gt; However, the lack of a heads up, only to have buggy servers now with
> everything broke, well that's borderline inexcusable.
> - Original Message -
> From: "Dominick Orefice" <[EMAIL PROTECTED]>
> To:
> Sent: Wednesday, June 14, 2006 7:13 PM
> S
ew
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of James McKenna
> Sent: Thursday, 15 June 2006 1:33 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] HL2DM Update
>
> And at the same time, they almost always have.
&g
Subject: Re: [hlds] HL2DM Update
And at the same time, they almost always have.
Thanks, Alfred! All nonsense aside, I know a bunch of people, including
myself, who are insanely excited about an update for this game! Finally!
Great work!
- Original Message -
From: "Oompa" <[EMAIL P
Wednesday, June 14, 2006 7:57 PM
Subject: Re: [hlds] HL2DM Update
--
[ Picked text/plain from multipart/alternative ]
Valve is not required to tell you of any updates before hand.
On 6/14/06, James McKenna <[EMAIL PROTECTED]> wrote:
Valve is not responsible for manimod or metamod source
James McKenna" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 14, 2006 7:28 PM
Subject: Re: [hlds] HL2DM Update
Valve is not responsible for manimod or metamod source or any third party
mod. Take it up with them.
However, the lack of a heads up, only to have buggy servers now with
everyt
lack of a heads up, only to have buggy servers now with
>> everything broke, well that's borderline inexcusable. - Original
>> Message - From: "Dominick Orefice" <[EMAIL PROTECTED]>
>> To:
>> Sent: Wednesday, June 14, 2006 7:13 PM
>
gt; However, the lack of a heads up, only to have buggy servers now with
> everything broke, well that's borderline inexcusable.
> - Original Message -
> From: "Dominick Orefice" <[EMAIL PROTECTED]>
> To:
> Sent: Wednesday, June 14, 2006 7:13 PM
> S
t;[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 14, 2006 7:13 PM
Subject: Re: [hlds] HL2DM Update
--
[ Picked text/plain from multipart/alternative ]
Metamod Source also no longer works, and any Eventscripts that access the
player health property crash the server.
On 6/14/06, Darrel <
Hmm, I'm still getting the health of the player that killed me with
Mattie...
- Original Message -
From: "Dominick Orefice" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 14, 2006 7:13 PM
Subject: Re: [hlds] HL2DM Update
--
[ Picked text/plain from multipart/
--
[ Picked text/plain from multipart/alternative ]
Metamod Source also no longer works, and any Eventscripts that access the
player health property crash the server.
On 6/14/06, Darrel <[EMAIL PROTECTED]> wrote:
>
> Wow, thanks for the heads up that this was being released... So far I've
> found
Also saw blades seem to do no damage, this is based on feedback from my
clients, I haven't personally verified this...
- Original Message -
From: "Mick" <[EMAIL PROTECTED]>
To:
Sent: Wednesday, June 14, 2006 6:39 PM
Subject: Re: [hlds] HL2DM Update
...an
...and whats with the HUGE lettering when you point crosshairs at the
enemy? They virtually obscure your vision. Like Darrel said, thanks for
warning us about the server update...not!
Mick
- Original Message -
From: "Darrel" <[EMAIL PROTECTED]>
To:
Sent: Thursday, June 15, 200
Looks like HL2DM only.
Half-Life 2: Deathmatch Update Released
June 14, 2006, 2:50 pm ยท Jason Ruymen
Updates to the Half-Life 2: Deathmatch have been released. The updates
will be applied automatically when your Steam client is restarted. The
specific changes include:
Half-Life 2: Deathmatch
13 matches
Mail list logo