VAC checks client memory modifications, so how does that work :\ what
does WriteProcessMemory specifically change in the client DLL then?
On Wednesday, February 10, 2010, w4rezz w4r...@gmail.com wrote:
Yes, but if you use windows function WriteProcessMemory to enable
wireflame wallhack without
I've been poking around a little bit for some information on this. Is
it possible to open the overlay browser from an MOTD in games like L4D
and L4D2?
http://developer.valvesoftware.com/wiki/Steam://
Overlay Browser
* steam://overlay/Website or Arguments From Steam://url
*
I requested that a long long time ago. They have added support for it with
the ingame button on the menu to take you to the blog but its built into the
engine I believe and not a Steam:// command.
On Wed, Feb 10, 2010 at 6:02 AM, f0rkz h...@f0rkznet.net wrote:
I've been poking around a little
I would really love to see this feature added. Gives a little bit more
to the MOTD. The ability to open a site in the overlay browser would
help out a lot!
-f0rkz
On Wed, 2010-02-10 at 09:57 -0800, DontWannaName! wrote:
I requested that a long long time ago. They have added support for it
I think they are scared it would be abused. :P
On Wed, Feb 10, 2010 at 10:14 AM, f0rkz h...@f0rkznet.net wrote:
I would really love to see this feature added. Gives a little bit more
to the MOTD. The ability to open a site in the overlay browser would
help out a lot!
-f0rkz
On Wed,
I don't see how it could be abused further than the motd allows.
Hopefully this isn't the case, but you are probably right.
On Wed, 2010-02-10 at 10:18 -0800, DontWannaName! wrote:
I think they are scared it would be abused. :P
On Wed, Feb 10, 2010 at 10:14 AM, f0rkz h...@f0rkznet.net wrote:
I'd have to assume that more people would fall for phishing in the
overlay than in the motd.
On Wednesday, February 10, 2010, f0rkz h...@f0rkznet.net wrote:
I don't see how it could be abused further than the motd allows.
Hopefully this isn't the case, but you are probably right.
On Wed,
ooo man just imagine the phishing possibilities by rogue server admins if
that functionality was implemented. Playing a game, and then an official
looking login screen pops up prompting you to re-authenticate with the Steam
cloud or be kicked from the server in 30 seconds - Steam support
They could already do that in the MOTD if they really wanted to.
On Wed, Feb 10, 2010 at 2:29 PM, Rick Payton r...@mai-hawaii.com wrote:
ooo man just imagine the phishing possibilities by rogue server
admins if that functionality was implemented. Playing a game, and then an
official
Now that sounds like a good idea. What say ye, Valve?
--mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Allan Button
Sent: Wednesday, February 10, 2010 1:07 PM
To: Half-Life dedicated Win32 server mailing
I used to run it on our CS:S Servers because I liked being able to move
barrels. I took it off though to try and improve performance. To be honest
though, I really didn't see a difference.
On Tue, Feb 9, 2010 at 11:59 AM, Radu Suciu radusu...@gmail.com wrote:
I've seen that but it isn't very
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