Re: [hlds] Mandatory Team Fortress 2 update released

2016-07-14 Thread zach isaac
Making people play through the entirety of a game they've already lost
sounds like a really bad idea.

On Thu, Jul 14, 2016 at 6:34 PM, Jordan Olling 
wrote:

> I rarely reply to these things, but I actually wasn't liking how entire
> areas of maps weren't seeing any action whatsoever because of the timer. I
> like playing the full map, so I think I'll like this change. Let's try it
> for a few days.
>
> On Jul 14, 2016 6:08 PM, "Guess Who"  wrote:
>
>> "Maps previously using the stopwatch timer will now play to completion,
>> regardless of the first team's time"
>>
>> Please revert this. I know there's been some backlash to stopwatch mode
>> for casual matchmaking, but it's a purely reactionary thing from people who
>> aren't used to it. It's the only reasonable way to do these game modes in
>> matchmaking. Besides, if you're still using stopwatch rules to determine
>> the winner and loser and simply letting the timer run to completion instead
>> of ending the round early (which is what this patch note makes it sound
>> like), all this will do is 1) cause mass ragequitting from players on the
>> losing team once it's become clear they will lose, 2) make matches go on
>> longer than needed (especially on multistage maps like Goldrush and
>> Dustbowl, which could now go on for an hour after a winner has already been
>> determined), and 3) cause people to join games-in-progress that they have
>> no way of winning.
>>
>> I've been having a lot of fun with payload and attack/defense maps in
>> matchmaking precisely *because *stopwatch mode makes matches snappier.
>> This change almost guarantees I'm just not going to play these modes
>> anymore - and honestly, since I only cue for those two modes and 5CP most
>> of the time anyway, I'm probably just going to quit using matchmaking
>> entirely. I actually really enjoyed matchmaking as you released it - I even
>> miss the abandon penalty! But now I feel like it's being slowly dismantled
>> because of kneejerk reactions from people who didn't even give it a chance
>> and just want it to be Quick Play again.
>>
>> - Guess Who
>>
>> On Thu, Jul 14, 2016 at 7:50 PM, Eric Smith 
>> wrote:
>>
>>> We've released a mandatory update for Team Fortress 2. The notes for the
>>> update are below. The new version is 3537953.
>>>
>>> -Eric
>>>
>>> 
>>>
>>> - Updated Casual Mode
>>> - Fixed a problem where in-progress games with open slots would
>>> not receive new players
>>> - Fixed a case where players would sometimes not receive
>>> experience (when playing a match to completion)
>>> - Fixed not getting domination/revenge events
>>> - Added a feature to the game mode selection screen that allows
>>> players to play on specific maps
>>> - Added the Vote Kick option
>>> - Players that are kicked will receive partial
>>> experience after the match ends
>>> - Maps previously using the stopwatch timer will now play to
>>> completion, regardless of the first team's time
>>> - Added a "Create Server" button to the "Find a Game" menu
>>> - Fixed the party chat window sometimes not drawing
>>> - Fixed Australium weapons not drawing correctly in the character
>>> loadout screen
>>> - Updated the Dr's Dapper Topper to fix a material issue
>>> - Thanks to Justin G., aka sigsegv, for these reports:
>>> - Fixed sentry buster sounds not being cleaned up properly after
>>> detonating
>>> - Fixed a bug related to bot death detection
>>> - Updated Taunt: The Balloonibounce to end the taunt if the player is
>>> moved
>>> - Fixed a regression in the Pyro's flamethrower where flames could
>>> sometimes damage players behind obstacles and walls
>>> - PASS Time update
>>> - Updated several HUD materials to support mat_picmip
>>> - Fixed seeing the wrong cap limit in the win panel
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Policy of Truth??

2012-05-04 Thread zach isaac
Well would you look at the time. *Looks at his watch, revealing its
banhammer o'clock*

On Thu, May 3, 2012 at 6:02 PM, admin ad...@wonkagaming.com wrote:

 *Is Policy of Truth still in effect? Because I see users with fakeclient
 spoof + bot join time running *
 *
 *
 *
 *
 *ON WELL OVER 80 SERVERS*
 *
 *
 *
 *
 *or does this only apply to WONKAGAMING? for when you banned me for one
 month?!*
 *
 *
 *Fletcher Dunn? Hello i'll start posting in here because you tend not to
 care for users running it*
 *
 *
 *
 *
 *I will be releasing fix to FAKE CLIENT + BOT JOIN TIME in hlds if these
 server are not banned.*
 *
 *


 --
 This communication is for use by the intended recipient and contains
 information that may be Privileged, confidential or copyrighted under
 applicable law. If you are not the intended recipient, you are hereby
 formally notified that any use, copying or distribution of this e-mail, in
 whole or in part, is strictly prohibited. Please notify the sender by
 return e-mail and delete this e-mail from your system. Unless explicitly
 and conspicuously designated as E-Contract Intended, this e-mail does not
 constitute a contract offer, a contract amendment, or an acceptance of a
 contract offer. Any/All other Pricing/Quotes are governed by WonkaGaming
 Systems Terms  Conditions. This e-mail DOES NOT constitute a consent to
 the use of sender's contact information for direct marketing purposes or
 for transfers of data to third parties.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Policy of Truth??

2012-05-04 Thread zach isaac
CONSEQUENCES WILL NEVER BE THE SAME!!!

On Fri, May 4, 2012 at 11:31 AM, ics i...@ics-base.net wrote:

  Valve did not punish from running fake clients, they still don't. It's
 some sort of compromise (which i don't really understand as a community
 that puts effort into running servers will have full servers anyway).

 -ics

 4.5.2012 19:29, Charles Mabbott kirjoitti:

 In a nutshell:

  When the policy of Truth was enacted, TF2 servers that were hiding bots,
 Fake Client counts and so forth were removed from the server browser, the
 OP server community was effectively removed because of this.

  This admin is now pissed since he can find other servers in the browser
 that have the same setup that are not removed yet, and is threatening to
 make a Youtube video on how to setup fake clients and bot hiding techniques
 and somehow threatening something from the FBI or involving the FBI in some
 way. I honestly glazed over at that point.

  tl;dr - Kids pissed and thinks this will help..



 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] CS GO BETA KEY

2012-04-10 Thread zach isaac
Stop spamming peoples inbox's with begging for a CS:GO key. Wait to get one
like the rest of us.

On Tue, Apr 10, 2012 at 8:19 PM, Timothy Sadleir tsadl...@gmail.com wrote:

 I still need a CS:GO beta key!  I've been a CS/TF2 guy for quite a while
 and would really like the chance to help shape the game with my feedback.
 Anyone got a spare key?  The survey beta key handout is too random and
 after 6 months of the beta I still haven't got a key...

 On Mon, Mar 19, 2012 at 4:01 PM, AnAkIn . anakin...@gmail.com wrote:

 The tickrate is 102,4 on cs go
 Le 20 mars 2012 00:00, Saul Rennison saul.renni...@gmail.com a
 écrit :

  I would imagine either the same, or less, load as a TF2 server.

 On Monday, March 19, 2012, hlds h...@kirby420.com wrote:
  I find it offensive you consider anything on SPUF to be a 'discussion'
 3
 
 
  On topic: I wonder if anyone at Valve could comment on what the server
 performance requirements for CS:GO dedi's will be versus srcds, or is this
 just going to be another instance of hacking new 'features' into the
 existing srcds tree and filling it with performance degrading bugs that
 won't get fi nevermind.
 
 
  But yeah, is this going to put a comparable load on the server for say
 a CS:GO 24 slot vs TF2 24 slot?
 
 
 
  On 3/19/2012 9:06 AM, Ivan wrote:
 
  I hope I am doing this right, this is my first time actually posting
 here. Anyway, SPUF forums are usually clustered by a bunch of script
 kiddies and isn't the best place for a constructive discussion, at least
 from my experience. This mailing list allows for direct communication
 between server admins and Valve, while SPUF are more focused on a
 discussion between gamers. :)
 
  On Mon, 19 Mar 2012 13:58:28 +0100, 
 hlds-requ...@list.valvesoftware.com wrote:
 
  Date: Mon, 19 Mar 2012 12:58:17 +
  From: Yuki d...@dazzozo.com
  To: Half-Life dedicated Win32 server mailing list
  hlds@list.valvesoftware.com
  Subject: Re: [hlds] CS GO BETA KEY
  Message-ID: cfb51c19-ba60-41b5-b8a4-da8d6a6db...@email.android.com
  Content-Type: text/plain; charset=utf-8
 
  I often question why the mailing list exists. I mean SPUF does the
 same job right?
 
  -snip-
 
  ___
  To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 

 --


 Kind regards,
 *Saul Rennison*

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Mandatory Team Fortress 2 Update Released

2012-01-17 Thread zach isaac
Do the new promos have LODs? It would be nice if they did...

On Tue, Jan 17, 2012 at 2:44 PM, Nathanael Havez na...@me.com wrote:

 Thank's Eric.

 Le 17 janv. 2012 à 21:42, Eric Smith a écrit :

  We've released a mandatory update to Team Fortress 2. The notes for the
 update are below.
 
  -Eric
 
  --
 
  Team Fortress 2
  - Added new promo items
  - Fixed paint preview not working for Mann Co. Store items
  - Fixed the Lucky Shot not hiding the base Soldier helmet
  - Did not update the localization files
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] No weapon spread(TF2)

2012-01-01 Thread zach isaac
Well, I think it would be okay. What would disqualify you is if you
modified your server to not show tags when it would normally. Also, No
weapon spread would be insane. Long range SMG anyone? You should probably
try no RANDOM weapon spread instead.

On Sun, Jan 1, 2012 at 12:10 PM, Damien Delay damien.delay1...@gmail.comwrote:

 Hello all,

 I would like to enquiry about where no weapon spread would stand on a
 quick play server. No weapon spread does not add a tag so would not
 disqualify the server but what would valves opinion on this be ?

 Thank
 Damien Delay

 Sent from my iPhone
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Merry Christmas!

2011-12-24 Thread zach isaac
I am offensive and I find this atheist.

On Sat, Dec 24, 2011 at 10:12 PM, Ant essential...@bigpond.com wrote:

 yeah I worship satin too

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *Jonah Hirsch
 *Sent:* Sunday, 25 December 2011 1:10 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Merry Christmas!

 ** **

 I don't celebrate christmas. this is highly offensive to me. You should
 feel bad, pushing your religion on everyone.

 ** **

 /s

 ---

 Jonah Hirsch


 

 On Sat, Dec 24, 2011 at 6:08 PM, Saul Rennison saul.renni...@gmail.com
 wrote:

 Merry Christmas Natha and all! Hope you all enjoy the holidays, and a
 happy new year. 


 On Saturday, December 24, 2011, Nathanael Havez na...@me.com wrote:
  Merry Christmas to all of the users of the HLDS Mailing List!
 
  Natha
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
 

 -- 

 ** **

 ** **

 Kind regards,

 *Saul Rennison*

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

 ** **

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-12-16 Thread zach isaac
Why is it called the Valve gift grab? Obviously, theres going to be
another scavenger hunt thing, but why are all the valve game achievements
the same?

On Thu, Dec 15, 2011 at 9:28 PM, Cameron Lefcourt
camel_le...@hotmail.comwrote:

  YESSS ABOUT TIME

  From: jas...@valvesoftware.com
  To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com;
 hlds_annou...@list.valvesoftware.com
  Date: Fri, 16 Dec 2011 03:26:42 +
  Subject: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat:
 Source and Half-Life 2: Deathmatch Updates Released

 
  Required updates are now available for Team Fortress 2, Counter-Strike:
 Source, Day of Defeat: Source and Half-Life 2: Deathmatch. The specific
 changes include:
 
  Source Engine Changes (TF2, DoD:S, HL2:DM)
  - Fixed a bug which caused Windows Aero Extensions video option to
 always be enabled, regardless of setting. Disabling this can improve
 compatibility with third-party programs and overlays, but may also affect
 performance.
  - Fixed SourceTV showing player counts for the game server instead of
 the number of clients connected to the SourceTV server
 
  Team Fortress 2
  - Australian Christmas has begun!
  - Added community-contributed winter event items
  - Added new Grordbort Pyro and Engineer item sets
  - Added the Valve Gift Grab 2011 - TF2 achievement
  - Added Naughty and Nice winter keys to the Mann Co. store
  - Added a new Valve-authored control point map: Foundry
  - added 12 achievements for Foundry
  - added achievement reward milestone reward for Foundry achievement
  - Added UGC Highlander medals
  - Relaxed some restrictions on what misc items can be equipped
 simultaneously
  - Additional improvements for client stability
  - Updated the localization files
 
  Day of Defeat: Source
  - Added the Valve Gift Grab 2011 - DoD:S achievement
  - Updated the localization files
 
  Counter-Strike: Source
  - Added the Valve Gift Grab 2011 - CS:S achievement
  - Added rate limiting for connections and added the following ConVars to
 support that:
  - sv_max_connects_sec
  - sv_max_connects_window
  - sv_max_connects_sec_global
  - Dramatically improved the dynamic model loading system's memory usage,
 performance, and stability
  - Reduced memory usage on systems running Windows XP, Windows Vista, and
 Windows 7
  - Improved alt-tab handling under Windows Vista and Windows 7
  - Fixed a client crash during demo playback
  - Updated the localization files
 
  Jason
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 Beta update released

2011-11-09 Thread zach isaac
it really lakes the metagame that TF2 uses to keep players hooked. It would
be impossible to implement the same mechanic, but Im sure there a differant
kind of meta game that would work (I.e. double drops that are for the main
game)

On Wed, Nov 9, 2011 at 7:25 PM, Mart-Jan Reeuwijk mreeu...@yahoo.comwrote:


 Was there ever done some with the input that was given some time ago in
 requests in how to get more players occasionally play TF2 Beta? afaik there
 are no benefits for players that do so. There was a wide range of ideas put
 up, but I've not seen such pass by as being used or other things like that.

 --
 *From:* Eric Smith er...@valvesoftware.com
 *To:* 'Half-Life dedicated Win32 server mailing list' 
 hlds@list.valvesoftware.com; 'hlds_li...@list.valvesoftware.com' 
 hlds_li...@list.valvesoftware.com; 'hlds_annou...@list.valvesoftware.com'
 hlds_annou...@list.valvesoftware.com
 *Sent:* Wednesday, 9 November 2011, 22:33
 *Subject:* [hlds] Team Fortress 2 Beta update released

 We've released a mandatory update for the Team Fortress 2 Beta. The notes
 are below. We encourage players to help us stress test the updated model
 loading system so we can roll the changes to Team Fortress 2 as soon as
 possible.

 Thanks.

 -Eric

 ---

 Team Fortress 2 Beta
 - Sync'd with recent changes from Team Fortress 2
 - Re-added original Degreaser afterburn duration penalty (in addition to
 -10% dmg)
 - Dramatically improved the dynamic model loading system's memory usage,
 performance, and stability

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Valve Security Breach

2011-11-08 Thread zach isaac
The forums have been down for two days. Where will I go to complain and
make terrible weapon ideas now?

On Tue, Nov 8, 2011 at 4:07 AM, Crazed Gunman bsr.crazedgun...@gmail.comwrote:

 **
 Truth be told, I am bit curious about it myself, I'm sure they'll make a
 statement sometime in the near future concerning it. If you want, I could
 attempt to notify you personally, outside of the list because this list
 isn't for discussion of something that affects pretty much the entire Steam
 community, server administrators included. (Apparently.)

 On 11/8/2011 1:52 AM, Ant wrote:

  And the bridge is now open. 

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [
 mailto:hlds-boun...@list.valvesoftware.comhlds-boun...@list.valvesoftware.com]
 *On Behalf Of *Travis Brown
 *Sent:* Tuesday, 8 November 2011 4:20 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Valve Security Breach

 ** **

 Hes not trolling at all. Im pretty sure you have no right to say what
 people can or cant do on this list anyways. Have some respect.

 On Tue, Nov 8, 2011 at 1:16 AM, Ant essential...@bigpond.com wrote:

 You can troll via the internet you dont need to do it via this list

  

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *m33crob
 *Sent:* Tuesday, 8 November 2011 4:08 PM
 *To:* Half-Life dedicated Linux server mailing list; Half-Life dedicated
 Win32 server mailing list
 *Subject:* [hlds] Valve Security Breach

  

 Hello Valve,

   I'd like to request notification via these mailing lists once/if Valve
 makes a statement about todays security breach and subsequent downtime.


 http://www.pcgamer.com/2011/11/07/steam-forums-down-after-possible-hacker-attack/
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ** **


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:http://list.valvesoftware.com/mailman/listinfo/hlds


 --
 -- Ron / CrazeD


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New exploit for the orangebox engine?

2011-11-08 Thread zach isaac
If he didnt even provide a link, chances are its probably fake...

On Tue, Nov 8, 2011 at 1:15 PM, i FeaR ifear@gmail.com wrote:

 Fake?

 2011/11/8 Drogen Viech drogenvi...@googlemail.com:
  http://www.youtube.com/watch?v=i9E7QipxFIA
  ^
  Just seen this on youtube - it was uploaded today. Does anyone already
  know how to prevent this?
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Hlds

2011-11-01 Thread zach isaac
W, I guess.

On Tue, Nov 1, 2011 at 2:03 PM, WILLIAM MANLEY
william.n.man...@gmail.comwrote:

 H

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Killing Floor Halloween Event Coming Soon

2011-10-27 Thread zach isaac
Is it going out through the HLDS mailing list becuase it will incorperate
TF2, or is there another reason for this?

On Thu, Oct 27, 2011 at 10:51 AM, James Ives ja...@jimo.co.uk wrote:

 Exciting! When roughly will this roll out?

 On Thu, Oct 27, 2011 at 06:35, John Gibson 
 j...@tripwireinteractive.comwrote:

 Everyone,

 I wanted to give you all a heads up that we've doing a special event for
 Killing Floor for Halloween. This will be a required server update. I can't
 give out any details just yet, but expect to see lots of people playing and
 full servers :)

 Cheers,

 John

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds




 --
 *James Ives *
 ja...@jimo.co.uk




 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Killing Floor Halloween Event Coming Soon

2011-10-27 Thread zach isaac
Oh... Thanks for clearing that up. Im still looking foward to the event, as
I have been waiting for a halloween event since I got the game.

On Thu, Oct 27, 2011 at 11:18 AM, Dayle Flowers 
da...@tripwireinteractive.com wrote:

 Actually, it goes out on the HLDS list because we use HLDS to deliver our
 Dedicated Servers.  Most games on Steam do not do this, unless they are
 using the Source Engine, but Tripwire exclusively uses HLDS to deliver our
 games, even though they are on the Unreal Engine.

 As for the question of when will this roll out?, we are not at liberty to
 discuss that.  We are actually lucky to be allowed to give any heads up at
 all on it.  Sorry guys.

 Cheers,
 Dayle Flowers
 Senior Programmer
 Tripwire Interactive, LLC.


 On 10/27/2011 12:13 PM, Cc2iscooL wrote:

 Since it's based on Steam it goes out through HLDS.

 On Thu, Oct 27, 2011 at 12:12 PM, zach isaac drgnz...@gmail.com
 mailto:drgnz...@gmail.com wrote:

Is it going out through the HLDS mailing list becuase it will
incorperate TF2, or is there another reason for this?


On Thu, Oct 27, 2011 at 10:51 AM, James Ives ja...@jimo.co.uk
mailto:ja...@jimo.co.uk wrote:

Exciting! When roughly will this roll out?

On Thu, Oct 27, 2011 at 06:35, John Gibson
j...@tripwireinteractive.com
mailto:john@**tripwireinteractive.comj...@tripwireinteractive.com
 wrote:

Everyone,

I wanted to give you all a heads up that we've doing a
special event for Killing Floor for Halloween. This will be
a required server update. I can't give out any details just
yet, but expect to see lots of people playing and full
servers :)

Cheers,

John

__**_
To unsubscribe, edit your list preferences, or view the list
archives, please visit:

 http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds




--
*James Ives *
ja...@jimo.co.uk mailto:ja...@jimo.co.uk





__**_
To unsubscribe, edit your list preferences, or view the list
archives, please visit:

 http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds



__**_
To unsubscribe, edit your list preferences, or view the list
archives, please visit:

 http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds




 __**_
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds


 __**_
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/**mailman/listinfo/hldshttp://list.valvesoftware.com/mailman/listinfo/hlds

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] Team Fortress 2 required update coming this afternoon

2011-10-27 Thread zach isaac
YES...YES!

On Thu, Oct 27, 2011 at 2:41 PM, Jethro Seabridge jet2the...@gmail.comwrote:

 I've been waiting for it since last year. Better remember to poke my server
 owner friends...

 Jethro


 On Thu, Oct 27, 2011 at 8:40 PM, eugenio.motanu...@gmail.com wrote:

 Sweet, been waiting for a whole week for the halloween insanity!
 Enviado desde mi oficina móvil BlackBerry® de Telcel

 -Original Message-
 From: Fletcher Dunn fletch...@valvesoftware.com
 Sender: hlds-boun...@list.valvesoftware.com
 Date: Thu, 27 Oct 2011 19:37:38
 To: Half-Life dedicated Linux server mailing list
 hlds_li...@list.valvesoftware.com; 'Half-Life dedicated Win32 server
 mailing list'hlds@list.valvesoftware.com; '
 hlds_annou...@list.valvesoftware.com'
 hlds_annou...@list.valvesoftware.com
 Reply-To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
 Subject: [hlds] Team Fortress 2 required update coming this afternoon

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds