Re: [hlds] Question for Map Makers

2009-06-16 Thread Arg!
I think if there was a web based interface for booking time and uploading maps etc it would be a great idea. If its not all automated though it will be a nightmare to run. On Tue, Jun 16, 2009 at 3:12 PM, CLAN RCR clan...@gmail.com wrote: So, I'm going to avoid turning this into an advertising

Re: [hlds] Question for Map Makers

2009-06-16 Thread Philip Bembridge
Sounds like a great idea to me! See if you can get some attention over on fpsbanana. Also agree with Arg! it would be great from a mappers perspective to be automated and easy as well. You may also like to ask these guys: Discussion of Half-Life Mapping hlmapp...@list.valvesoftware.com Phil

Re: [hlds] Question for Map Makers

2009-06-16 Thread CLAN RCR
Yeah, I checked at FPS Banana but their posting rules specifically prohibit any type of post like that in at least 4 different ways. lol But yeah, unless there was someone willing to help setup the backend, it would all have to be run manually unfortunately. :( -Matt On Tue, Jun 16, 2009 at

Re: [hlds] Question for Map Makers

2009-06-16 Thread Yaakov Smith
You could make a webpage which writes requests and bookings to a timeslot, then create a cron job to run at a specified time interval, which reads info from the database and writes a maplist and additional cfg (tags/hostname change, etc). Then get it to RCON to the server and restart it. You could

Re: [hlds] Question for Map Makers

2009-06-16 Thread Robert C
Or use a system like www.gamecreate.com Yaakov Smith wrote: You could make a webpage which writes requests and bookings to a timeslot, then create a cron job to run at a specified time interval, which reads info from the database and writes a maplist and additional cfg (tags/hostname change,

Re: [hlds] Question for Map Makers

2009-06-16 Thread Matt 'mole' Ashton
American or European? Etf2l.org have been doing work with map makers in competitions in both playing, and development of said maps as well as pugs and such to help developers. Might be worth posting there. -Matt (yes, its just a coincidence I'm not taking the piss :P) -Original Message-

Re: [hlds] SDK update and server downloads

2009-06-16 Thread Alec Sanger
I believe if you make a change to a server and keep the name the same, the clients with the non-updated version will get an error and will not allow them to enter the server. Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Tue, 16 Jun 2009 16:44:26 -0700 From:

[hlds] SDK update and server downloads

2009-06-16 Thread Chris
Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your

Re: [hlds] SDK update and server downloads

2009-06-16 Thread Brent Veal
Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16, 2009 at 4:47 PM, Alec Sanger eclyp...@hotmail.com wrote: I believe if you make a change to a server and keep the name the same, the clients with the non-updated

Re: [hlds] SDK update and server downloads

2009-06-16 Thread Craig H
It would just be best to add a tag to the end of the map name. say, CTF_2Fort_MyMap. On Tue, Jun 16, 2009 at 4:53 PM, Brent Veal naslund.fan...@gmail.comwrote: Clients will be kicked/not able to join at all unless they download the version of the map being used on the server On Tue, Jun 16,