Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Rowedahelicon
Well I mean, of course they still suffer, I'm just trying to be a tiny bit positive! Anyway, uh, there was an idea I had wanted to talk about with community servers on that note. I had brought it up in the server owner's discord a couple days ago but I want to try and propose it to Valve directly

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Christian Deacon
Completely agree with you. Community servers still suffer in TF2 in my opinion. Thanks. On 11/1/2017 9:30 PM, Tim Anderson wrote: I don't mean to be rude but I am baffled by these complements. It is good that they are fixing crashes, but I would think that would be the least you could

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Tohru Adachi
I understand where you're coming from, but the fact that the TF Team is fixing bugs on a daily basis is something we haven't seen in a long while & for some of us, that's been a breath of fresh air. I wouldn't say they've been ignoring the mailing list, some crashes/bugs that (as far as I

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Tim Anderson
I don't mean to be rude but I am baffled by these complements. It is good that they are fixing crashes, but I would think that would be the least you could expect from Valve. The contracker crash has been crashing custom servers (doesn't seem to affect vanilla) every day since the big update 12

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Tohru Adachi
To quote VNN: "This is a Valve we haven't seen in a long, LONG time." (Keep up the good work, all these updates are helping a lot) On 02/11/2017 00:23, Rowedahelicon wrote: You guys are kicking ass with updates lately, thank you :D On Wed, Nov 1, 2017 at 7:37 PM, Eric Smith

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Rowedahelicon
You guys are kicking ass with updates lately, thank you :D On Wed, Nov 1, 2017 at 7:37 PM, Eric Smith wrote: > We've released a mandatory update for Team Fortress 2. The new version > number is 4218712. The notes for the update are below. > > Thanks. > > -Eric > >

[hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The new version number is 4218712. The notes for the update are below. Thanks. -Eric - - Fixed a client crash related to the Mann Co. Store - Fixed server crash related to the ConTracker - War Paints

[hlds] Mandatory Team Fortress 2 update coming

2017-11-01 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. It should be ready in a few minutes. The notes for the update are below. -Eric --- - Fixed a client crash related to the Mann Co. Store - Fixed server crash related to the ConTracker - War Paints directly

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread ghostboy1225
apparently yes On Wed, Nov 1, 2017 at 12:34 AM, James Haikin wrote: > Is the gas canister supposed to use really wonky recharge mechanics? > > On Tue, Oct 31, 2017 at 8:05 PM Rowedahelicon < > theoneando...@rowedahelicon.com> wrote: > >> Would it be possible to change the

[hlds] Killing Floor 2 required update

2017-11-01 Thread Jared
A required update is now live for Killing Floor 2 servers.  The client update will follow shortly later today. This update addresses an issue where players will not always properly be granted dosh vault crates. -- Jared Creasy Community Relations Tripwire Interactive

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread George C
This happens to me all the time, except the other way round. If I was to click join game via the steam overlay, it’d try and connect me to a casual game (then kicking me for an ad-hoc connection) instead of the party. I also recorded a glitch between parties and community servers