I was a lot more stable by disabling multi core support :)
On Fri, Dec 18, 2009 at 10:23 PM, Don Williams d...@precdata.com wrote:
WOO HOO!! Second time today someone was crying about there borked clients
:-)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
Any one else noticing a higher cpu usage with the latest update? Running
win 2008 usualy usage was 10%-20% with 8 full severs plus 6 full killing
floor servers. Now with aprox 5 full tf2 server the usage sits at
45%-55%. I we had to shut down our killing floor servers to stop the
processor
server specs? 10%-20% cpu usage with 8 full servers is too unrealistic
-k
On Sat, Dec 19, 2009 at 2:47 AM, Tyler Burban t.bur...@ieee.org wrote:
Any one else noticing a higher cpu usage with the latest update? Running
win 2008 usualy usage was 10%-20% with 8 full severs plus 6 full killing
Actually i was referring to my servers.
On Sat, Dec 19, 2009 at 2:45 AM, DontWannaName! ad...@topnotchclan.comwrote:
I was a lot more stable by disabling multi core support :)
On Fri, Dec 18, 2009 at 10:23 PM, Don Williams d...@precdata.com wrote:
WOO HOO!! Second time today someone was
If you are not running HiResTimer or srcdsfpsboost, then you are not
seeing the true amount of CPU usage in task manager (assuming a windows
server). I kinda doubt that valve included any code to trip the windows
high resolution timer, but if they had, you would instantly see a huge
jump in
On server 2k3 mine appear to be the same as before.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton
Sent: Saturday, December 19, 2009 2:49 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re:
I've gotten a report from my clan mates that our TF2 server is crashing
whenever someone brings the enemy intel to their base. They were able to
reproduce it 4 times in a row. Anyone else experiencing this?
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what mods you running?
version of sourcemod etc
On Sat, Dec 19, 2009 at 4:29 PM, Andy Cogswell shorec...@comcast.netwrote:
I've gotten a report from my clan mates that our TF2 server is crashing
whenever someone brings the enemy intel to their base. They were able to
reproduce it 4 times in
Fpsbooster is still required to run on Win2k8.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matt Stanton
Sent: Saturday, December 19, 2009 1:49 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re:
Just noticed this happening to me to. What would be really nice is a command
to force the connection to steam to retry.
I imagine it would need some kind of cooldown which im sure some will say
mitigates the need for it in the first place but if the command displayed
some output about the connect
There are log files server side to check the connection.
Just noticed this happening to me to. What would be really nice is a
command
to force the connection to steam to retry.
I imagine it would need some kind of cooldown which im sure some will say
mitigates the need for it in the first
2nd. Could be a plugin causing it.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael Krasnow
Sent: Saturday, December 19, 2009 4:46 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2
I has no crash since last update.
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if you have plugins that use tf2-specific sdk calls, then you need to make
sure you have updated gamedata
On Sat, Dec 19, 2009 at 3:34 PM, w4rezz w4r...@gmail.com wrote:
I has no crash since last update.
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Crashed 3 times since update.
On Sat, Dec 19, 2009 at 5:34 PM, w4rezz w4r...@gmail.com wrote:
I has no crash since last update.
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Ever since the TF2 update last night, I haven't had a single crash.
My servers and plug-ins are just that awesome.
;)
- voogru
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Brodin
Sent: Saturday, December 19,
or maybe you updated all the offsets and coded prefectly ;)
On Sat, Dec 19, 2009 at 7:03 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
Ever since the TF2 update last night, I haven't had a single crash.
My servers and plug-ins are just that awesome.
;)
- voogru
-Original
Hurray, I'm part of the awesome crew :v
On Sat, Dec 19, 2009 at 4:03 PM, Spencer 'voogru' MacDonald
voo...@voogru.com wrote:
Ever since the TF2 update last night, I haven't had a single crash.
My servers and plug-ins are just that awesome.
;)
- voogru
-Original Message-
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