[hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Don P
When I starts as administrator srcds.exe I see host.dll open for 2 seconds
then closes.
but if I do not run it as administrator I dont even see a process start with
Windows 7 Premium 64 bit

On Fri, Dec 17, 2010 at 8:53 PM, Jonah Hirsch crazydog...@gmail.com wrote:

 Worked for me.

 Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
 could
 someone confirm it's not just me? :P
 ---
 Jonah Hirsch



 On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald 
 voo...@voogru.com wrote:

  It appears you can fix windows by copying the FileSystem_Steam.dll from
 the
  client GCF file, then placing it in the orangebox/bin folder and renaming
 it
  to filesystem_stdio.dll.
 
  The server boots up but dont know if it'll crash and burn.
 
  Epic fail though.
 
 
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Re: [hlds] Fix is on the way...

2010-12-17 Thread Don P
Looks good my servers are back up!

On Fri, Dec 17, 2010 at 10:21 PM, Eric Smith er...@valvesoftware.comwrote:

 The update should be live now.  Sync your servers again.  You should get an
 updated 'dedicated.dll' file.

 Sorry for the problems.

 -Eric


 From: Eric Smith
 Sent: Friday, December 17, 2010 8:03 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Fix is on the way...

 We have a fix for the servers not starting and we're working on rolling it
 out.

 -Eric

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Re: [hlds] Fix is on the way...

2010-12-17 Thread Don P
That verison is working for DODs and also TF2

On Fri, Dec 17, 2010 at 10:19 PM, SmOoThEm ad...@righttorule.com wrote:

 Thanks for the fix. It seems metamod is broken ATM. It won't load with any
 version but the latest dev build 1.9.0-hg739 and this one crashes the
 server. Anyone have a working version?

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Steve -Andy- De
 George
 Sent: Friday, December 17, 2010 8:32 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Fix is on the way...


 Thanks for the quick fix!

  From: er...@valvesoftware.com
  To: hlds@list.valvesoftware.com
  Date: Sat, 18 Dec 2010 04:21:34 +
  Subject: Re: [hlds] Fix is on the way...
 
  The update should be live now.  Sync your servers again.  You should get
 an updated 'dedicated.dll' file.
 
  Sorry for the problems.
 
  -Eric
 
 
  From: Eric Smith
  Sent: Friday, December 17, 2010 8:03 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Fix is on the way...
 
  We have a fix for the servers not starting and we're working on rolling
 it
 out.
 
  -Eric
 
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Re: [hlds] Source packet flood exploit

2010-10-24 Thread Don P
Grab the ip flooding yours and complain to that persons ISP, send them the
log, drop a hint that that persons activity is against their TOS

On Sun, Oct 24, 2010 at 3:44 PM, Kyle Sanderson kyle.l...@gmail.com wrote:

 Those cvars don't do a darn thing against this flood Ronny.

 The only addon that I've seen to help prevent this attack was
 ServerSecure2. However, since it doesn't answer a2s_info queries right
 away, things such as HLSW will cease to function. Your server will
 also look very unattractive to players as your ping in the server
 browser will be inflated.
 Kyle.

 On Sun, Oct 24, 2010 at 2:02 AM, Ronny Schedel i...@ronny-schedel.de
 wrote:
  sv_max_queries_sec
  sv_max_queries_sec_global
  sv_max_queries_window
 
  are your friends. If the default settings kill your server, lower the
 values
  until you get decent hardware.
 
 
  Malicious users can continuously spam the TSource Engine Query USP
 packet
  to
  any given server, causing the server to crash under the pressure.
 
  I've been subject to this spam and I believe Valve should do something
 in
  order to prevent this packet from being spammed. If I block the packet
  then
  legitimate users cannot see my game, if I let it go, my game is
  unplayable.
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Re: [hlds] SRCDS Protect Tips

2010-09-12 Thread Don P
Have any reccomendations for these 2 settings?

// Number of times a user can fail rcon authentication in
sv_rcon_minfailuretime before being banned
sv_rcon_minfailures
// Number of seconds to track failed rcon authentications
sv_rcon_minfailuretime

On Sun, Sep 12, 2010 at 5:04 PM, dmex dme...@gmail.com wrote:

 I quote CodeProject: Long passwords are for lunatics!

 Before you start questioning that statement, If the SteamID is locked for
 24
 hours after three unsuccessful attempts, a six-digit PIN can withstand 100
 years of sustained attack (unless they have physical access to your box).

 Just think about that for one second, a 100 years to crack a 6 digit
 numerical password...


 Now set banpenalty and maxfailures in your server.cfg then you don't need
 to bother with really long/complex passwords because an attacker is only
 going to get 3 attempts a day..

 // Number of minutes to ban users who fail rcon authentication, 1440 = 24h
 sv_rcon_banpenalty 1440
 // Max number of times a user can fail rcon authentication before being
 banned
 sv_rcon_maxfailures 3

 I also suggest everyone having a read of this article to understand a bit
 better why long passwords are for lunatics:

 http://www.theatlantic.com/science/archive/2010/09/password-unprotected/62656/

 dmex

 -Original Message- From: e...@ccgaming.com
 Sent: Sunday, September 12, 2010 10:14 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] SRCDS Protect Tips

 HLSW and rcon commands that I want to see output from (rcon status for
 instance), amongst other reasons.
 -Original Message-
 From: Michael Krasnow mnk...@gmail.com
 Sender: hlds-boun...@list.valvesoftware.com
 Date: Sat, 11 Sep 2010 22:08:02
 To: Half-Life dedicated Win32 server mailing
 listhlds@list.valvesoftware.com
 Reply-To: Half-Life dedicated Win32 server mailing list
 hlds@list.valvesoftware.com
 Subject: Re: [hlds] SRCDS Protect Tips

 but who needs an rcon_password, sm_rcon anyone?

 On Sat, Sep 11, 2010 at 10:00 PM, ics i...@ics-base.net wrote:

  As if rcon passwords matter that much ;)

 If we talk generally about passwords, then you are correct.

 -ics

 12.9.2010 3:41, Codeseer kirjoitti:

  Any hacker or cryptologist will disagree with this. As you go up in
 length

 for passwords they are less secure using just letters and numbers, than
 using symbols in addition. A case insensitive compilation of a-z, A-Z,
 and
 0-9 contains 62 symbol counts, while all of the American standard code
 for
 information interchange characters result in a symbol count of 94. An
 attacker has to generate approximately 50% of the possible combinations
 to
 achieve success; if the possible combinations (enhanced by symbol counts)
 are increased, it will take the attacker longer and be more difficult for
 them to crack the password.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of ics
 Sent: Saturday, September 11, 2010 5:29 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] SRCDS Protect Tips

  Any password such as S5Df2lf5F0skj4On or Fs3Kl89Gh57kLG was secure as
 it can be, without any extra marks like @,%,  etc. Also it does not help
 to have a good password if that is leaking from the server itself all
 the time to the hostile attackers so first of all, keep the server
 secured and run plugins to prevent malicious exploits. Just keep that in
 mind.

 -ics

 11.9.2010 23:24, Mark Gunnett kirjoitti:

 Just an FYI, the server does not like some of the passwords with

 characters

 when set in the commandline. Even with quotes... Well from TF2 in my
 experience. Specifically the @ symbol.

 -Original Message-

 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
 hyp...@arcor.de
 Sent: Saturday, September 11, 2010 3:51 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] SRCDS Protect Tips

 Use a password generator for strong passwords.

 Search for PC Tools Password Utilities in your favorite search
 website
 for
 example-

 I'm using passwords with puncation, mixed case. non-repeating chars,
 numbers
 with 8 to 32
 chars.

 If you can't memorise the passwords, youse the old method, biro/pencil
 a
 sheet of paper! ;)


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 --
 Michael Krasnow
 http://mnkras.com
 mnk...@gmail.com