Re: [hlds] Fw: L4D2 Steamgroups Borked?
If that doesn't work the way I fixed it was to actually install Steam on the server box fully update it. Start Steam then the server. Stop the server, stop Steam, re-start server as usual. No idea why but it worked for me. On 12/01/2012 6:36 AM, John wrote: This appears to be a problem with the new bin/steamclient.dll file included with the update. As a band-aid, try replacing it with the one being distributed with TF2 -- that seems to have fixed things up for me. -John On 1/10/2012 6:52 PM, Robert Whelan wrote: A month later and we finally get an update to address this... it's worse now, lol * Unable to load Steam support library. * * This server will operate in LAN mode only. * [SERVER] Left4Dead2 Server Config Loading L 01/10/2012 - 20:47:47: server_cvar: sv_steamgroup blablabla L 01/10/2012 - 20:47:47: server_cvar: sv_contact blablabla Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Can't ban users on a LAN Writing cfg/banned_user.cfg. Writing cfg/banned_ip.cfg. - Forwarded Message - *From:* Robert Whelan mrrjwhe...@yahoo.com *To:* Hlds/Srcds Mailing List hlds@list.valvesoftware.com *Sent:* Monday, December 19, 2011 1:05 PM *Subject:* L4D2 Steamgroups Borked? Hrrrm... afaik Fridays update http://store.steampowered.com/news/7036/ broke the steamgroup servers feature for L4D2. It never returns any of our servers now. Anyone else? L4D seems to be working fine though L4D2 isn't. I'm guessing the new function added broke it? - Added blocklist functionality to Left 4 Dead 2 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
The fix for STV doesn't work, not for DODS anyway. It is still reporting the game server slots in the Spectate tab. The STV bot also doesn't show until on the server. On 16/12/2011 2:26 PM, Jason Ruymen wrote: Required updates are now available for Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The specific changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) - Fixed a bug which caused Windows Aero Extensions video option to always be enabled, regardless of setting. Disabling this can improve compatibility with third-party programs and overlays, but may also affect performance. - Fixed SourceTV showing player counts for the game server instead of the number of clients connected to the SourceTV server Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory Team Fortress 2 Update Released
Will a fix for STV ever be forthcoming? On 2/12/2011 11:59 AM, Eric Smith wrote: We've released a mandatory update for Team Fortress 2. The notes for the update are below. Thanks. -Eric - Team Fortress 2 - Added the Itsy Bitsy Spyer - Added a Buy Now feature that allows item purchases on the web - WebAPI changes: - Moved IEconAssets/GetAssetPrices to ISteamEconomy/GetAssetPrices - Added new web API ISteamEconomy/GetAssetClassInfo for getting descriptions of items ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Beta Update
Many thanks. Look forward to the fix. -Original Message- From: Fletcher Dunn Sent: Tuesday, 22 November 2011 10:49 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Beta Update I'll look into it. Sorry it has gone so long without a fix. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Moroney Sent: Friday, November 18, 2011 6:49 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Beta Update If STV is enabled it shows as an IP only in the Spectate tab which is not disastrous but the main problem is that the STV cvars are totally useless. No matter what amount of slots are shown using the cvars it only shows the actual game server amount of slots. If the game server is password locked so is the STV server. Basically the STV server is just an extension of the actual game server. This issue has been around for many many months now without a genuine fix. I had a workaround using the sv_master_legacy_mode 1 but this was removed in a previous update just over a month ago. If a fix could be found for this for all OB games it would be appreciated. On 19/11/2011 12:52 PM, Brian wrote: What is the issue, John? On Nov 19, 2011 12:01 AM, John Moroney morone...@bigpond.commailto:morone...@bigpond.com wrote: Will there ever be an update that fixes STV. It has been months now with the same problems. On 19/11/2011 7:04 AM, Tony Paloma wrote: We've released an optional update for the Team Fortress 2 Beta. The specific changes include: - Reduce memory usage on systems running Windows XP - Fixed the Steam overlay not working after yesterday's update Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Beta Update
Agreed but the amount queries when that box pops up for people makes it a problem not needed for Administrators. -Original Message- From: gamead...@127001.org Sent: Tuesday, 22 November 2011 11:14 To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Team Fortress 2 Beta Update Just to expand on this, the STV isn't actually passworded. However, in the same way that it picks up the details of the real server (players, slot count etc.), it shows up as passworded, and so if you try to connect via the UI, before the connect attempt it pops up a password prompt. Whatever you type in is ignored, since it isn't actually passworded - you can connect via the console without needing to specify a password. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John Moroney Sent: 19 November 2011 02:49 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Beta Update If the game server is password locked so is the STV server ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Beta Update
Will there ever be an update that fixes STV. It has been months now with the same problems. On 19/11/2011 7:04 AM, Tony Paloma wrote: We've released an optional update for the Team Fortress 2 Beta. The specific changes include: - Reduce memory usage on systems running Windows XP - Fixed the Steam overlay not working after yesterday's update Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Beta Update
If STV is enabled it shows as an IP only in the Spectate tab which is not disastrous but the main problem is that the STV cvars are totally useless. No matter what amount of slots are shown using the cvars it only shows the actual game server amount of slots. If the game server is password locked so is the STV server. Basically the STV server is just an extension of the actual game server. This issue has been around for many many months now without a genuine fix. I had a workaround using the sv_master_legacy_mode 1 but this was removed in a previous update just over a month ago. If a fix could be found for this for all OB games it would be appreciated. On 19/11/2011 12:52 PM, Brian wrote: What is the issue, John? On Nov 19, 2011 12:01 AM, John Moroney morone...@bigpond.com mailto:morone...@bigpond.com wrote: Will there ever be an update that fixes STV. It has been months now with the same problems. On 19/11/2011 7:04 AM, Tony Paloma wrote: We've released an optional update for the Team Fortress 2 Beta. The specific changes include: - Reduce memory usage on systems running Windows XP - Fixed the Steam overlay not working after yesterday's update Thanks, Tony ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Plea to Valve: Fix STV For DODS
I know it is an old forgotten game to most but for those that do still play the game would like updates to TF2 not to screw the game too much. STV has been broken for an eternity. We had a workaround using the sv_master_legacy_mode 1 command but that has even been removed now. STV is only shown as an IP:Port now without the set STV name. In fact most STV commands are now useless. The actual game server slots are displayed instead of STV slots. So in other words if a 100 slot STV channel is setup for a game server with 12 slots the STV will be 12 slots only. IT USES THE ACTUAL GAME SERVER SLOTS!!! Passwords also migrate from the fame server. A vast amount of DODS server operators would like to see DODS move off the TF2 update schedule as CSS has even. Just fix the STV at least or give us a workaround as we had before. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] STV No Longer Showing
Has anyone else come across a problem with the STV bot since the last update? This is in relation to DODS, not sure about other games. It shows it as connecting, joining spec, demo starts recording but no bot is visible at all. The STV is not listed in the Spectator menu of the servers list either. It can be joined by manually adding the connect command in console though. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] L4D2 Server Error
Since the latest update my LfD2 server will only run in lan mode. I get the following error: * Unable to load Steam support library. * * This server will operate in LAN mode only. * Did nothing out of the ordinary, just stopped the server updated. When I re-started I received the following error. Tried a full re-install as well only to receive the same error. Commandline of F:\Servers\Left4Dead2\left4dead2\srcds11.exe -console -game left4dead2 -ip 203.142.9.125 -port 27030 -maxplayers 8 +map c2m1_highway This is on a hosted dedicated server. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] STV Broken After Latest DODS Update
Has anyone else found STV to be unusable since the latest update? It appears to load ok on server start up but is not listed as using a slot in the server search or HLSW. In the Spectate tab it shows as running but shows the actual amount of server slots that the game server has not the allocated number of STV slots. If you try to join via this tab it tries to connect you to the actual game server. IP Port are however displayed correctly. The only way to connect is via console using the connect ip:port command. The only problem here is that it then uses one of the allocated slots of the actual game server. Does anyone have a fix for this as a rollback is not an option this time as clients can't connect on the last usable rollback? If not this needs to be fixed asap by Valve. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds