Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Ronny Schedel

The search key does not work currently. Whatever you set, it never show up 
in sv_showtags. It's broken.

- Original Message - 
From: Aaron Rapp r...@iz3d.com
To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com
Sent: Saturday, May 02, 2009 11:25 PM
Subject: Re: [hlds] Quick question about sv_search_key


I've been working all morning on trying to rectify our server's Search Key
problem.

I've followed everyone's advice in fixing the search key problem, but it
hasn't been fixed.

This is what I've tried so far:

- sv_search_key x and sv_steamgroup x in the server.cfg
- just sv_search_key  without steamgroup
- just sv_steamgroup  without search key
- sv_search_key  without using quotation marks
- tried the 1013,key:x and that hasn't worked either

In the game, I've tried using the lobby matchmaking sv_search_key  with
and without quotation marks.

I seriously can't get anything to work. I run 5 open servers and 1 private
servers, and the lobby won't find any of them. It'll just sit and search
forever and never stop.

If anyone can shed some light, I'd be grateful.

Thanks,

Aaron Rapp

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan
Sent: Tuesday, April 28, 2009 6:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quick question about sv_search_key

They still havn't adressed alltalk, you'd think it would be a priority or at
least get a nod

Mar 22 14:44:30 PDT 2009 [hlds] l4d sv_alltalk convar





From: Jonah Hirsch crazydog...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Sent: Tuesday, April 28, 2009 12:08:40 AM
Subject: Re: [hlds] Quick question about sv_search_key

That was it. I installed a snapshot of SourceMod 1.2.1 without the
Sourcemod tag, and I removed sv_alltalk 0 from my server.cfg, and that
made enough room for this:

empty,grp:##i,key:1013,key:keey1013,coop,versus,survival


Roman S wrote:
 It's the issue with server tag string. When you specify both steamgroup
and
 search key, it may become too long (longer than 63 symbols) so some tags
get
 truncated - either steamgroup or key one. They have promised to fix it in
 SDK update by enabling more data to be sent to master servers (read the
 Survival DLC patch notes here). To view a list of tags, assigned to a
 running server, use sv_showtags - it only shows the working ones, so you
may
 find the missing.
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, 
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Jonah Hirsch
Here's a quick update...

I have sv_search_key is this:

sv_search key 1013,key:MYKEYGOESHERE

both in the server *AND* in my client.

I can connect to my server just fine (~80% of the time?) doing this.

HOWEVER:
I have only had a few (one or two) instances in the past week in which 
random people joined my server. Not even during the free couple of days 
did I have people in my server except for people I knew.



So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work 
like intended. You will mostly get your server, but you will never find 
another server if you're in a lobby when your server is being used, and 
you will barely ever get other people in your server.

Jonah Hirsch wrote:
 I know this has been answered before, but it's a bit too specific to 
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT have 
 it set can still connect to your server through a lobby.
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Mike Zimmermann
It works fine for me though. I have the exact thing set on my server's
server.cfg:
*sv_search_key 1013,key:KEYHERE*

And in my client's autoexec.cfg:
*sv_search_key KEYHERE*

And I gets tons of random people and I can connect fine using just the
search key. It's full 90% of the time; I usually have to kick people off so
I can get on. What do you get when you run sv_showtags? My server shows:

Tags:
   Public :  empty,key:KEYHERE1013,coop,versus,survival
   Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival

-Mike


On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com wrote:

 Here's a quick update...

 I have sv_search_key is this:

 sv_search key 1013,key:MYKEYGOESHERE

 both in the server *AND* in my client.

 I can connect to my server just fine (~80% of the time?) doing this.

 HOWEVER:
 I have only had a few (one or two) instances in the past week in which
 random people joined my server. Not even during the free couple of days
 did I have people in my server except for people I knew.



 So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
 like intended. You will mostly get your server, but you will never find
 another server if you're in a lobby when your server is being used, and
 you will barely ever get other people in your server.

 Jonah Hirsch wrote:
  I know this has been answered before, but it's a bit too specific to
  read through all the sv_search_key messages for.
 
  True or false: When you have sv_search_key set, people who do NOT have
  it set can still connect to your server through a lobby.
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Jonah Hirsch
That works fine for me too, except for getting random people.

It might be an issue with the server since I removed the searchkey and the
steamgroup (just to be safe. It's not exclusive), and left it that way for a
few hours, and nobody connected...
This is probably a question for a different conversation, but what could
cause that? I can see the server fine through the server browser (in
favorites), and myself and everyone I play with are able to connect to it
just fine. Could something in sourcemod be doing this?


On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:

 It works fine for me though. I have the exact thing set on my server's
 server.cfg:
 *sv_search_key 1013,key:KEYHERE*

 And in my client's autoexec.cfg:
 *sv_search_key KEYHERE*

 And I gets tons of random people and I can connect fine using just the
 search key. It's full 90% of the time; I usually have to kick people off so
 I can get on. What do you get when you run sv_showtags? My server shows:

 Tags:
   Public :  empty,key:KEYHERE1013,coop,versus,survival
   Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival

 -Mike


 On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
 wrote:

  Here's a quick update...
 
  I have sv_search_key is this:
 
  sv_search key 1013,key:MYKEYGOESHERE
 
  both in the server *AND* in my client.
 
  I can connect to my server just fine (~80% of the time?) doing this.
 
  HOWEVER:
  I have only had a few (one or two) instances in the past week in which
  random people joined my server. Not even during the free couple of days
  did I have people in my server except for people I knew.
 
 
 
  So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
  like intended. You will mostly get your server, but you will never find
  another server if you're in a lobby when your server is being used, and
  you will barely ever get other people in your server.
 
  Jonah Hirsch wrote:
   I know this has been answered before, but it's a bit too specific to
   read through all the sv_search_key messages for.
  
   True or false: When you have sv_search_key set, people who do NOT have
   it set can still connect to your server through a lobby.
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




-- 
Jonah Hirsch
---
Sent from my Blackberry
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread chris bernard

I use sv_search_key yourkeyhere (with quotes) in the sever.cfg.  I do not use 
sv_steamgroup.  Then on my end(client side) I have a autoexec.cfg in C:\Program 
Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder with 
sv_search_key yourkeyhere (with quotes).  Not sure if this matters or not but 
I also have sv_allow_lobby_connect_only 0 in the server.cfg.  When I start a 
game from the lobby it finds my server and connects with in a few seconds.  
IMHO it finds and connects to the server faster after the latest patch.  I hope 
that helps.

 From: crazydog...@gmail.com
 Date: Sun, 3 May 2009 04:52:03 -0700
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key
 
 That works fine for me too, except for getting random people.
 
 It might be an issue with the server since I removed the searchkey and the
 steamgroup (just to be safe. It's not exclusive), and left it that way for a
 few hours, and nobody connected...
 This is probably a question for a different conversation, but what could
 cause that? I can see the server fine through the server browser (in
 favorites), and myself and everyone I play with are able to connect to it
 just fine. Could something in sourcemod be doing this?
 
 
 On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:
 
  It works fine for me though. I have the exact thing set on my server's
  server.cfg:
  *sv_search_key 1013,key:KEYHERE*
 
  And in my client's autoexec.cfg:
  *sv_search_key KEYHERE*
 
  And I gets tons of random people and I can connect fine using just the
  search key. It's full 90% of the time; I usually have to kick people off so
  I can get on. What do you get when you run sv_showtags? My server shows:
 
  Tags:
Public :  empty,key:KEYHERE1013,coop,versus,survival
Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival
 
  -Mike
 
 
  On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   Here's a quick update...
  
   I have sv_search_key is this:
  
   sv_search key 1013,key:MYKEYGOESHERE
  
   both in the server *AND* in my client.
  
   I can connect to my server just fine (~80% of the time?) doing this.
  
   HOWEVER:
   I have only had a few (one or two) instances in the past week in which
   random people joined my server. Not even during the free couple of days
   did I have people in my server except for people I knew.
  
  
  
   So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
   like intended. You will mostly get your server, but you will never find
   another server if you're in a lobby when your server is being used, and
   you will barely ever get other people in your server.
  
   Jonah Hirsch wrote:
I know this has been answered before, but it's a bit too specific to
read through all the sv_search_key messages for.
   
True or false: When you have sv_search_key set, people who do NOT have
it set can still connect to your server through a lobby.
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 -- 
 Jonah Hirsch
 ---
 Sent from my Blackberry
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

_
Windows Live™: Keep your life in sync.
http://windowslive.com/explore?ocid=TXT_TAGLM_BR_life_in_synch_052009
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread Aaron Rapp
OkI'm not getting anything new, but I think I need to understand a bit
more the use of each of these cvars. 

With just sv_steamgroupthat should automatically put a member of that
steamgroup into one of our servers, correct? Or no?

With sv_search_key...that is just another way of doing it? Either one,
should put a member of our steam group, or someone putting in our search
key, into one of our servers, if it's open. 



Aaron Rapp


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of chris bernard
Sent: Sunday, May 03, 2009 5:55 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Quick question about sv_search_key


I use sv_search_key yourkeyhere (with quotes) in the sever.cfg.  I do not
use sv_steamgroup.  Then on my end(client side) I have a autoexec.cfg in
C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder
with sv_search_key yourkeyhere (with quotes).  Not sure if this matters or
not but I also have sv_allow_lobby_connect_only 0 in the server.cfg.  When I
start a game from the lobby it finds my server and connects with in a few
seconds.  IMHO it finds and connects to the server faster after the latest
patch.  I hope that helps.

 From: crazydog...@gmail.com
 Date: Sun, 3 May 2009 04:52:03 -0700
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key
 
 That works fine for me too, except for getting random people.
 
 It might be an issue with the server since I removed the searchkey and the
 steamgroup (just to be safe. It's not exclusive), and left it that way for
a
 few hours, and nobody connected...
 This is probably a question for a different conversation, but what could
 cause that? I can see the server fine through the server browser (in
 favorites), and myself and everyone I play with are able to connect to it
 just fine. Could something in sourcemod be doing this?
 
 
 On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:
 
  It works fine for me though. I have the exact thing set on my server's
  server.cfg:
  *sv_search_key 1013,key:KEYHERE*
 
  And in my client's autoexec.cfg:
  *sv_search_key KEYHERE*
 
  And I gets tons of random people and I can connect fine using just the
  search key. It's full 90% of the time; I usually have to kick people off
so
  I can get on. What do you get when you run sv_showtags? My server shows:
 
  Tags:
Public :  empty,key:KEYHERE1013,coop,versus,survival
Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival
 
  -Mike
 
 
  On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
  wrote:
 
   Here's a quick update...
  
   I have sv_search_key is this:
  
   sv_search key 1013,key:MYKEYGOESHERE
  
   both in the server *AND* in my client.
  
   I can connect to my server just fine (~80% of the time?) doing this.
  
   HOWEVER:
   I have only had a few (one or two) instances in the past week in which
   random people joined my server. Not even during the free couple of
days
   did I have people in my server except for people I knew.
  
  
  
   So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
   like intended. You will mostly get your server, but you will never
find
   another server if you're in a lobby when your server is being used,
and
   you will barely ever get other people in your server.
  
   Jonah Hirsch wrote:
I know this has been answered before, but it's a bit too specific to
read through all the sv_search_key messages for.
   
True or false: When you have sv_search_key set, people who do NOT
have
it set can still connect to your server through a lobby.
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
 -- 
 Jonah Hirsch
 ---
 Sent from my Blackberry
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

_
Windows LiveT: Keep your life in sync.
http://windowslive.com/explore?ocid=TXT_TAGLM_BR_life_in_synch_052009
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Quick question about sv_search_key

2009-05-03 Thread StevoTVR
sv_steamgroup just makes the server show up in the list on the main menu 
of all members and had no effect on lobbies. sv_search_key filters lobby 
server searches to servers with matching keys.

Aaron Rapp wrote:
 OkI'm not getting anything new, but I think I need to understand a bit
 more the use of each of these cvars. 

 With just sv_steamgroupthat should automatically put a member of that
 steamgroup into one of our servers, correct? Or no?

 With sv_search_key...that is just another way of doing it? Either one,
 should put a member of our steam group, or someone putting in our search
 key, into one of our servers, if it's open. 



 Aaron Rapp


 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of chris bernard
 Sent: Sunday, May 03, 2009 5:55 AM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key


 I use sv_search_key yourkeyhere (with quotes) in the sever.cfg.  I do not
 use sv_steamgroup.  Then on my end(client side) I have a autoexec.cfg in
 C:\Program Files\Steam\steamapps\common\left 4 dead\left4dead\cfg folder
 with sv_search_key yourkeyhere (with quotes).  Not sure if this matters or
 not but I also have sv_allow_lobby_connect_only 0 in the server.cfg.  When I
 start a game from the lobby it finds my server and connects with in a few
 seconds.  IMHO it finds and connects to the server faster after the latest
 patch.  I hope that helps.

   
 From: crazydog...@gmail.com
 Date: Sun, 3 May 2009 04:52:03 -0700
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Quick question about sv_search_key

 That works fine for me too, except for getting random people.

 It might be an issue with the server since I removed the searchkey and the
 steamgroup (just to be safe. It's not exclusive), and left it that way for
 
 a
   
 few hours, and nobody connected...
 This is probably a question for a different conversation, but what could
 cause that? I can see the server fine through the server browser (in
 favorites), and myself and everyone I play with are able to connect to it
 just fine. Could something in sourcemod be doing this?


 On Sun, May 3, 2009 at 2:57 AM, Mike Zimmermann rem...@remmiz.com wrote:

 
 It works fine for me though. I have the exact thing set on my server's
 server.cfg:
 *sv_search_key 1013,key:KEYHERE*

 And in my client's autoexec.cfg:
 *sv_search_key KEYHERE*

 And I gets tons of random people and I can connect fine using just the
 search key. It's full 90% of the time; I usually have to kick people off
   
 so
   
 I can get on. What do you get when you run sv_showtags? My server shows:

 Tags:
   Public :  empty,key:KEYHERE1013,coop,versus,survival
   Private:  empty,key:1013,key:KEYHERE1013,coop,versus,survival

 -Mike


 On Sun, May 3, 2009 at 4:08 AM, Jonah Hirsch crazydog...@gmail.com
 wrote:

   
 Here's a quick update...

 I have sv_search_key is this:

 sv_search key 1013,key:MYKEYGOESHERE

 both in the server *AND* in my client.

 I can connect to my server just fine (~80% of the time?) doing this.

 HOWEVER:
 I have only had a few (one or two) instances in the past week in which
 random people joined my server. Not even during the free couple of
 
 days
   
 did I have people in my server except for people I knew.



 So, it seems that sv_search key 1013,key:MYKEYGOESHERE does not work
 like intended. You will mostly get your server, but you will never
 
 find
   
 another server if you're in a lobby when your server is being used,
 
 and
   
 you will barely ever get other people in your server.

 Jonah Hirsch wrote:
 
 I know this has been answered before, but it's a bit too specific to
 read through all the sv_search_key messages for.

 True or false: When you have sv_search_key set, people who do NOT
   
 have
   
 it set can still connect to your server through a lobby.
   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   

 -- 
 Jonah Hirsch
 ---
 Sent from my Blackberry
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 
 please visit:
   
 http://list.valvesoftware.com/mailman/listinfo/hlds
 

 _
 Windows LiveT: Keep your life in sync.
 http://windowslive.com/explore?ocid=TXT_TAGLM_BR_life_in_synch_052009
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 

[hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It seems people discovered the old A2C_PRINT UDP message and are spamming
servers. http://screencast.com/t/JRYs3LglN
Is there any chance Valve can fix this instead of us having to fix every
exploit they ignore?
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Oh fun.

On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:

 It seems people discovered the old A2C_PRINT UDP message and are spamming
 servers. http://screencast.com/t/JRYs3LglN
 Is there any chance Valve can fix this instead of us having to fix every
 exploit they ignore?
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Group Banning And You

2009-05-03 Thread Donnie Newlove
Cracking/hacking groups, same people that spam servers using A2C_PRINT.

http://steamcommunity.com/groups/csrinru
http://steamcommunity.com/groups/dz-community
http://steamcommunity.com/groups/warez-bb

And some pirate groups but since these guys don't even own the game
it's pretty much a total waste of time and if they do buy and end up
already being banned... well, look at it as a bonus.

http://steamcommunity.com/groups/shadowofl4d
http://steamcommunity.com/groups/torrent_lt
http://steamcommunity.com/groups/GHETTOKING

On Wed, Mar 11, 2009 at 5:19 PM, Donnie Newlove
donnie.newl...@gmail.com wrote:
 http://steamcommunity.com/groups/hackersunite
 http://steamcommunity.com/groups/hardcore-hackers
 http://steamcommunity.com/groups/AACbyC_Style
 http://steamcommunity.com/groups/gtpclan
 http://steamcommunity.com/groups/cshackerz
 http://steamcommunity.com/groups/EH
 http://steamcommunity.com/groups/MP-Hacks
 http://steamcommunity.com/groups/darkcheats
 http://steamcommunity.com/groups/welovehackz
 http://steamcommunity.com/groups/PureHackZ
 http://steamcommunity.com/groups/hackorz


 On Sun, Feb 22, 2009 at 3:30 PM, Donnie Newlove
 donnie.newl...@gmail.com wrote:
 http://steamcommunity.com/groups/Get-legit Cheating site
 http://steamcommunity.com/groups/gHzOwnzUNigga Appears to be
 associated with the group above
 http://steamcommunity.com/groups/nsgwp Nazi group with multiple
 members from the cheating group above

 On Wed, Feb 18, 2009 at 12:17 PM, Donnie Newlove
 donnie.newl...@gmail.com wrote:
 http://steamcommunity.com/groups/Zanork_0f_g0t
 http://steamcommunity.com/groups/k_
 http://steamcommunity.com/groups/HACK-4-LIFE
 http://steamcommunity.com/groups/103582791429761110
 http://steamcommunity.com/groups/P7
 http://steamcommunity.com/groups/houseofhacks
 http://steamcommunity.com/groups/MultihackAdminTeam

 On Wed, Feb 18, 2009 at 11:28 AM, Donnie Newlove
 donnie.newl...@gmail.com wrote:
 Both these groups are owned by the same guy and he is one of the most
 active ones. I don't know for sure because I could not find anything
 about it, but it seems that ROLEX/GodLike is just another cheater,
 there are a few hater groups like this, chrisaster got one as well
 and he is even a member. The ЯυĿż is THE BEST (R) is basically a fan
 club for a known cheater (ЯυĿż which is also admin there is both VAC
 banned and a member of many other cheating groups). Bottom line is no
 one that is not in the cheating community would be a member of those
 groups unless they just join groups at random and stumbled upon the
 wrong ones.

 And here is a few more I just found when I checked those links. :)

 http://steamcommunity.com/groups/AACbyC_Style
 http://steamcommunity.com/groups/welovehackz
 http://steamcommunity.com/groups/WCSSH

 On Wed, Feb 18, 2009 at 3:37 AM, msleeper mslee...@cyberwurx.com wrote:
 Up to 1530 with these groups, thanks for reporting them. A question on a
 few of them though that I did not add:

 http://steamcommunity.com/groups/dasdwasdwa
 Aside from having what some people (read: pansies) would consider an
 offensive group image, I don't see anything blatantly yelling hacks to
 me for them.
 http://steamcommunity.com/groups/rolexfailshardlol
 Same here, aside from some dumb kid as a group image, I don't see
 anything in particularly wrong with this group.

 Are these groups owned by owners of other groups? Or something of that
 nature?


 On Wed, 2009-02-18 at 02:37 +0100, Donnie Newlove wrote:
 Having updated SourceBans to the latest version I wonder what I would
 ever need to ban groups from the web interface, but after looking
 around for an hour at the steamcommunity I found that it was quite
 useful for proactive banning since I now have over 1000 new bans of
 known cheaters (and I am also quite astounded, I would not dare to
 dream about people being this dumb).

 I started off simply by searching for hacking and such and checking
 admins at the groups, random members, friends of the most active ones,
 groups with many VAC banned members, members that were part of many
 suspect groups, etc. Here are most groups I found with admitted
 cheaters and troublemakers. It appears as if there were mostly CS:S
 players but also a lot of CS, TF2 and L4D. Please post more useful
 links if you find any. Peace out.


 http://steamcommunity.com/groups/gangster-strike
 http://steamcommunity.com/groups/dasdwasdwa
 http://steamcommunity.com/groups/103582791430166586
 http://steamcommunity.com/groups/g0ts
 http://steamcommunity.com/groups/phoenix-hacks
 http://steamcommunity.com/groups/Project-7
 http://steamcommunity.com/groups/ELITESAUCE
 http://steamcommunity.com/groups/omegacheaters
 http://steamcommunity.com/groups/rolexfailshardlol
 http://steamcommunity.com/groups/furyon-hackers
 http://steamcommunity.com/groups/cheat_project
 http://steamcommunity.com/groups/haxorzzz
 http://steamcommunity.com/groups/udown
 http://steamcommunity.com/groups/x22shop
 http://steamcommunity.com/groups/360-hacks
 

Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
What's A2C_Print? There's nothing about that on the Developer Wiki.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, 4 May 2009 6:46 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

Oh fun.

On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:

 It seems people discovered the old A2C_PRINT UDP message and are spamming
 servers. http://screencast.com/t/JRYs3LglN
 Is there any chance Valve can fix this instead of us having to fix every
 exploit they ignore?
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
 

__ Information from ESET Smart Security, version of virus signature
database 4049 (20090501) __

The message was checked by ESET Smart Security.

http://www.eset.com
 
 

__ Information from ESET Smart Security, version of virus signature
database 4049 (20090501) __

The message was checked by ESET Smart Security.

http://www.eset.com
 


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
I believe it was initially used to send messages from the master server to
the game server.

Also Azui... You forgot. Exploits must be reported Monday through Friday
only! Now some fatty might google his way into the ability to freeze
servers.

On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com wrote:

 What's A2C_Print? There's nothing about that on the Developer Wiki.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Monday, 4 May 2009 6:46 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

 Oh fun.

 On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:

  It seems people discovered the old A2C_PRINT UDP message and are spamming
  servers. http://screencast.com/t/JRYs3LglN
  Is there any chance Valve can fix this instead of us having to fix every
  exploit they ignore?
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 __ Information from ESET Smart Security, version of virus signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



 __ Information from ESET Smart Security, version of virus signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Sebastian Staudt
There are several other packets not listed on the developer wiki.
Like the name suggests A2C_PRINT can be send from *A*ll (master, server,
clients) to *C*lients, so servers should not be affected by this. Weird.

On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:

 I believe it was initially used to send messages from the master server to
 the game server.

 Also Azui... You forgot. Exploits must be reported Monday through Friday
 only! Now some fatty might google his way into the ability to freeze
 servers.

 On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com wrote:

  What's A2C_Print? There's nothing about that on the Developer Wiki.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
  Sent: Monday, 4 May 2009 6:46 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Script kiddies abusing A2C_PRINT
 
  Oh fun.
 
  On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:
 
   It seems people discovered the old A2C_PRINT UDP message and are
 spamming
   servers. http://screencast.com/t/JRYs3LglN
   Is there any chance Valve can fix this instead of us having to fix
 every
   exploit they ignore?
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
  __ Information from ESET Smart Security, version of virus
 signature
  database 4049 (20090501) __
 
  The message was checked by ESET Smart Security.
 
  http://www.eset.com
 
 
 
  __ Information from ESET Smart Security, version of virus
 signature
  database 4049 (20090501) __
 
  The message was checked by ESET Smart Security.
 
  http://www.eset.com
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It works on clients and servers. A2C_PRINT is 'l' it uses the generic
connectionless message.

On Sun, May 3, 2009 at 4:39 PM, Sebastian Staudt korak...@gmail.com wrote:

 There are several other packets not listed on the developer wiki.
 Like the name suggests A2C_PRINT can be send from *A*ll (master, server,
 clients) to *C*lients, so servers should not be affected by this. Weird.

 On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:

  I believe it was initially used to send messages from the master server
 to
  the game server.
 
  Also Azui... You forgot. Exploits must be reported Monday through Friday
  only! Now some fatty might google his way into the ability to freeze
  servers.
 
  On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com wrote:
 
   What's A2C_Print? There's nothing about that on the Developer Wiki.
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
   Sent: Monday, 4 May 2009 6:46 AM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Script kiddies abusing A2C_PRINT
  
   Oh fun.
  
   On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:
  
It seems people discovered the old A2C_PRINT UDP message and are
  spamming
servers. http://screencast.com/t/JRYs3LglN
Is there any chance Valve can fix this instead of us having to fix
  every
exploit they ignore?
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  
   __ Information from ESET Smart Security, version of virus
  signature
   database 4049 (20090501) __
  
   The message was checked by ESET Smart Security.
  
   http://www.eset.com
  
  
  
   __ Information from ESET Smart Security, version of virus
  signature
   database 4049 (20090501) __
  
   The message was checked by ESET Smart Security.
  
   http://www.eset.com
  
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
But what does it actually do? (apart from freezing servers)
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
According to proto_oob.h, A2C means Any to Client. Techically the  
server is a client to the master server. Don't expect this bug to be  
fixed any time soon, folks.

Sent from my iPhone

On 4 May 2009, at 00:05, AzuiSleet azuisl...@gmail.com wrote:

 It works on clients and servers. A2C_PRINT is 'l' it uses the generic
 connectionless message.

 On Sun, May 3, 2009 at 4:39 PM, Sebastian Staudt  
 korak...@gmail.com wrote:

 There are several other packets not listed on the developer wiki.
 Like the name suggests A2C_PRINT can be send from *A*ll (master,  
 server,
 clients) to *C*lients, so servers should not be affected by this.  
 Weird.

 On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:

 I believe it was initially used to send messages from the master  
 server
 to
 the game server.

 Also Azui... You forgot. Exploits must be reported Monday through  
 Friday
 only! Now some fatty might google his way into the ability to freeze
 servers.

 On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com  
 wrote:

 What's A2C_Print? There's nothing about that on the Developer Wiki.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Monday, 4 May 2009 6:46 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

 Oh fun.

 On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com  
 wrote:

 It seems people discovered the old A2C_PRINT UDP message and are
 spamming
 servers. http://screencast.com/t/JRYs3LglN
 Is there any chance Valve can fix this instead of us having to fix
 every
 exploit they ignore?
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 __ Information from ESET Smart Security, version of virus
 signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



 __ Information from ESET Smart Security, version of virus
 signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It doesn't freeze servers it merely prints a message in the server  
console. Although it can make them lag and beep using \x07.

Sent from my iPhone

On 4 May 2009, at 00:17, Yaakov Smith m4ngr...@gmail.com wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Sends messages. A quick search got this:

A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.
A2C_PRINT from 72.165.61.189:27011 :
No challenge for your address.
Adding master at 72.165.61.189:27011
A2C_PRINT from 72.165.61.189:27011 :
Bad challenge.

Just a few examples of legit uses.

On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It doesn't freeze, the bell character \7 freezes when it's printed.

On Sun, May 3, 2009 at 5:17 PM, Yaakov Smith m4ngr...@gmail.com wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
All you do is send:
FF FF FF FF 6C your message here

Note the above is in hex ~_~.

@AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA  
lags.

Sent from my iPhone

On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com  
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
Or if you want to be really clever and cover up the message you can do
\xFF\xFF\xFF\xFFl\rhello \n

On Sun, May 3, 2009 at 5:29 PM, Saul Rennison saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

  Sends messages. A quick search got this:
 
  A2C_PRINT from 68.142.72.250:27011 :
  No challenge for your address.
  A2C_PRINT from 72.165.61.189:27011 :
  No challenge for your address.
  Adding master at 72.165.61.189:27011
  A2C_PRINT from 72.165.61.189:27011 :
  Bad challenge.
 
  Just a few examples of legit uses.
 
  On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
  wrote:
 
  But what does it actually do? (apart from freezing servers)
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :  
 prefix?

Using \r would just make a new line.

Sent from my iPhone

On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:

 Or if you want to be really clever and cover up the message you can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison  
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
So what would happen on the server if I sent Hello Everyone!? Would it
appear in the console? ingame chat?
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Cc2iscooL
You guys do a good job of exposing your servers :) with this info the
kiddies will get worse most likely since half the script kiddies watch
this list for new commands to run.

On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
 Or if you want to be really clever and cover up the message you can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

  Sends messages. A quick search got this:
 
  A2C_PRINT from 68.142.72.250:27011 :
  No challenge for your address.
  A2C_PRINT from 72.165.61.189:27011 :
  No challenge for your address.
  Adding master at 72.165.61.189:27011
  A2C_PRINT from 72.165.61.189:27011 :
  Bad challenge.
 
  Just a few examples of legit uses.
 
  On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
  wrote:
 
  But what does it actually do? (apart from freezing servers)
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


-- 
Sent from my mobile device

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
I don't know what \b is, but \r is return, it puts the cursor at the start
of the line. \n puts the cursor on a new line.

On Sun, May 3, 2009 at 5:36 PM, Saul Rennison saul.renni...@gmail.comwrote:

 Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :
  prefix?

 Using \r would just make a new line.

 Sent from my iPhone

 On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:

  Or if you want to be really clever and cover up the message you can do
  \xFF\xFF\xFF\xFFl\rhello \n
 
  On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
  saul.renni...@gmail.comwrote:
 
  All you do is send:
  FF FF FF FF 6C your message here
 
  Note the above is in hex ~_~.
 
  @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
  lags.
 
  Sent from my iPhone
 
  On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
 
  Sends messages. A quick search got this:
 
  A2C_PRINT from 68.142.72.250:27011 :
  No challenge for your address.
  A2C_PRINT from 72.165.61.189:27011 :
  No challenge for your address.
  Adding master at 72.165.61.189:27011
  A2C_PRINT from 72.165.61.189:27011 :
  Bad challenge.
 
  Just a few examples of legit uses.
 
  On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
  wrote:
 
  But what does it actually do? (apart from freezing servers)
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
It is a very good idea to post exploits on HLDS. Only Azui does not run any
servers. So that's kinda mute now... is it not?

On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 You guys do a good job of exposing your servers :) with this info the
 kiddies will get worse most likely since half the script kiddies watch
 this list for new commands to run.

 On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
  Or if you want to be really clever and cover up the message you can do
  \xFF\xFF\xFF\xFFl\rhello \n
 
  On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
  saul.renni...@gmail.comwrote:
 
  All you do is send:
  FF FF FF FF 6C your message here
 
  Note the above is in hex ~_~.
 
  @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
  lags.
 
  Sent from my iPhone
 
  On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
 
   Sends messages. A quick search got this:
  
   A2C_PRINT from 68.142.72.250:27011 :
   No challenge for your address.
   A2C_PRINT from 72.165.61.189:27011 :
   No challenge for your address.
   Adding master at 72.165.61.189:27011
   A2C_PRINT from 72.165.61.189:27011 :
   Bad challenge.
  
   Just a few examples of legit uses.
  
   On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
   wrote:
  
   But what does it actually do? (apart from freezing servers)
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives, please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 --
 Sent from my mobile device

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
Good. Will make it a higher priority for Valve to gtfo their asses and  
fix some exploits for once.

Sent from my iPhone

On 4 May 2009, at 00:37, Cc2iscooL cc2isc...@gmail.com wrote:

 You guys do a good job of exposing your servers :) with this info the
 kiddies will get worse most likely since half the script kiddies watch
 this list for new commands to run.

 On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
 Or if you want to be really clever and cover up the message you can  
 do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes.  
 AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 -- 
 Sent from my mobile device

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It will appear in the server console only.

Sent from my iPhone

On 4 May 2009, at 00:36, Yaakov Smith m4ngr...@gmail.com wrote:

 So what would happen on the server if I sent Hello Everyone!?  
 Would it
 appear in the console? ingame chat?
 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
\b is backspace. Sorry never knew about \r! Thanks :D

Sent from my iPhone

On 4 May 2009, at 00:40, AzuiSleet azuisl...@gmail.com wrote:

 I don't know what \b is, but \r is return, it puts the cursor at the  
 start
 of the line. \n puts the cursor on a new line.

 On Sun, May 3, 2009 at 5:36 PM, Saul Rennison  
 saul.renni...@gmail.comwrote:

 Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :
  prefix?

 Using \r would just make a new line.

 Sent from my iPhone

 On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:

 Or if you want to be really clever and cover up the message you  
 can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes.  
 AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list  
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Never heard of it.

deja vu.

On Sun, May 3, 2009 at 7:51 PM, AzuiSleet azuisl...@gmail.com wrote:

 I run a very popular Garry's Mod server, you may have heard of it,
 NoxiousNet. Go ahead, try and DDoS me, I'm invincible.

 On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:

  It is a very good idea to post exploits on HLDS. Only Azui does not run
 any
  servers. So that's kinda mute now... is it not?
 
  On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:
 
   You guys do a good job of exposing your servers :) with this info the
   kiddies will get worse most likely since half the script kiddies watch
   this list for new commands to run.
  
   On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
Or if you want to be really clever and cover up the message you can
 do
\xFF\xFF\xFF\xFFl\rhello \n
   
On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
saul.renni...@gmail.comwrote:
   
All you do is send:
FF FF FF FF 6C your message here
   
Note the above is in hex ~_~.
   
@AzuiSleet what do you mean? It freezes when it prints \x07, yes.
 AKA
lags.
   
Sent from my iPhone
   
On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
   
 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  
   --
   Sent from my mobile device
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
I run a very popular Garry's Mod server, you may have heard of it,
NoxiousNet. Go ahead, try and DDoS me, I'm invincible.

On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:

 It is a very good idea to post exploits on HLDS. Only Azui does not run any
 servers. So that's kinda mute now... is it not?

 On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:

  You guys do a good job of exposing your servers :) with this info the
  kiddies will get worse most likely since half the script kiddies watch
  this list for new commands to run.
 
  On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
   Or if you want to be really clever and cover up the message you can do
   \xFF\xFF\xFF\xFFl\rhello \n
  
   On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
   saul.renni...@gmail.comwrote:
  
   All you do is send:
   FF FF FF FF 6C your message here
  
   Note the above is in hex ~_~.
  
   @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
   lags.
  
   Sent from my iPhone
  
   On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
  
Sends messages. A quick search got this:
   
A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.
A2C_PRINT from 72.165.61.189:27011 :
No challenge for your address.
Adding master at 72.165.61.189:27011
A2C_PRINT from 72.165.61.189:27011 :
Bad challenge.
   
Just a few examples of legit uses.
   
On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
wrote:
   
But what does it actually do? (apart from freezing servers)
___
To unsubscribe, edit your list preferences, or view the list
archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
___
To unsubscribe, edit your list preferences, or view the list
archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
  --
  Sent from my mobile device
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


[hlds] Dos Attack Fix Plugin Updated

2009-05-03 Thread Tony Paloma
Hey all,

Since there seems to be a script kiddie going around and abusing A2C_PRINT
I've updated my DoS Attack Fix plugin to block A2C_PRINT spam. The plugin is
a Valve server plugin, and does not require metamod or Sourcemod. It can be
loaded in the middle of a game with no noticeable load time. You can
download it from my website:
http://www.sourceop.com/modules.php?name=Downloadsd_op=viewdownloadcid=9

Direct link:
http://www.sourceop.com/modules.php?name=Downloadsd_op=getitlid=35

Both Linux and Windows binaries are included. Extract the contents of the
ZIP file to your addons directory.

Here is an example from the HLDS list of what the update is designed to
block:
http://screencast.com/t/JRYs3LglN

Contents of the README file:
DoS Attack Fix
Version: 3 for TF2
Date: 5/3/09
Creator: Drunken F00l, www.sourceop.com

This plugin blocks the denial of service attacks released into the wild
recently.

Console commands:
daf_status
 - Returns the status of the DoS Attack Fix plugin and prints the IP address
of any blocked offenders
daf_reset
 - Resets the banned IP list

CVARs:
daf_version
 - The version of the DoS Attack Fix plugin
daf_enable
 - Enables the DoS Attack Fix plugin (defaults to on)
daf_log
 - Enables logging of new attackers to file (defaults to off; saves to
addons/daf/log.txt)
daf_block_alla2cprint
 - Enables blocking of all A2C_PRINT packets (defaults to off)
daf_block_a2cprint_spam
 - Enables blocking of high volumes of A2C_PRINT packets (defaults to on)
daf_block_a2cprint_nonprintable
 - Enables blocking of A2C_PRINT packets with strange characters (defaults
to on)


I hope this helps!
 - Tony


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Chad Austin
famous last words

AzuiSleet wrote:
 I run a very popular Garry's Mod server, you may have heard of it,
 NoxiousNet. Go ahead, try and DDoS me, I'm invincible.

 On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:

   
 It is a very good idea to post exploits on HLDS. Only Azui does not run any
 servers. So that's kinda mute now... is it not?

 On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 
 You guys do a good job of exposing your servers :) with this info the
 kiddies will get worse most likely since half the script kiddies watch
 this list for new commands to run.

 On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
   
 Or if you want to be really clever and cover up the message you can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 
 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

   
 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 
 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 --
 Sent from my mobile device

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Dr Stinglock
The valve automated reply robot is 'they'.

I'm assuming the 'disable' beep.sys apply only to people who run a backyard
dedicated servers and get annoyed with the beep, beep beep that happens when
the server is in the same room as them and doesn't do much else?



-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Unknown | zD.
Sent: Monday, 4 May 2009 9:18 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

Can you guys just stop saying / posting the exploit / command / packet
capture in the wild? coz I have reported the issue to valve already
and they have replied to me by saying this 
3 « MESSAGE BY DWIGHT ON TUE, 28TH APR 2009 3:24 PM »
Hello,
Thank you very much for bringing this to our attention. Your comments
will be passed along accordingly. It is much appreciated.

And make sure that you have done any one of the following thing before
its get fixed ...
- Disable the beep sound driver (beep.sys) by delete it or disable it
via devmgmt.msc when showing the hidden devices and non-PnP drivers
- Start the server in GUI mode only
In addition, you are always able to trace the hacker / DoSer by
starting the server with -dev parameter. And yes, this command means
Any to Client printing according to proto_oob.h
(http://72.14.235.132/search?rlz=1C1GGLS_zh-TWHK324HK324sourceid=chromeie=
UTF-8q=cache:http://www.inxbus.net/hldoc/d4/df7/proto__oob_8h-source.html)
and I guess valve is using this command for maintenance / backup usage
when the normal encrypted protocol from the steam server does not
work. So just clam down and stop asking about that  I guess valve
will have to fix it soon otherwise I will just make the exploit in
public . I have asked for them to fix the problem alraedy.
In addition, you are able to fix the problem by yourself too if you
are able to modify the engine.dll  search the following string in
the engine.dll and patch it by replacing NULL character to the whole
string or at least to the last %s.
A2C_PRINT from %s : %s

And ya, cs.rin.ru will not do any harmful thing on your machine if you
don't piss off them . all they do is just printing some lulz
strings atm  but if they really want to DoS your server . they
can replace the string by using some harmful characters . so just
stop and clam down about that . otherwise I guess just more server
operators will get in trouble soon as you guys have given out the
command / exploit directly.

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds