Added a note about that. Thank you.
Jared Creasy
Community Relations
Tripwire Interactive
On 4/20/2015 6:23 PM, Ahmed Kandeel wrote:
You guys might want to add to the wiki that you have to run the server
at least once to ensure the default config files are generated. I just
spent 15 minutes going through all of them checking that they hadn't
been renamed in an update.
On 20 April 2015 at 21:37, John Gibson <j...@tripwireinteractive.com
<mailto:j...@tripwireinteractive.com>> wrote:
Our current plan is to add Linux server support later on in the
Early Access period.
John Gibson
President
Tripwire Interactive
www.tripwireinteractive.com <http://www.tripwireinteractive.com>
On Mon, Apr 20, 2015 at 4:32 PM, ics <i...@ics-base.net
<mailto:i...@ics-base.net>> wrote:
So, is linux server done too? A lot of people run linux here.
-ics
John Gibson kirjoitti:
Everyone,
Tomorrow, April 21st the Early Access of Killing Floor 2
will launch. In preparation for launch, we're putting out
the word to see if server hosts can prop up whatever slots
they can to support the peak player count on launch
day/launch weekend. Since we've never launched an Early
Access game before, it is a bit difficult to estimate what
the peak player counts might be. Our best estimates put it
likely to be around 25,000 peak player slots needed on
launch day/the day after. So any help to meet this demand
would be greatly appreciated by Tripwire.
The server files for tomorrows launch are already live,
and available right now on SteamCMD. So if you update now,
you'll be ready for the launch tomorrow. If you are
considering running a server and haven't set one up
before, you can find information on how to host a server here:
http://wiki.tripwireinteractive.com/index.php?title=Dedicated_Server_%28Killing_Floor_2%29
Thanks everyone!
John Gibson
President
Tripwire Interactive
www.tripwireinteractive.com
<http://www.tripwireinteractive.com>
<http://www.tripwireinteractive.com>
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