursor on a new line. On Sun, May 3, 2009 at 5:36 PM, Saul Rennison saul.renni...@gmail.comwrote: Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y : prefix? Using \r would

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
It is a very good idea to post exploits on HLDS. Only Azui does not run any servers. So that's kinda mute now... is it not? On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote: You guys do a good job of exposing your servers :) with this info the kiddies will get worse most

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
Good. Will make it a higher priority for Valve to gtfo their asses and fix some exploits for once. Sent from my iPhone On 4 May 2009, at 00:37, Cc2iscooL cc2isc...@gmail.com wrote: You guys do a good job of exposing your servers :) with this info the kiddies will get worse most likely since

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It will appear in the server console only. Sent from my iPhone On 4 May 2009, at 00:36, Yaakov Smith m4ngr...@gmail.com wrote: So what would happen on the server if I sent Hello Everyone!? Would it appear in the console? ingame chat? ___ To

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
\b is backspace. Sorry never knew about \r! Thanks :D Sent from my iPhone On 4 May 2009, at 00:40, AzuiSleet azuisl...@gmail.com wrote: I don't know what \b is, but \r is return, it puts the cursor at the start of the line. \n puts the cursor on a new line. On Sun, May 3, 2009 at 5:36

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Never heard of it. deja vu. On Sun, May 3, 2009 at 7:51 PM, AzuiSleet azuisl...@gmail.com wrote: I run a very popular Garry's Mod server, you may have heard of it, NoxiousNet. Go ahead, try and DDoS me, I'm invincible. On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
I run a very popular Garry's Mod server, you may have heard of it, NoxiousNet. Go ahead, try and DDoS me, I'm invincible. On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It is a very good idea to post exploits on HLDS. Only Azui does not run any servers. So that's kinda mute

[hlds] Dos Attack Fix Plugin Updated

2009-05-03 Thread Tony Paloma
Hey all, Since there seems to be a script kiddie going around and abusing A2C_PRINT I've updated my DoS Attack Fix plugin to block A2C_PRINT spam. The plugin is a Valve server plugin, and does not require metamod or Sourcemod. It can be loaded in the middle of a game with no noticeable load time.

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Chad Austin
famous last words AzuiSleet wrote: I run a very popular Garry's Mod server, you may have heard of it, NoxiousNet. Go ahead, try and DDoS me, I'm invincible. On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote: It is a very good idea to post exploits on HLDS. Only Azui does

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Dr Stinglock
The valve automated reply robot is 'they'. I'm assuming the 'disable' beep.sys apply only to people who run a backyard dedicated servers and get annoyed with the beep, beep beep that happens when the server is in the same room as them and doesn't do much else? -Original Message- From: