[hlds] TF2: Strange behavior of Quickplay

2011-11-21 Thread Dominik Friedrichs
About a week ago one of my 2 TF2 Quickplay enabled servers (totally vanilla) suddenly stopped receiving traffic, while still showing up as registered and everything. Now I reset the identities of both my servers yesterday and of course entered the new strings into the config, restarted the

Re: [hlds] TF2: Strange behavior of Quickplay

2011-11-21 Thread msleeper
Quickplay is a cruel mistress. Sometimes you get lots of traffic, sometimes your server is a ghost town. On Mon, Nov 21, 2011 at 3:23 PM, Dominik Friedrichs d...@forlix.org wrote: About a week ago one of my 2 TF2 Quickplay enabled servers (totally vanilla) suddenly stopped receiving traffic,

Re: [hlds] TF2: Strange behavior of Quickplay

2011-11-21 Thread Ronny Schedel
Quickplay does not fill empty servers. You need regular players which help to start the server populating. -Ursprüngliche Nachricht- From: Dominik Friedrichs Sent: Monday, November 21, 2011 9:23 PM To: Half-Life dedicated Win32 server mailing list Subject: [hlds] TF2: Strange

Re: [hlds] TF2: Strange behavior of Quickplay

2011-11-21 Thread Dominik Friedrichs
There are occasionally some regulars on, waiting, but Quickplay just doesnt fill up the server like it used to. On 2011/11/21 21:50, Ronny Schedel wrote: Quickplay does not fill empty servers. You need regular players which help to start the server populating. -Ursprüngliche

Re: [hlds] TF2: Strange behavior of Quickplay

2011-11-21 Thread msleeper
That can't be true, I've had quickplay send players to the server when it was totally empty. On Mon, Nov 21, 2011 at 3:50 PM, Ronny Schedel i...@ronny-schedel.de wrote: Quickplay does not fill empty servers. You need regular players which help to start the server populating.

Re: [hlds] TF2: Strange behavior of Quickplay

2011-11-21 Thread msleeper
Also consider that there just aren't that many people playing TF2, and so the distribution of players is a lot smaller. There have been how many major releases in the past couple weeks? On Mon, Nov 21, 2011 at 5:20 PM, msleeper mslee...@ismsleeperwrong.com wrote: That can't be true, I've had

Re: [hlds] Team Fortress 2 Beta Update

2011-11-21 Thread Fletcher Dunn
I'll look into it. Sorry it has gone so long without a fix. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Moroney Sent: Friday, November 18, 2011 6:49 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team

Re: [hlds] Team Fortress 2 Beta Update

2011-11-21 Thread gameadmin
Just to expand on this, the STV isn't actually passworded. However, in the same way that it picks up the details of the real server (players, slot count etc.), it shows up as passworded, and so if you try to connect via the UI, before the connect attempt it pops up a password prompt. Whatever

Re: [hlds] Team Fortress 2 Beta Update

2011-11-21 Thread John Moroney
Many thanks. Look forward to the fix. -Original Message- From: Fletcher Dunn Sent: Tuesday, 22 November 2011 10:49 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Beta Update I'll look into it. Sorry it has gone so long without a fix. From:

Re: [hlds] Team Fortress 2 Beta Update

2011-11-21 Thread John Moroney
Agreed but the amount queries when that box pops up for people makes it a problem not needed for Administrators. -Original Message- From: gamead...@127001.org Sent: Tuesday, 22 November 2011 11:14 To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2