Update: Gave server and extra restart and some SM component (game data?)
auto-updated, and all seems good.
On Thu, Sep 16, 2021 at 6:43 PM Mecha Weasel
wrote:
> In my case, I am still getting a segmentation fault after updating to SM
> v1.11, build 6744 (build just completed). Obv
In my case, I am still getting a segmentation fault after updating to SM
v1.11, build 6744 (build just completed). Obviously, continuing to
troubleshoot.
On Thu, Sep 16, 2021 at 6:33 PM Mecha Weasel
wrote:
> Uploading latest Dev builds of SM (and MM:S just for s+g) to my TF2
> servers va
Uploading latest Dev builds of SM (and MM:S just for s+g) to my TF2 servers
validate if issue is resolved.
SM v1.11, build 6744 (build just completed)
MM:S v1.12, build 1150
On Thu, Sep 16, 2021 at 6:20 PM Mecha Weasel
wrote:
> Looks like there is a new SourceMod build in-progress, if I
Looks like there is a new SourceMod build in-progress, if I am reading the
"waterfall" page correctly.
--------
Mecha Weasel
6:14 PM (4 minutes ago)
to Half-Life
Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.),
and base TF2 seems to run
send more harassment. This is a pretty common vector
> of last-minute abuse/spam that a lot of trolls and bot accounts use.
>
> On Tue, Jun 22, 2021 at 12:44 PM Mecha Weasel
> wrote:
>
>> "Removed the disconnect REASON from the message when players leave the
>>
"Removed the disconnect REASON from the message when players leave the
server"
Why on earth would you do that?
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@Valve ...
Anybody know the timing on "sale" of various in-game items (TF2 in
particular) this year?
In the past, some items would go on "sale", before the Holidays, but would
not be "usable" for another two weeks!
I ask, because it's getting close now.
In the past, I've bought a bunch of "Pile
More importantly, Happy (Almost) Holidays everyone ...
The Spirit of Christmas 1995 short (pre-South Park):
https://www.youtube.com/watch?v=qyyeRnDCG3I
--
--
+--+
| [F+M] Freaks & Misfits: |
| ______ |
| | _|
I'm going back over to AboveTopSecret.com
At least the conspiracy theories over there "make sense".
--
--
+--+
| [F+M] Freaks & Misfits: |
| ______ |
| | _| _ __ __ |_ | |
| | | | ___|_ | \/ | | |
I could have sworn this list was for discussions about hosting dedicated
servers based on HLDS (i.e. so-called "Gold-Src" engine)?
Wouldn't surprise me if some corporate entity did something questionable
regarding intellectual property, but not sure it belongs on (or is helpful
to resolving that
PS: I have only tested this (so far) on a Windows TF2 "client" (where I
typically smoke-test a new TF2 map before uploading it to a "dedicated
server" - typically Linux-based). However, I have never encountered this
issue before.
On Fri, Oct 16, 2020 at 7:18 PM Mecha Weasel
I've been doing this for years with custom maps:
* Compile the map as usual.
* Create a map-specific CFG file for it (i.e. same basefile name as the
BSP + .cfg).
* Use the lump-editor in VIDE or similar utility to embed the .CFG file
into the .BSP in the /cfg virtual folder.
* Basically the same
I have literally never noticed it before. Maybe its a client-side setting
that's defaulting to on now?
On Fri, Jul 13, 2018 at 8:24 PM, Patrick Jr.
wrote:
> That's been around for years!
>
> On 14/07/2018 04:20, Mecha Weasel wrote:
>
> Was on my server tonight, and I saw s
Was on my server tonight, and I saw something pop-up in the chat like ...
"System Message: The items and matchmaking servers will be off-line for 5
minutes"
I have never seen anything like that before.
I'm pretty-sure I don't have a plug-in that does that.
Is that some new unannounced
Nice to see the new leet features:
- Frontier Djustice
- Elf Esteem
On Tue, Jun 26, 2018, 2:55 PM John Schoenick
wrote:
> We're working on a mandatory update for Team Fortress 2. The notes for
> the update are below. We should have the update ready soon.
>
> - John
>
>
More correctly:
"If it doesn't drive revenue, don't fix it."
On Jan 12, 2018 9:26 AM, "Ook" wrote:
> It's been this way for years and years. I just have my scripts run
> steamcmd several times, and it usually succeeds by the 3rd attempt .
> Valve is well aware of this,
I don't recall this hassle this year, so I am presuming it's new for this
year. In fact, I seem to recall the Pile o' Gifts going on-site either
Christmas Eve or Christmas day for $10 instead of $20 last year?
Seems to me it does not really "solve" any issue with credit-card fraud.
But thanks
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