Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-24 Thread Alexander Corn
Locked accounts can still view their GSLTs (as far as I know), and when an account is unlocked they aren't reset. That doesn't really corroborate the idea that it's for security reasons, and not just out of laziness on Valve's part. Blocking the viewing of GSLTs for a locked account is perfectly

Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-19 Thread Bartek S
I think the reason is that if someone accesses your account they can use the gslts somewhere else to cause a ban OR to hijack persistent favorites from the server browser (if I'm correct, one of those, either GSLTs or the quickplay identity allowed persistent favoriting, though on the other hand

Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-19 Thread Rowedahelicon
Yeah that does seem a tad broken, unless if the account is **BANNED** in some way, there's no logical reason why the servers should suffer if you have a security issue On Thu, May 19, 2016 at 7:07 PM, Alexander Corn wrote: > Double-email, but on the topic of qualifying

Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-19 Thread Alexander Corn
Double-email, but on the topic of qualifying accounts, it would be really, really nice to not have all my servers delisted if my account gets locked either by myself or by Steam Support for security reasons. Account locks aren't behavior-based, and as such really shouldn't ban all my servers. On

Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-19 Thread Alexander Corn
I can confirm, servers trying to log into a persistent account without a qualifying phone get GSOwnerDenied. You need a qualifying non-VoIP phone number (and to not be community banned). On Wed, May 18, 2016 at 6:24 PM, Nicholas Hastings wrote: > The prevailing theory

Re: [hlds] [hlds_linux] TF2: GSLTs causing issues?

2016-05-18 Thread Nicholas Hastings
The prevailing theory is that after yesterday's Steam maintenance, TF2 now requires GSLT's to be tied to a Steam account with a qualifying phone number tied to it. This is the same as CS:GO's requirement and was already coming to TF2 eventually. I cannot reproduce the issues with one of my own