cated Win32 server mailing list'
Subject: Re: [hlds] TF2 Update - Broke GMod
HldsUpdateTool.exe -command update -game garrysmod -dir c:\server
I've had issues for a while and have emailed Jason. Here's hoping something
can be sorted.
__
08 2:06 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Update - Broke GMod
I just tried installing OB game (TF2) and gmod, both installed to
/server/orangebox correctly.
What command line did you use to install gmod with?
P1cwh0r3 wrote:
> For some reason now when
folder structure goes here).
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Midnight
> Sent: Thursday, 12 June 2008 5:59 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] TF2 Update - Broke GMod
>
>
-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Update - Broke GMod
Another mod bites the dust, unh,
And another one does, and another one does,
Another mod bites the dust.
Sorry it's been a long night.
> And I do take that back. After letting TF2 update, I can't even
I'm taking a look at it. If I can fix it I'll try to update before the
end of today.
garry
On Thu, Jun 12, 2008 at 8:28 AM, Ian Watts <[EMAIL PROTECTED]> wrote:
> If Valve has not heard already, they may want to consider looking into why
> Garry's Mod got killed after this last update. That who
Another mod bites the dust, unh,
And another one does, and another one does,
Another mod bites the dust.
Sorry it's been a long night.
> And I do take that back. After letting TF2 update, I can't even launch
> it now.
>
> Ian Watts wrote:
>
>> If Valve has not heard already, they may want to
And I do take that back. After letting TF2 update, I can't even launch
it now.
Ian Watts wrote:
> If Valve has not heard already, they may want to consider looking into why
> Garry's Mod got killed after this last update. That whole game is dead in
> the water after this.
>
> Fingers have al
That is soo awesome! :D (Not)
What do you mean by killed, I have noticed no issues with it.
Ian Watts wrote:
> If Valve has not heard already, they may want to consider looking into why
> Garry's Mod got killed after this last update. That whole game is dead in
> the water after this.
>
> Fi
If Valve has not heard already, they may want to consider looking into why
Garry's Mod got killed after this last update. That whole game is dead in the
water after this.
Fingers have already been pointed that it's his (Garry Newman's) problem, while
others are blaming the OB engine update.
9 matches
Mail list logo