Sometimes, if the server has gone idle from a different gametype, we
have to change the map once and then it takes our changes from the
lobby. I can't confirm that it's platform-specific on Linux, but
that's what we have.
--Kerry
On Jan 10, 2010, at 10:40 AM, Andy C wrote:
I used to
I've noticed that as well. Occasionally a game will hold over the difficulty
from a previous game. If a VS game was recently played, an Expert co-op
lobby will start out in Normal difficulty when they join the server.
On Wed, Jan 13, 2010 at 11:56 AM, Kerry Dorsey kdor...@dorseyinc.comwrote:
This isn't even retaining the map/mode of the last game. It's going to the
server default (command line/server.cfg) and when we connect with a lobby
it's keep the default settings. It doesn't happen all the time.
Is there something I can put in the config that might help with this, or a
mod for
I don't think there's any corrective action that works. I run SM 1.4
but have gone back to a VERY basic setup, just in case it might be a
factor. But even a vanilla build (we have 2 servers, 1 was 16ppl and
the other was standard) exhibited the same issue. I just periodically
reboot or
Just asking now, why would you have a server with steam group exclusive and
allow connections from lobbies?
Christoffer Pedersen
CEO
ScanServers
christof...@scanservers.eu
www.scanservers.eu
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Why wouldnt you allow connections from lobbies? It's the best way to join
your server. Having everyone connect individually doesnt make a lot of
sense.
On Sun, Jan 10, 2010 at 8:41 AM, Christoffer Pedersen
christof...@scanservers.eu wrote:
Just asking now, why would you have a server with
Because my clanmates and I join the lobby, set things up and then join the
server. Sometimes we can't get quite enough for a full game so we open it to
pubbers to fill in the slots.
On Sun, Jan 10, 2010 at 11:41 AM, Christoffer Pedersen
christof...@scanservers.eu wrote:
Just asking now, why
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