I ve been modelling for awhile now, and i kept telling all the download users
that they can modify the textures of the models i made.
so now, it comes to my concern that if a user/mapper modify the texture(causing
the texture into a different size, different checksum). How well does server or
I'm pretty sure that unless a server is pure (without the proper
whitelist) or enforces consistency that custom models and such are fine.
Maps are different however; they're required to be the same. The server
will check if the client has the map, and if they do, check the checksum
against
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