[hlds] Required Killing Floor Update

2010-11-19 Thread Dayle Flowers
Sorry for the lack of an official heads up, but we have been discussing 
this update on these lists.


A required update for Killing Floor has just been released.  You must 
run the hldsupdatetool to get the latest version of the Killing Floor 
server to remain compatible with clients.  Here are the changes:


 - Fixed the MAC-10 third person sounds
 - Fixed an issue where money was doubled at the end of a wave
 - Server exploit fixed

Dayle Flowers
Senior Programmer
Tripwire Interactive, LLC.

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[hlds] Team Fortress 2 Update Available

2010-11-19 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please use 
hldsupdatetool to receive the update.  The specific changes include:

Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Added support for raw mouse input. Raw input reads directly from the mouse, 
bypassing Windows control panel mouse settings. This addresses issues with high 
DPI mice, and provides for a more reliable controller experience at various 
resolutions. (Windows)
- Improved custom mouse acceleration. (Windows)
- Updated mouse configuration UI to support raw input and acceleration; added 
tooltips to some of the options. (Windows)
- Fixed UI tooltips so that they display correctly on first hover. (Windows)

Team Fortress 2
- Added the Team Spirit paint can.
- Added Telltale Games items:
   - Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)
   - License to Maim: Max's Badge (equipped by all classes)
   - The Iron Curtain: The Heavy's first love (equipped by the Heavy, obviously)
   - The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the 
Spy)
- Updated some item capabilities:
   - Employees badges can now have custom names.
   - The Stickybomb Jumper can now be gift wrapped.
   - The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
   - Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the 
Sniper.
- Added the original Ubersaw taunt to the Vita-Saw.
- Fixed an issue that prevented the game from running on Fat32 systems.
- Fixed a problem with the Sackston Hale achievement sometimes not being 
awarded correctly.
- Fixed the holiday gamestartup sound files being included in the random 
startup selection after the holiday is over.
- Fixed numerous WebAPI issues.
- Fixed a Heavy exploit that let him run at full speed while shooting.
- Fixed a Frontier Justice exploit that let Engineers have infinite crits for 
their current life/round.
- Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping 
endlessly.
- Fixed the Medigun charge percent for other players being steppy.
- Fixed not being able to light arrows after the first arrow is fired unless 
they're drawn back.
- Updated the localization files.

Jason


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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Shizzle Nizzle
can anyone link the update? 40minutes later my servers are unable to
find any new update as if it was never pushed.

On Fri, Nov 19, 2010 at 4:32 PM, Jason Ruymen jas...@valvesoftware.com wrote:
 A required update for Team Fortress 2 is now available.  Please use 
 hldsupdatetool to receive the update.  The specific changes include:

 Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
 - Added support for raw mouse input. Raw input reads directly from the mouse, 
 bypassing Windows control panel mouse settings. This addresses issues with 
 high DPI mice, and provides for a more reliable controller experience at 
 various resolutions. (Windows)
 - Improved custom mouse acceleration. (Windows)
 - Updated mouse configuration UI to support raw input and acceleration; added 
 tooltips to some of the options. (Windows)
 - Fixed UI tooltips so that they display correctly on first hover. (Windows)

 Team Fortress 2
 - Added the Team Spirit paint can.
 - Added Telltale Games items:
    - Dangeresque, Too?: Strong Bad's styling glasses (equipped by the Demoman)
    - License to Maim: Max's Badge (equipped by all classes)
    - The Iron Curtain: The Heavy's first love (equipped by the Heavy, 
 obviously)
    - The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by the 
 Spy)
 - Updated some item capabilities:
    - Employees badges can now have custom names.
    - The Stickybomb Jumper can now be gift wrapped.
    - The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
    - Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the 
 Sniper.
 - Added the original Ubersaw taunt to the Vita-Saw.
 - Fixed an issue that prevented the game from running on Fat32 systems.
 - Fixed a problem with the Sackston Hale achievement sometimes not being 
 awarded correctly.
 - Fixed the holiday gamestartup sound files being included in the random 
 startup selection after the holiday is over.
 - Fixed numerous WebAPI issues.
 - Fixed a Heavy exploit that let him run at full speed while shooting.
 - Fixed a Frontier Justice exploit that let Engineers have infinite crits for 
 their current life/round.
 - Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping 
 endlessly.
 - Fixed the Medigun charge percent for other players being steppy.
 - Fixed not being able to light arrows after the first arrow is fired unless 
 they're drawn back.
 - Updated the localization files.

 Jason


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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Mohammed Abdela
Nice update.

Not the correct place to ask I know, but could you consider adding support
for raw mouse input in L4D/L4D2 please?
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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Drogen Viech
Awesome, raw mouse input, the lower input delay may be just a placebo
but meh, it's cool :D

2010/11/20 Mohammed Abdela maroll...@gmail.com:
 Nice update.

 Not the correct place to ask I know, but could you consider adding support
 for raw mouse input in L4D/L4D2 please?
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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Claudio Beretta
you forgot to mark this update as required: in the server list are shown
both 1.1.1.5 and 1.1.1.6 servers... and old clients get kicked when trying
to join updated servers

to Shizzle:
http://www.megaupload.com/?d=AK53WQOU


On Fri, Nov 19, 2010 at 11:32 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 A required update for Team Fortress 2 is now available.  Please use
 hldsupdatetool to receive the update.  The specific changes include:

 Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
 - Added support for raw mouse input. Raw input reads directly from the
 mouse, bypassing Windows control panel mouse settings. This addresses issues
 with high DPI mice, and provides for a more reliable controller experience
 at various resolutions. (Windows)
 - Improved custom mouse acceleration. (Windows)
 - Updated mouse configuration UI to support raw input and acceleration;
 added tooltips to some of the options. (Windows)
 - Fixed UI tooltips so that they display correctly on first hover.
 (Windows)

 Team Fortress 2
 - Added the Team Spirit paint can.
 - Added Telltale Games items:
- Dangeresque, Too?: Strong Bad's styling glasses (equipped by the
 Demoman)
- License to Maim: Max's Badge (equipped by all classes)
- The Iron Curtain: The Heavy's first love (equipped by the Heavy,
 obviously)
- The Enthusiast's Timepiece: Tycho's favorite timepiece (equipped by
 the Spy)
 - Updated some item capabilities:
- Employees badges can now have custom names.
- The Stickybomb Jumper can now be gift wrapped.
- The Spine-Chilling Skull and Voodoo Juju hats are now paintable.
- Improved the Spine-Chilling Skull and Voodoo Juju hat positions on the
 Sniper.
 - Added the original Ubersaw taunt to the Vita-Saw.
 - Fixed an issue that prevented the game from running on Fat32 systems.
 - Fixed a problem with the Sackston Hale achievement sometimes not being
 awarded correctly.
 - Fixed the holiday gamestartup sound files being included in the random
 startup selection after the holiday is over.
 - Fixed numerous WebAPI issues.
 - Fixed a Heavy exploit that let him run at full speed while shooting.
 - Fixed a Frontier Justice exploit that let Engineers have infinite crits
 for their current life/round.
 - Fixed the shotgun reload animations for the Soldier/Pyro/Heavy looping
 endlessly.
 - Fixed the Medigun charge percent for other players being steppy.
 - Fixed not being able to light arrows after the first arrow is fired
 unless they're drawn back.
 - Updated the localization files.

 Jason


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[hlds] Team Fortress 2 Update Available

2010-11-19 Thread Jason Ruymen
A small required update for Team Fortress 2 is now available.  The specific 
changes are:

- Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.

Jason


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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Zuko
...

2010/11/20 Jason Ruymen jas...@valvesoftware.com:
 A small required update for Team Fortress 2 is now available.  The specific 
 changes are:

 - Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.

 Jason


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-- 
Żuko

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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Spencer 'Voogru' MacDonald

!!!
On 11/19/2010 7:18 PM, Zuko wrote:

...

2010/11/20 Jason Ruymenjas...@valvesoftware.com:

A small required update for Team Fortress 2 is now available.  The specific 
changes are:

- Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.

Jason


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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread Oh Noes!
Indeed...

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'Voogru'
MacDonald
Sent: Friday, November 19, 2010 7:21 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Available

!!!
On 11/19/2010 7:18 PM, Zuko wrote:
 ...

 2010/11/20 Jason Ruymenjas...@valvesoftware.com:
 A small required update for Team Fortress 2 is now available.  The
specific changes are:

 - Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.

 Jason


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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread clad iron
is this one required ?

On Fri, Nov 19, 2010 at 7:22 PM, Oh Noes! ohn...@maxpowergc.com wrote:

 Indeed...

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer 'Voogru'
 MacDonald
 Sent: Friday, November 19, 2010 7:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Team Fortress 2 Update Available

 !!!
 On 11/19/2010 7:18 PM, Zuko wrote:
  ...
 
  2010/11/20 Jason Ruymenjas...@valvesoftware.com:
  A small required update for Team Fortress 2 is now available.  The
 specific changes are:
 
  - Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.
 
  Jason
 
 
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 please visit:
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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread clad iron
omg... nvm.  :/

i over looked it.  i'm blind


On Fri, Nov 19, 2010 at 7:25 PM, clad iron cladi...@gmail.com wrote:

 is this one required ?


 On Fri, Nov 19, 2010 at 7:22 PM, Oh Noes! ohn...@maxpowergc.com wrote:

 Indeed...

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer
 'Voogru'
 MacDonald
 Sent: Friday, November 19, 2010 7:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Team Fortress 2 Update Available

 !!!
 On 11/19/2010 7:18 PM, Zuko wrote:
  ...
 
  2010/11/20 Jason Ruymenjas...@valvesoftware.com:
  A small required update for Team Fortress 2 is now available.  The
 specific changes are:
 
  - Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.
 
  Jason
 
 
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 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 


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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread msleeper
It's okay. The first one said it was, but it really wasn't. At least
this one actually is.


On Fri, 2010-11-19 at 19:26 -0500, clad iron wrote:
 omg... nvm.  :/
 
 i over looked it.  i'm blind
 
 
 On Fri, Nov 19, 2010 at 7:25 PM, clad iron cladi...@gmail.com wrote:
 
  is this one required ?
 
 
  On Fri, Nov 19, 2010 at 7:22 PM, Oh Noes! ohn...@maxpowergc.com wrote:
 
  Indeed...
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer
  'Voogru'
  MacDonald
  Sent: Friday, November 19, 2010 7:21 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Team Fortress 2 Update Available
 
  !!!
  On 11/19/2010 7:18 PM, Zuko wrote:
   ...
  
   2010/11/20 Jason Ruymenjas...@valvesoftware.com:
   A small required update for Team Fortress 2 is now available.  The
  specific changes are:
  
   - Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.
  
   Jason
  
  
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Re: [hlds] Team Fortress 2 Update Available

2010-11-19 Thread DarthNinja
*Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.*

Mmmm, nothing like a nice big plate of copypasta for Friday night dinner.


On Fri, Nov 19, 2010 at 7:30 PM, msleeper mslee...@ismsleeperwrong.comwrote:

 It's okay. The first one said it was, but it really wasn't. At least
 this one actually is.


 On Fri, 2010-11-19 at 19:26 -0500, clad iron wrote:
  omg... nvm.  :/
 
  i over looked it.  i'm blind
 
 
  On Fri, Nov 19, 2010 at 7:25 PM, clad iron cladi...@gmail.com wrote:
 
   is this one required ?
  
  
   On Fri, Nov 19, 2010 at 7:22 PM, Oh Noes! ohn...@maxpowergc.com
 wrote:
  
   Indeed...
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Spencer
   'Voogru'
   MacDonald
   Sent: Friday, November 19, 2010 7:21 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Team Fortress 2 Update Available
  
   !!!
   On 11/19/2010 7:18 PM, Zuko wrote:
...
   
2010/11/20 Jason Ruymenjas...@valvesoftware.com:
A small required update for Team Fortress 2 is now available.  The
   specific changes are:
   
- Fixed Crit-a-Cola behaving like Bonk! Atomic Punch.
   
Jason
   
   
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 archives,
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-- 
¤Ψ[GoR]|Ω|Ďaŗŧh_ÑiñjaΨ¤
http://www.DarthNinja.com
http://www.GoRClan.com
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