Text chat definitely seems to be a bit broken if you're playing
competitively. Although I just play entirely for fun on all-talk servers, so
I've never really noticed an issue personally. But there should be some
tweaking done in that regard.
On Tue, Mar 17, 2009 at 2:37 PM, Jonah Hirsch wrote:
Has nobody just just tweaking voice/text chat?
Dead can hear all, alive can hear alive (Own team, of course).
Dead can't teamsay (So they can still talk(afk, nice pounce, etc.) ,
but the other team will see it, so trying to ghost won't work as well.
On 3/17/09, Patrick Shelley wrote:
> Yeah, th
Yeah, thats all well and good - if that works on my server, but if i pub it
or join some mates halfway thru a game and its not supported on that server,
then im back to square one.
I think Valve should maybe consider this as a flaw that needs fixing - lets
face it, if a dead survivor can see spawn
mp_forcechasecam in Counter-Strike 1.1<
2009/3/17 Saul Rennison
> Hehe sorry read the subject incorrectly, also in Counter-Strike: Source
> there is an option to limit what teams spectators can see.
>
> 2009/3/17 Patrick Shelley
>
>> Thanks for the suggestions - but i sent this to HLDS not HL c
Hehe sorry read the subject incorrectly, also in Counter-Strike: Source
there is an option to limit what teams spectators can see.
2009/3/17 Patrick Shelley
> Thanks for the suggestions - but i sent this to HLDS not HL coders?
>
> And i wasnt crying, im gonna tell my mum you said that about me!
Thanks for the suggestions - but i sent this to HLDS not HL coders?
And i wasnt crying, im gonna tell my mum you said that about me!
On Tue, Mar 17, 2009 at 4:21 PM, Saul Rennison wrote:
> Crying on HLCoders won't make Valve do anything.
>
> Server plugins will be able to fade a player's screen
Crying on HLCoders won't make Valve do anything.
Server plugins will be able to fade a player's screen when they die. That
should fix it.
2009/3/17 Patrick Shelley
> EDIT:
>
> PLEASE VALVE !!! Make it so survivors (when they are dead) cannot see
> infected when they are spawned !!! This can giv
Well it's technically balanced since both teams can do that when they are
survivors. Although it's not a terrible idea to make a server-side option to
lock the dead survivors spec mode onto alive survivors only.
On Tue, Mar 17, 2009 at 9:12 AM, Patrick Shelley wrote:
> Been meaning to write abo
Been meaning to write about this one for a while, but this afternoons game
reminded me to do it...
When a survivor gets killed, he goes into spectator mode.
He can see infected and relay to his team (once the infected are spawned)
our whereabouts, even though the view is pretty dark, this can be
EDIT:
PLEASE VALVE !!! Make it so survivors (when they are dead) cannot see
infected when they are spawned !!! This can give a very unfair advantage to
otherwise ignorant survivors.
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