Re: [hlds] Counter-Strike: Source Update Released

2011-09-17 Thread 1nsane
Thank you for releasing a bug fix update on the weekend. It is much appreciated. Furthermore thank you for making it required as most servers would not bother otherwise. On Sat, Sep 17, 2011 at 7:18 PM, Jason Ruymen wrote: > A required update for Counter-Strike: Source is now available. The > s

Re: [hlds] Counter-Strike: Source Update Released

2011-09-17 Thread SakeFox
didn't this exact same thing happen with tf2 a few years ago? Seems like Deja vu all over again. On 9/17/2011 7:26 PM, Tony Paloma wrote: And for the technical folks on these lists, UploadRoundStats will still be called, it just won't do anything. As always, if you're having any problems, pos

Re: [hlds] Counter-Strike: Source Update Released

2011-09-17 Thread Tony Paloma
And for the technical folks on these lists, UploadRoundStats will still be called, it just won't do anything. As always, if you're having any problems, post about it on the list. If you were running a server plugin to disable stats reporting, please remove it as it should no longer be necessary.

Re: [hlds] Counter-Strike: Source Update Released

2011-09-17 Thread Kyle Sanderson
lol. Thanks, Kyle. On Sat, Sep 17, 2011 at 4:18 PM, Jason Ruymen wrote: > A required update for Counter-Strike: Source is now available. The > specific changes include: > > - Disabled stats reporting on both the client and the server by default > until the reporting problems are solved > > Jaso

[hlds] Counter-Strike: Source Update Released

2011-09-17 Thread Jason Ruymen
A required update for Counter-Strike: Source is now available. The specific changes include: - Disabled stats reporting on both the client and the server by default until the reporting problems are solved Jason ___ To unsubscribe, edit your list pr

[hlds] Required update for RO2 released

2011-09-17 Thread John Gibson
The previously mentioned required update for RO2 has just been released. Sent from my iPhone ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] Required Red Orchestra 2 Update Pending

2011-09-17 Thread John Gibson
A required update for Red Orchestra 2 Dedicated Servers is coming in the next few minutes (as soon as Valve sets it live). You must update your servers to stay compatible with clients, and for your server to be seen in the browser. The update includes the following changes: - fixed DDE content bei

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-09-17 Thread kelly joe
I'll second that, this problem seems to take forever, and sometimes, even the verify_all command doesn't work, I know how you feel. On 15 September 2011 21:52, Chris Brunelle wrote: > Why does updating servers take forever. I've been sitting on "Updating > installation..." for ten minutes now.

Re: [hlds] Team Fortress 2 Update Available

2011-09-17 Thread kelly joe
tell me about it, all the emails I get now are RO2 updates...i bet more than half of us dont acctually play it On 17 September 2011 01:58, Admin wrote: > Thanks Miikka it's nice to receive non condescending replies here. I > appreciate your help. Cheers > > -Original Message- > From: hld

Re: [hlds] [TWI Serveradmins] Red Orchestra 2 Server Performance Tips and Notes

2011-09-17 Thread Steven Hartland
Be aware that the power settings have very different effects based on what power options are configured in the machines bios settings, so also make sure you have the right options configured there too. I case people where wondering setting affinity your RO2 server process won't give it exclusiv

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-09-17 Thread Tony Paloma
Ya the minidumps only work on Windows. It shouldn't be spamming your console though, but I found some issues on Linux that may have made it more spammy than it should be. I'll fix that, but it won't matter since it's not writing dumps anyways. I'll see if I can get it to use breakpad to write m