Re: [hlds] Left 4 Dead 2 Update Available
Ook, we call 'em paper tigers. We also call them job security. ;) The real bottom line is that ultimately, YOU are guaranteeing an SLA or product delivery in some way. It's not for anyone to micromanage how you get there unless you're bound by gov't/agency regulations or own the company. If you like it and you can deliver, who cares? Your prices will reflect that efficiency and your customer base will reflect that success. The rest is a bunch of petty wanking. --Kerry ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 and Day of Defeat: Source update coming
A required update for Team Fortress 2 and Day of Defeat: Source is on the way. It should be live in about an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming
Probably an engine update then? Seeing as it's for both games. On Mon, Dec 7, 2009 at 7:35 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 and Day of Defeat: Source is on the way. It should be live in about an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming
Probably a fancy smancy exploit fix. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Pan Sent: Monday, December 07, 2009 8:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming Probably an engine update then? Seeing as it's for both games. On Mon, Dec 7, 2009 at 7:35 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 and Day of Defeat: Source is on the way. It should be live in about an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming
Fixes one exploit but creates three more. Can't wait to find them! :D -Original Message- From: Spencer 'voogru' MacDonald voo...@voogru.com To: 'Half-Life dedicated Win32 server mailing list' hlds@list.valvesoftware.com Sent: Mon, Dec 7, 2009 8:56 pm Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming Probably a fancy smancy exploit fix. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Pan Sent: Monday, December 07, 2009 8:40 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 and Day of Defeat: Source update coming Probably an engine update then? Seeing as it's for both games. On Mon, Dec 7, 2009 at 7:35 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 and Day of Defeat: Source is on the way. It should be live in about an hour. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2/Day of Defeat: Source Update Released
Required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Engine: - Added checks to prevent transferring .smx, .gcf, and .sys files between client/server - Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists) Team Fortress 2: - Fixed custom particle systems inside maps causing particles to break in successive maps - Fixed a rare vphysics crash - Fixed background highlight for KOTH timers not being aligned properly in minmode - Fixed the Heavy's fists being hidden while taunting - Fixed cloaked Spies having the critboost effect on their weapon - Fixed banned clients being able to spamming a server with the joined chat text - Fixed seeing the wrong class counts if the game swapped teams while the class menu was open - Fixed Spies being able to disguise while performing a taunt - Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open - Fixed the Confirm Delete dialog in the Items menu not handling the key correctly - Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser - Fixed exec'ing the .cfg file for a class change before the player has actually changed class Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
Engine: - Added checks to prevent transferring .smx, .gcf, and .sys files between client/server - Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists) This is sad. You can still upload/download random files as long as their extension isn't blacklisted? There's so many ways to cause problems with this... even if you switch to an extension WHITELIST there'd still be problems. Whose to say addons dont use other extensions to store settings? Or bash/apache/other services dont read certain files? Is .bashrc blocked? What if someone uses their home directory as the server root? What if someone doesn't want script kiddies uploading special_note_from_valve.readme to their server? Why not replace this interface with something that doesn't allow arbitrary file uploads/downloads with something as laughable as a extension blacklist making 'safe'. When someone finds yet another way to abuse this (I can think of two separate ways to continue to use this exploit for remote code execution) its going to come up again, years after the issues with it was first noted... - Neph On 12/07/2009 06:20 PM, Jason Ruymen wrote: Required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Engine: - Added checks to prevent transferring .smx, .gcf, and .sys files between client/server - Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists) Team Fortress 2: - Fixed custom particle systems inside maps causing particles to break in successive maps - Fixed a rare vphysics crash - Fixed background highlight for KOTH timers not being aligned properly in minmode - Fixed the Heavy's fists being hidden while taunting - Fixed cloaked Spies having the critboost effect on their weapon - Fixed banned clients being able to spamming a server with the joined chat text - Fixed seeing the wrong class counts if the game swapped teams while the class menu was open - Fixed Spies being able to disguise while performing a taunt - Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open - Fixed the Confirm Delete dialog in the Items menu not handling the key correctly - Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser - Fixed exec'ing the .cfg file for a class change before the player has actually changed class Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
after update, i get 'Bad Challenge' message when trying to connect to my windows server On Mon, Dec 7, 2009 at 7:20 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Engine: - Added checks to prevent transferring .smx, .gcf, and .sys files between client/server - Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists) Team Fortress 2: - Fixed custom particle systems inside maps causing particles to break in successive maps - Fixed a rare vphysics crash - Fixed background highlight for KOTH timers not being aligned properly in minmode - Fixed the Heavy's fists being hidden while taunting - Fixed cloaked Spies having the critboost effect on their weapon - Fixed banned clients being able to spamming a server with the joined chat text - Fixed seeing the wrong class counts if the game swapped teams while the class menu was open - Fixed Spies being able to disguise while performing a taunt - Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open - Fixed the Confirm Delete dialog in the Items menu not handling the key correctly - Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser - Fixed exec'ing the .cfg file for a class change before the player has actually changed class Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
and the server crashes after i get the bad challenge message On Mon, Dec 7, 2009 at 7:43 PM, Ben B brutalgoerge...@gmail.com wrote: after update, i get 'Bad Challenge' message when trying to connect to my windows server On Mon, Dec 7, 2009 at 7:20 PM, Jason Ruymen jas...@valvesoftware.comwrote: Required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Engine: - Added checks to prevent transferring .smx, .gcf, and .sys files between client/server - Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists) Team Fortress 2: - Fixed custom particle systems inside maps causing particles to break in successive maps - Fixed a rare vphysics crash - Fixed background highlight for KOTH timers not being aligned properly in minmode - Fixed the Heavy's fists being hidden while taunting - Fixed cloaked Spies having the critboost effect on their weapon - Fixed banned clients being able to spamming a server with the joined chat text - Fixed seeing the wrong class counts if the game swapped teams while the class menu was open - Fixed Spies being able to disguise while performing a taunt - Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open - Fixed the Confirm Delete dialog in the Items menu not handling the key correctly - Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser - Fixed exec'ing the .cfg file for a class change before the player has actually changed class Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
I can't seem to be able to update my DODS server. Nor can I update my DODS client. No Steam content servers are currently configured to deliver content for this game. On Mon, Dec 7, 2009 at 9:45 PM, Ben B brutalgoerge...@gmail.com wrote: and the server crashes after i get the bad challenge message On Mon, Dec 7, 2009 at 7:43 PM, Ben B brutalgoerge...@gmail.com wrote: after update, i get 'Bad Challenge' message when trying to connect to my windows server On Mon, Dec 7, 2009 at 7:20 PM, Jason Ruymen jas...@valvesoftware.com wrote: Required updates for Team Fortress 2 and Day of Defeat: Source are now available. Please run hldsupdatetool to receive the updates. The specific changes include: Engine: - Added checks to prevent transferring .smx, .gcf, and .sys files between client/server - Fixed upload/download exploits with spaces in the file extension or a path separator at the beginning of the requested file (as reported on the HLDS mailing lists) Team Fortress 2: - Fixed custom particle systems inside maps causing particles to break in successive maps - Fixed a rare vphysics crash - Fixed background highlight for KOTH timers not being aligned properly in minmode - Fixed the Heavy's fists being hidden while taunting - Fixed cloaked Spies having the critboost effect on their weapon - Fixed banned clients being able to spamming a server with the joined chat text - Fixed seeing the wrong class counts if the game swapped teams while the class menu was open - Fixed Spies being able to disguise while performing a taunt - Fixed having to press the voice menu key twice if the menu timed out and closed itself last time it was open - Fixed the Confirm Delete dialog in the Items menu not handling the key correctly - Fixed dispenser not healing players at the correct rate if it's upgraded while the players are already touching the dispenser - Fixed exec'ing the .cfg file for a class change before the player has actually changed class Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
Linux servers are fine. Windows servers produce the 'Bad Challenge' message -eVaDog TheVille.Org - Sent from my Sinclair ZX80 - ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released
Our Windows servers are fine after the update. --Original Message-- From: Dog Sender: hlds-boun...@list.valvesoftware.com To: Half-Life Dedicated Win32 server mailing list ReplyTo: Half-Life Dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released Sent: Dec 7, 2009 22:59 Linux servers are fine. Windows servers produce the 'Bad Challenge' message -eVaDog TheVille.Org - Sent from my Sinclair ZX80 - ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds Sent via BlackBerry from T-Mobile ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds