If Valve has not heard already, they may want to consider looking into why Garry's Mod got killed after this last update. That whole game is dead in the water after this. Fingers have already been pointed that it's his (Garry Newman's) problem, while others are blaming the OB engine update. *shrug* The dedis themselves seem okay.. thus far. Then again, perhaps nobody updated them yet.. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
- Re: [hlds] Team Fo... Nicholas Hastings
- Re: [hlds] Tea... P. Bhandal
- Re: [hlds] Tea... SakeFox
- Re: [hlds] Tea... Patrick Shelley
- Re: [hlds] Tea... Dan "liv3d" Offord
- Re: [hlds] Tea... Dan "liv3d" Offord
- Re: [hlds] Tea... Darren Gordon
- Re: [hlds] Tea... Darren Gordon
- Re: [hlds] Tea... Dog
- Re: [hlds] Tea... Cc2iscooL
- [hlds] TF2 Upd... Ian Watts
- Re: [hlds] TF2... Joshua Handelsman-Woolf (DogGunn)
- Re: [hlds] TF2... Joshua Handelsman-Woolf (DogGunn)
- Re: [hlds] TF2... Midnight
- Re: [hlds] TF2... P1cwh0r3
- Re: [hlds] TF2... Tom Leighton
- Re: [hlds] TF2... P1cwh0r3
- Re: [hlds] TF2... P1cwh0r3
- Re: [hlds] TF2... Garry Newman
- Re: [hlds] Team Fortress 2 Update Releas... Robert Whelan
- Re: [hlds] Team Fortress 2 Update R... Scott Tuttle

