[hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st
Everyone, Tomorrow, April 21st the Early Access of Killing Floor 2 will launch. In preparation for launch, we're putting out the word to see if server hosts can prop up whatever slots they can to support the peak player count on launch day/launch weekend. Since we've never launched an Early Access game before, it is a bit difficult to estimate what the peak player counts might be. Our best estimates put it likely to be around 25,000 peak player slots needed on launch day/the day after. So any help to meet this demand would be greatly appreciated by Tripwire. The server files for tomorrows launch are already live, and available right now on SteamCMD. So if you update now, you'll be ready for the launch tomorrow. If you are considering running a server and haven't set one up before, you can find information on how to host a server here: http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29 Thanks everyone! John Gibson President Tripwire Interactive www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st
You guys might want to add to the wiki that you have to run the server at least once to ensure the default config files are generated. I just spent 15 minutes going through all of them checking that they hadn't been renamed in an update. On 20 April 2015 at 21:37, John Gibson j...@tripwireinteractive.com wrote: Our current plan is to add Linux server support later on in the Early Access period. John Gibson President Tripwire Interactive www.tripwireinteractive.com On Mon, Apr 20, 2015 at 4:32 PM, ics i...@ics-base.net wrote: So, is linux server done too? A lot of people run linux here. -ics John Gibson kirjoitti: Everyone, Tomorrow, April 21st the Early Access of Killing Floor 2 will launch. In preparation for launch, we're putting out the word to see if server hosts can prop up whatever slots they can to support the peak player count on launch day/launch weekend. Since we've never launched an Early Access game before, it is a bit difficult to estimate what the peak player counts might be. Our best estimates put it likely to be around 25,000 peak player slots needed on launch day/the day after. So any help to meet this demand would be greatly appreciated by Tripwire. The server files for tomorrows launch are already live, and available right now on SteamCMD. So if you update now, you'll be ready for the launch tomorrow. If you are considering running a server and haven't set one up before, you can find information on how to host a server here: http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29 Thanks everyone! John Gibson President Tripwire Interactive www.tripwireinteractive.com http://www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st
Our current plan is to add Linux server support later on in the Early Access period. John Gibson President Tripwire Interactive www.tripwireinteractive.com On Mon, Apr 20, 2015 at 4:32 PM, ics i...@ics-base.net wrote: So, is linux server done too? A lot of people run linux here. -ics John Gibson kirjoitti: Everyone, Tomorrow, April 21st the Early Access of Killing Floor 2 will launch. In preparation for launch, we're putting out the word to see if server hosts can prop up whatever slots they can to support the peak player count on launch day/launch weekend. Since we've never launched an Early Access game before, it is a bit difficult to estimate what the peak player counts might be. Our best estimates put it likely to be around 25,000 peak player slots needed on launch day/the day after. So any help to meet this demand would be greatly appreciated by Tripwire. The server files for tomorrows launch are already live, and available right now on SteamCMD. So if you update now, you'll be ready for the launch tomorrow. If you are considering running a server and haven't set one up before, you can find information on how to host a server here: http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29 Thanks everyone! John Gibson President Tripwire Interactive www.tripwireinteractive.com http://www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st
So, is linux server done too? A lot of people run linux here. -ics John Gibson kirjoitti: Everyone, Tomorrow, April 21st the Early Access of Killing Floor 2 will launch. In preparation for launch, we're putting out the word to see if server hosts can prop up whatever slots they can to support the peak player count on launch day/launch weekend. Since we've never launched an Early Access game before, it is a bit difficult to estimate what the peak player counts might be. Our best estimates put it likely to be around 25,000 peak player slots needed on launch day/the day after. So any help to meet this demand would be greatly appreciated by Tripwire. The server files for tomorrows launch are already live, and available right now on SteamCMD. So if you update now, you'll be ready for the launch tomorrow. If you are considering running a server and haven't set one up before, you can find information on how to host a server here: http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29 Thanks everyone! John Gibson President Tripwire Interactive www.tripwireinteractive.com http://www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Early Access - Fail to Launch Server
I am trying to host a Killing Floor 2 server for early access, and am having a problem When I install on my win 7 desktop machine, everything works fine. But when I install it on my win 2008r2 vds machine, nothing. No launch, no error, no nothing. They are both 64 bit operating system machines. I put a 'pause' line into the bat file in case there was an error message, nothing. But even on the system that works, that initial window closes without doing anything, then a new window opens with the server running. That new window isn't getting launched in my vds. And this happens whether I use the default launch bat file, or use a command line to launch. I had thought maybe they left some video dependency in the prior beta code, but cant believe that would be the case for the early access version, so im at a loss. Any ideas? Im not new to this server thing, this is the first time I have had to ask for this type of help to get something up, but im stumped. Is there some dependency I missed? mark ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st
Added a note about that. Thank you. Jared Creasy Community Relations Tripwire Interactive On 4/20/2015 6:23 PM, Ahmed Kandeel wrote: You guys might want to add to the wiki that you have to run the server at least once to ensure the default config files are generated. I just spent 15 minutes going through all of them checking that they hadn't been renamed in an update. On 20 April 2015 at 21:37, John Gibson j...@tripwireinteractive.com mailto:j...@tripwireinteractive.com wrote: Our current plan is to add Linux server support later on in the Early Access period. John Gibson President Tripwire Interactive www.tripwireinteractive.com http://www.tripwireinteractive.com On Mon, Apr 20, 2015 at 4:32 PM, ics i...@ics-base.net mailto:i...@ics-base.net wrote: So, is linux server done too? A lot of people run linux here. -ics John Gibson kirjoitti: Everyone, Tomorrow, April 21st the Early Access of Killing Floor 2 will launch. In preparation for launch, we're putting out the word to see if server hosts can prop up whatever slots they can to support the peak player count on launch day/launch weekend. Since we've never launched an Early Access game before, it is a bit difficult to estimate what the peak player counts might be. Our best estimates put it likely to be around 25,000 peak player slots needed on launch day/the day after. So any help to meet this demand would be greatly appreciated by Tripwire. The server files for tomorrows launch are already live, and available right now on SteamCMD. So if you update now, you'll be ready for the launch tomorrow. If you are considering running a server and haven't set one up before, you can find information on how to host a server here: http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29 Thanks everyone! John Gibson President Tripwire Interactive www.tripwireinteractive.com http://www.tripwireinteractive.com http://www.tripwireinteractive.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds