Re: [hlds] CS:S servers crashing *constantly* since last update...

2010-09-17 Thread ics
If your CSS server is crashing, it's related to it having certain plugins on OR you run same maps all over / too many memory consuming maps which leads to crash. This leads tho things like you see black sofas on cs_office after playing de_nightfever or some other material changes it's texture

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread ics
It's not that strange at all. They all receive bogus information from Valve and go down if there are players playing on them. Reason for this is unknown. Let the conspiracy theories appear (in your heads, please do not post those into this list) ! -ics 17.9.2010 8:58, Lambda kirjoitti:

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread DarthNinja
I thought it was assumed to be bad item data, caused by valve not fixing the items with names of '' properly. That would explain why it causes server and client crashes anyway. On Fri, Sep 17, 2010 at 3:15 AM, ics i...@ics-base.net wrote: It's not that strange at all. They all receive bogus

Re: [hlds] CSS Status in console Broke.

2010-09-17 Thread Arg!
pure conjecture as i havent tested the output but this could explain why my php serverquery script is giving odd results (the whitespaces that is) On Fri, Sep 17, 2010 at 1:36 PM, DarthNinja darthni...@darthninja.comwrote: Here's an example: http://screencast.com/t/M2M0ZDky On Thu, Sep 16,

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread Lambda
Crashed again like 4 or more servers at the same time. This is starting to get abit annoying, can we get a word from any valve employee? 2010/9/17 DarthNinja darthni...@darthninja.com I thought it was assumed to be bad item data, caused by valve not fixing the items with names of ''

Re: [hlds] script for transferring group members?

2010-09-17 Thread C-F Strid
@ sten rulz I've upped the code (C#) that I used for a similar purpose here: http://pastebin.com/ndrpdhqr It's crappy, but it should get the work done. Look up that PostData class (just something I found by Googling) or slap the request together yourself. 2010/9/17 DontWannaName!

Re: [hlds] script for transferring group members?

2010-09-17 Thread C-F Strid
* http://pastebin.com/aYFMb7VB 2010/9/17 C-F Strid wor...@gmail.com @ sten rulz I've upped the code (C#) that I used for a similar purpose here: http://pastebin.com/ndrpdhqr It's crappy, but it should get the work done. Look up that PostData class (just something I found by Googling) or

Re: [hlds] CSS Status in console Broke.

2010-09-17 Thread [#OMEGA] - K2
It has been a while like that. To avoid issues with that somewhat broken status list I wrote my own plugin for a status list (although there are some downsides): http://forums.eventscripts.com/viewtopic.php?t=34644 And yeah, status seems to work only per TCP. -Ursprüngliche Nachricht-

Re: [hlds] script for transferring group members?

2010-09-17 Thread HL-SDK Synths
Thanks, friend. This will be of great use to me in my collection of steam community utilities. On Sep 17, 2010 12:51 PM, C-F Strid wor...@gmail.com wrote: @ sten rulz I've upped the code (C#) that I used for a similar purpose here: http://pastebin.com/ndrpdhqr It's crappy, but it should get

[hlds] Map changing time.

2010-09-17 Thread Niels Meijer
I havn't seen this issue before, so I thought let's just post it here.. I noticed, that my 1000fps server needs about 1 to 2 minutes to change to a different map. All the maps on there, are from valve. And the server has a fresh install. I don't have this issue on my other servers though.

Re: [hlds] Map changing time.

2010-09-17 Thread msleeper
Map load times are usually a problem with disk I/O. What kind of hard drives do you have, what is the RPM on them? I hope they're SATA. On Fri, 2010-09-17 at 22:53 +0200, Niels Meijer wrote: I havn't seen this issue before, so I thought let's just post it here.. I noticed, that my 1000fps

Re: [hlds] Map changing time.

2010-09-17 Thread Niels Meijer
Yes they are. I have them in raid 1, and are running at 7200 RPM... Niels Meijer. -Oorspronkelijk bericht- Van: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] Namens msleeper Verzonden: vrijdag 17 september 2010 23:09 Aan: Half-Life dedicated Win32

Re: [hlds] Map changing time.

2010-09-17 Thread msleeper
RAID is probably doing you no service, but then again I notoriously hate on RAID so take that as you will. 7200 is pretty lower end. If speed is an issue to you then I recommend buying faster drives. I just got a 15000 RPM and the map changes faster than you can blink. On Fri, 2010-09-17 at

Re: [hlds] Map changing time.

2010-09-17 Thread Niels Meijer
Guess it's time to invest in some SSD's than.. :) Niels Meijer. -Oorspronkelijk bericht- Van: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] Namens msleeper Verzonden: vrijdag 17 september 2010 23:21 Aan: Half-Life dedicated Win32 server mailing list

Re: [hlds] Map changing time.

2010-09-17 Thread formologic23
Or sas drives. Sent from my Verizon Wireless BlackBerry -Original Message- From: Niels Meijer nielsmei...@hotmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 17 Sep 2010 23:23:28 To: 'Half-Life dedicated Win32 server mailing list'hlds@list.valvesoftware.com Reply-To:

Re: [hlds] Map changing time.

2010-09-17 Thread msleeper
SSD's really aren't the most viable option for servers for a plethora of reasons that you can research yourself. On Fri, 2010-09-17 at 23:23 +0200, Niels Meijer wrote: Guess it's time to invest in some SSD's than.. :) Niels Meijer. -Oorspronkelijk bericht- Van:

Re: [hlds] Map changing time.

2010-09-17 Thread inflatablesoulmate
Is this true hardware raid (some sort of add-on card/romb), software raid (provided by motherboard BIOS), or windows softraid? Windows dynamic disks in a mirrored configuration are not really 'raid 1' per se. Windows picks one of the drives as the primary, and only immediately writes the

Re: [hlds] Map changing time.

2010-09-17 Thread Ronny Schedel
Lower the round end chat time. I havn't seen this issue before, so I thought let's just post it here.. I noticed, that my 1000fps server needs about 1 to 2 minutes to change to a different map. All the maps on there, are from valve. And the server has a fresh install. I don't have this

Re: [hlds] Map changing time.

2010-09-17 Thread ics
Do you happen to have WD disks? -ics 18.9.2010 0:23, Niels Meijer kirjoitti: Guess it's time to invest in some SSD's than.. :) Niels Meijer. -Oorspronkelijk bericht- Van: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] Namens msleeper Verzonden:

Re: [hlds] Map changing time.

2010-09-17 Thread 1nsane
Are you by any chance using Sourcemod's admin-sql-prefetch or anything else that uses non-threaded sql queries? On Fri, Sep 17, 2010 at 4:53 PM, Niels Meijer nielsmei...@hotmail.comwrote: I havn't seen this issue before, so I thought let's just post it here.. I noticed, that my 1000fps server

Re: [hlds] Map changing time.

2010-09-17 Thread Niels Meijer
Like I said, it's a fresh install. @ics, I have no idea. @inflatablesoulmate, its a windows raid. Niels Meijer. -Oorspronkelijk bericht- Van: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] Namens 1nsane Verzonden: zaterdag 18 september 2010 0:10 Aan:

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread k e
Anyone else just get a crash fairly recently? On Fri, Sep 17, 2010 at 9:42 AM, Lambda lambdace...@gmail.com wrote: Crashed again like 4 or more servers at the same time. This is starting to get abit annoying, can we get a word from any valve employee? 2010/9/17 DarthNinja

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread formologic23
None of my servers have crashed. Sent from my Verizon Wireless BlackBerry -Original Message- From: k e mfnt...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 17 Sep 2010 20:04:25 To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com Reply-To:

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread Lambda
me, one of my servers have crashed. 2010/9/18 formologi...@cynicalgamers.com None of my servers have crashed. Sent from my Verizon Wireless BlackBerry -Original Message- From: k e mfnt...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Fri, 17 Sep 2010 20:04:25 To:

Re: [hlds] Map changing time.

2010-09-17 Thread Keeper
Windows RAIDS are horrible. msleeper is right, don't use them. If you had a raid controller, that would be much better depending ok cache and disk speeds. 15k drives are best. On Sep 17, 2010 6:41 PM, Niels Meijer nielsmei...@hotmail.com wrote: Like I said, it's a fresh install. @ics, I have

[hlds] Counter-Strike: Source Beta Update Released

2010-09-17 Thread Jason Ruymen
A required update to the Counter-Strike: Source Beta is now available. The specific changes include: - Optimizations to multi-core rendering Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: