Why do you still use the gameinfo.txt-way instead of just making a vdf
file anyways? Do you still get the Unsigned-notice when starting up
the server with no plugins?
2010/9/9 HL-SDK Synths syntron...@gmail.com:
This information would be pertinent if you were a client.
Has the update impacted
are there any Plugins that use a heuristic type detection, like cross checking
number of head shots vs K/D ratio vs time?
From: kyle.l...@gmail.com
Date: Wed, 8 Sep 2010 20:27:41 -0700
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] A ton of cheaters even with VAC enabled
There's
cross checking number of head shots vs K/D ratio vs time.
That wouldn't be favourable with pro players capable of racking up a number
of kills per second, let alone per minute plus not much of this helps while
the OrangeBox engine calculates p2p damage client-side (ever been headshot
'around
One of your most accurate values in a system like this will be the accuracy
value... that being shots/hits. But the best way to catch a botter is to
spectate them. I really wish Valve would unbreak the TF2 sniper spectate for
their zoom... that's annoying that your spectator view no longer zooms
OrangeBox engine calculates p2p damage client-side Yes, but this value is
not taken as the real damage value. If this were the case, it would be
possible to write a CSS cheat in which every bullet you fire results in 500
damage, through any penetrable material.
I don't know what you were
A required update to the Counter-Strike: Source is now available. The specific
changes include:
- Fixed a bug where the player crouching/standing animations were delayed until
after (from the player's local viewpoint).
- Changed the way that scope zooming works so that it is no longer affected
Agreed, makes it a little harder to watch them.
On Thu, Sep 9, 2010 at 9:10 AM, Codeseer codes...@gmail.com wrote:
One of your most accurate values in a system like this will be the accuracy
value... that being shots/hits. But the best way to catch a botter is to
spectate them. I really wish
Sry this should have been quoted.
I really wish Valve would unbreak the TF2 sniper spectate for
their zoom... that's annoying that your spectator view no longer zooms in
when the sniper does.
On Thu, Sep 9, 2010 at 7:56 PM, clad iron cladi...@gmail.com wrote:
Agreed, makes it a little
Do not mix snipers with cheats though as the game currently allows players to
have regular non zoomed aim while the game thinks the player has zoomed in.
Anyone using this certain script can shoot half loaded shots with the regular
crosshair without actually even zooming in.
I thought this is
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