The search key does not work currently. Whatever you set, it never show up
in sv_showtags. It's broken.
- Original Message -
From: Aaron Rapp r...@iz3d.com
To: 'Half-Life dedicated Win32 server mailing list'
hlds@list.valvesoftware.com
Sent: Saturday, May 02, 2009 11:25 PM
Subject:
Here's a quick update...
I have sv_search_key is this:
sv_search key 1013,key:MYKEYGOESHERE
both in the server *AND* in my client.
I can connect to my server just fine (~80% of the time?) doing this.
HOWEVER:
I have only had a few (one or two) instances in the past week in which
random
It works fine for me though. I have the exact thing set on my server's
server.cfg:
*sv_search_key 1013,key:KEYHERE*
And in my client's autoexec.cfg:
*sv_search_key KEYHERE*
And I gets tons of random people and I can connect fine using just the
search key. It's full 90% of the time; I usually
That works fine for me too, except for getting random people.
It might be an issue with the server since I removed the searchkey and the
steamgroup (just to be safe. It's not exclusive), and left it that way for a
few hours, and nobody connected...
This is probably a question for a different
I use sv_search_key yourkeyhere (with quotes) in the sever.cfg. I do not use
sv_steamgroup. Then on my end(client side) I have a autoexec.cfg in C:\Program
Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder with
sv_search_key yourkeyhere (with quotes). Not sure if this matters or
OkI'm not getting anything new, but I think I need to understand a bit
more the use of each of these cvars.
With just sv_steamgroupthat should automatically put a member of that
steamgroup into one of our servers, correct? Or no?
With sv_search_key...that is just another way of doing
sv_steamgroup just makes the server show up in the list on the main menu
of all members and had no effect on lobbies. sv_search_key filters lobby
server searches to servers with matching keys.
Aaron Rapp wrote:
OkI'm not getting anything new, but I think I need to understand a bit
more
It seems people discovered the old A2C_PRINT UDP message and are spamming
servers. http://screencast.com/t/JRYs3LglN
Is there any chance Valve can fix this instead of us having to fix every
exploit they ignore?
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Oh fun.
On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:
It seems people discovered the old A2C_PRINT UDP message and are spamming
servers. http://screencast.com/t/JRYs3LglN
Is there any chance Valve can fix this instead of us having to fix every
exploit they ignore?
Cracking/hacking groups, same people that spam servers using A2C_PRINT.
http://steamcommunity.com/groups/csrinru
http://steamcommunity.com/groups/dz-community
http://steamcommunity.com/groups/warez-bb
And some pirate groups but since these guys don't even own the game
it's pretty much a total
What's A2C_Print? There's nothing about that on the Developer Wiki.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, 4 May 2009 6:46 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re:
I believe it was initially used to send messages from the master server to
the game server.
Also Azui... You forgot. Exploits must be reported Monday through Friday
only! Now some fatty might google his way into the ability to freeze
servers.
On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith
There are several other packets not listed on the developer wiki.
Like the name suggests A2C_PRINT can be send from *A*ll (master, server,
clients) to *C*lients, so servers should not be affected by this. Weird.
On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:
I believe it was
It works on clients and servers. A2C_PRINT is 'l' it uses the generic
connectionless message.
On Sun, May 3, 2009 at 4:39 PM, Sebastian Staudt korak...@gmail.com wrote:
There are several other packets not listed on the developer wiki.
Like the name suggests A2C_PRINT can be send from *A*ll
But what does it actually do? (apart from freezing servers)
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According to proto_oob.h, A2C means Any to Client. Techically the
server is a client to the master server. Don't expect this bug to be
fixed any time soon, folks.
Sent from my iPhone
On 4 May 2009, at 00:05, AzuiSleet azuisl...@gmail.com wrote:
It works on clients and servers. A2C_PRINT is
It doesn't freeze servers it merely prints a message in the server
console. Although it can make them lag and beep using \x07.
Sent from my iPhone
On 4 May 2009, at 00:17, Yaakov Smith m4ngr...@gmail.com wrote:
But what does it actually do? (apart from freezing servers)
Sends messages. A quick search got this:
A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.
A2C_PRINT from 72.165.61.189:27011 :
No challenge for your address.
Adding master at 72.165.61.189:27011
A2C_PRINT from 72.165.61.189:27011 :
Bad challenge.
Just a few examples of legit
It doesn't freeze, the bell character \7 freezes when it's printed.
On Sun, May 3, 2009 at 5:17 PM, Yaakov Smith m4ngr...@gmail.com wrote:
But what does it actually do? (apart from freezing servers)
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All you do is send:
FF FF FF FF 6C your message here
Note the above is in hex ~_~.
@AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
lags.
Sent from my iPhone
On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
Sends messages. A quick search got this:
A2C_PRINT
Or if you want to be really clever and cover up the message you can do
\xFF\xFF\xFF\xFFl\rhello \n
On Sun, May 3, 2009 at 5:29 PM, Saul Rennison saul.renni...@gmail.comwrote:
All you do is send:
FF FF FF FF 6C your message here
Note the above is in hex
Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :
prefix?
Using \r would just make a new line.
Sent from my iPhone
On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:
Or if you want to be really clever and cover up the message you can do
So what would happen on the server if I sent Hello Everyone!? Would it
appear in the console? ingame chat?
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You guys do a good job of exposing your servers :) with this info the
kiddies will get worse most likely since half the script kiddies watch
this list for new commands to run.
On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
Or if you want to be really clever and cover up the message you can do
I don't know what \b is, but \r is return, it puts the cursor at the start
of the line. \n puts the cursor on a new line.
On Sun, May 3, 2009 at 5:36 PM, Saul Rennison saul.renni...@gmail.comwrote:
Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :
prefix?
Using \r would
It is a very good idea to post exploits on HLDS. Only Azui does not run any
servers. So that's kinda mute now... is it not?
On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:
You guys do a good job of exposing your servers :) with this info the
kiddies will get worse most
Good. Will make it a higher priority for Valve to gtfo their asses and
fix some exploits for once.
Sent from my iPhone
On 4 May 2009, at 00:37, Cc2iscooL cc2isc...@gmail.com wrote:
You guys do a good job of exposing your servers :) with this info the
kiddies will get worse most likely since
It will appear in the server console only.
Sent from my iPhone
On 4 May 2009, at 00:36, Yaakov Smith m4ngr...@gmail.com wrote:
So what would happen on the server if I sent Hello Everyone!?
Would it
appear in the console? ingame chat?
___
To
\b is backspace. Sorry never knew about \r! Thanks :D
Sent from my iPhone
On 4 May 2009, at 00:40, AzuiSleet azuisl...@gmail.com wrote:
I don't know what \b is, but \r is return, it puts the cursor at the
start
of the line. \n puts the cursor on a new line.
On Sun, May 3, 2009 at 5:36
Never heard of it.
deja vu.
On Sun, May 3, 2009 at 7:51 PM, AzuiSleet azuisl...@gmail.com wrote:
I run a very popular Garry's Mod server, you may have heard of it,
NoxiousNet. Go ahead, try and DDoS me, I'm invincible.
On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:
It
I run a very popular Garry's Mod server, you may have heard of it,
NoxiousNet. Go ahead, try and DDoS me, I'm invincible.
On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:
It is a very good idea to post exploits on HLDS. Only Azui does not run any
servers. So that's kinda mute
Hey all,
Since there seems to be a script kiddie going around and abusing A2C_PRINT
I've updated my DoS Attack Fix plugin to block A2C_PRINT spam. The plugin is
a Valve server plugin, and does not require metamod or Sourcemod. It can be
loaded in the middle of a game with no noticeable load time.
famous last words
AzuiSleet wrote:
I run a very popular Garry's Mod server, you may have heard of it,
NoxiousNet. Go ahead, try and DDoS me, I'm invincible.
On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:
It is a very good idea to post exploits on HLDS. Only Azui does
The valve automated reply robot is 'they'.
I'm assuming the 'disable' beep.sys apply only to people who run a backyard
dedicated servers and get annoyed with the beep, beep beep that happens when
the server is in the same room as them and doesn't do much else?
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