Re: [hlds] Mirrors

2010-05-06 Thread DontWannaName!
I propose something completely different. We should open up a VIP filtered content server for server owners who contribute to it. Like a 5 dollar monthly fee. Server would be in Dallas where there are cheaper servers and BW. On Wed, May 5, 2010 at 9:21 PM, Jeff Sugar jeffsu...@gmail.com wrote:

Re: [hlds] Mirrors

2010-05-06 Thread Jeff Sugar
Is that even possible?! If so, I'm totally in! :D On Wed, May 5, 2010 at 11:01 PM, DontWannaName! ad...@topnotchclan.comwrote: I propose something completely different. We should open up a VIP filtered content server for server owners who contribute to it. Like a 5 dollar monthly fee. Server

Re: [hlds] Mirrors

2010-05-06 Thread DontWannaName!
I would assume so. It would simply use the filtered option like on the stats page and I believe you simply add your steam login credentials to your update command line to gain access. Im not quite sure the exact amount of bandwidth that would be used or if Valve would approve of something like

Re: [hlds] Mirrors

2010-05-06 Thread k
I propose something else: Do the world a favour and run a Steam Content Server: https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603 Skip all the ridiculously manual suggestions that have been talked about so far. On 6/05/2010 6:01 p.m., DontWannaName! wrote: I propose

Re: [hlds] Mirrors

2010-05-06 Thread Claudio Beretta
Wasn't DWN suggesting to run a Private Content Server? On Thu, May 6, 2010 at 11:58 AM, k k...@old.school.nz wrote: I propose something else: Do the world a favour and run a Steam Content Server: https://support.steampowered.com/kb_article.php?ref=3326-TDKV-4603 Skip all the ridiculously

Re: [hlds] Mirrors

2010-05-06 Thread Mark Gunnett
I believe Valve would Approve. Like the KB Article Page says, you need those req's to be a content host. If you look at the stats page, nearly all the non-valve Content providers are filtered and only serve a few people, not the entire valve network. So it's possible. The Server though would be

Re: [hlds] Mirrors

2010-05-06 Thread 1nsane
I believe this would surplus the requirements: http://www.100tb.com/ On Thu, May 6, 2010 at 11:57 AM, Mark Gunnett mgunnett4...@gmail.comwrote: I believe Valve would Approve. Like the KB Article Page says, you need those req's to be a content host. If you look at the stats page, nearly all

Re: [hlds] Mirrors

2010-05-06 Thread 1nsane
But wait... how about Valve fixes the updatetool to not use overloaded servers? :D There's plenty of unused content servers when an update happens, piles of them! On Thu, May 6, 2010 at 12:19 PM, 1nsane 1nsane...@gmail.com wrote: I believe this would surplus the requirements:

Re: [hlds] Mirrors

2010-05-06 Thread DontWannaName!
So far that hasnt been the case. Just need to find a cheap host or a sponsor really... On Thu, May 6, 2010 at 9:21 AM, 1nsane 1nsane...@gmail.com wrote: But wait... how about Valve fixes the updatetool to not use overloaded servers? :D There's plenty of unused content servers when an update

[hlds] TF2 Hitboxes

2010-05-06 Thread Joel R.
Anyone else noticing a big difference on the hitbox lag, compared to a few months ago? TF2 uses code for server to lag compensate, but it's always very off now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] TF2 Hitboxes

2010-05-06 Thread Mark P
yes when i play heavy my bullets dont hit point blank but they do a bit ahead ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Team Fortress 2 Update Available

2010-05-06 Thread doc
Running it out of your house isn't going to build much of a 'community', unless you've got quite the stable connection and leave the machine on 24/7. Good luck! On Wed, May 5, 2010 at 7:42 PM, Tom Grant aksu...@gmail.com wrote: I'm still working on getting that community thing right now. The

Re: [hlds] Team Fortress 2 Update Available

2010-05-06 Thread Tom Grant
Oh I know full well! That's why I got a legit server a few weeks ago. :D On Thu, May 6, 2010 at 4:03 PM, doc drga...@gmail.com wrote: Running it out of your house isn't going to build much of a 'community', unless you've got quite the stable connection and leave the machine on 24/7. Good

Re: [hlds] TF2 Hitboxes

2010-05-06 Thread DontWannaName!
You mean this :P http://www.youtube.com/watch?v=ZfK6tKPYXvI On Thu, May 6, 2010 at 11:52 AM, Mark P tf2ma...@gmail.com wrote: yes when i play heavy my bullets dont hit point blank but they do a bit ahead ___ To unsubscribe, edit your list

Re: [hlds] TF2 Hitboxes

2010-05-06 Thread Mike Kurfis
I feel like I'm dying even farther around corners than I used to, yeah. On Thu, May 6, 2010 at 11:52 AM, Mark P tf2ma...@gmail.com wrote: yes when i play heavy my bullets dont hit point blank but they do a bit ahead ___ To unsubscribe, edit your

Re: [hlds] TF2 Hitboxes

2010-05-06 Thread Craig H
Dontwannaname, I've tested that myself and from what I've seen it has since been fixed. On Thu, May 6, 2010 at 2:47 PM, Mike Kurfis mkur...@gmail.com wrote: I feel like I'm dying even farther around corners than I used to, yeah. On Thu, May 6, 2010 at 11:52 AM, Mark P tf2ma...@gmail.com