Re: [hlds] Name Changing

2008-04-14 Thread Timothy L Havener
I do, bro. But when you're trying to spec someone in game and catch a cheater and their name keeps changing it makes it more difficult to nail them down so you can ban them. GZ Coldorak wrote: Why don't you use an admin plugin like sourcemod? It's easier and quicker to ban someone On Mon,

Re: [hlds] Name Changing

2008-04-14 Thread Spencer 'voogru' MacDonald
If they keep changing their name, it's safe to assume they are a cheater or at the very least, doing something naughty. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Timothy L Havener Sent: Monday, April 14, 2008 2:25 AM To: Half-Life dedicated Win32

Re: [hlds] Name Changing

2008-04-14 Thread Keeper
Point is, you can't depend on banning by name. The best way to do this for now is to do it by steam_id. If the plans are still as they were in December of last year, the older games will be ported to the orange box engine. Once they do, I believe the names will be locked down like they are in

Re: [hlds] Name Changing

2008-04-14 Thread Andreas Grimm
for sure he is thinking based on the custom tab system ... better complicated than easy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of GZ Coldorak Sent: Monday, April 14, 2008 7:23 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds]

Re: [hlds] Name Changing

2008-04-14 Thread steve grout
we use hlsw along with source mod / beetles mod.. and use the global player ID database quite a bit. aslong as you've got it collecting the logs, it dont matter how many times or how fast they change the name.. aslong as you can remember 1 of the names they used just go find it in the

Re: [hlds] Name Changing

2008-04-14 Thread Robert Whelan
Best practice is to take immediate snapshot and dump to capture data, you can then deal with the fool anytime thereafter. This little bind will open your console, run status and gather id's, dump info to text file, take a snapshot of console info.. close your console and return you into the

Re: [hlds] Name Changing

2008-04-14 Thread Tom Leighton
You can still change your name in TF2 via the setinfo name Whatever Name here comand. Robert Whelan wrote: Best practice is to take immediate snapshot and dump to capture data, you can then deal with the fool anytime thereafter. This little bind will open your console, run status and

Re: [hlds] Name Changing

2008-04-14 Thread Robert Whelan
Yes, I think all of us are aware of that. I deal with numbers and databases, admining using names/partials can lead to trouble and is impossible when attempting to ban ascii names. Thats the point of inane name changes, weak rage attempts to fluster admins. - Original Message From:

Re: [hlds] Name Changing

2008-04-14 Thread Tony Paloma
I think his message was to Keeper who didn't seem to be aware of it and said, I believe the names will be locked down like they are in TF2. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan Sent: Monday, April 14, 2008 9:21 AM To: Half-Life

Re: [hlds] Name Changing

2008-04-14 Thread Keeper
True that ... sheesh, I'm such an orange box noob :) Well, live another day, learn another tidbit :D -Original Message- From: Tony Paloma [mailto:[EMAIL PROTECTED] Sent: Monday, April 14, 2008 12:51 PM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Name

[hlds] SourceTV Questions

2008-04-14 Thread Darren
Between all the complaints of custom tabs and banning people I'm sure this has been answered before but I can't find it. I have SourceTV running on all of my TF2 servers however the camera defaults to auto director and while spectators can change the camera between 1st, 3rd and auto they

Re: [hlds] SourceTV Questions

2008-04-14 Thread Andrew DeMerse
From: http://developer.valvesoftware.com/wiki/Source_tv tv_transmitall 0|1 By default entities and events outside of the auto-director view are removed from SourceTV broadcasts to save bandwidth. If tv_transmitall is enabled, the whole game is transmitted and spectators can switch their view to