To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
A few class C's should work, if that. If you honestly think that it will
have a huge effect on your playerbase, you've got some issues. The
likelihood of multiple
-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Anthal
Sent: Wednesday, March 18, 2009 9:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
A few class C's should
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
Actually, even with bans, we found that we would see the PLAYERNAME has
joined the game as they must attempt to connect for the bans to process.
The plugin that was linked by Jeff S. did the job. Sure, we
-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined
the game
message
A few class C's should work, if that. If you honestly think that
it will
have a huge effect on your playerbase, you've got some issues. The
likelihood of multiple
, March 18, 2009 9:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
A few class C's should work, if that. If you honestly think that it will
have a huge effect on your playerbase, you've got some issues
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
A few class C's should work, if that. If you honestly think that it will
have a huge effect on your playerbase, you've got some issues. The
likelihood
...@list.valvesoftware.com] On Behalf Of SakeFox
Sent: Wednesday, March 18, 2009 3:15 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
Don't know if exist or not, but a script that would ip ban someone that
connect x times in y
...@list.valvesoftware.com] On Behalf Of Anthal
Sent: Wednesday, March 18, 2009 9:01 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
A few class C's should work, if that. If you honestly think that it will
have
] On Behalf Of msleeper
Sent: Wednesday, March 18, 2009 12:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
It's doable. Assuming you mean having a plugin running that would report
the IPs, and a bash script
Sometimes players who are not banned will join once and you will still get
10 messages saying they connected, not quite sure whats that from, probably
a connection problem on their side.
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don't they show up as being disconnect by closing connection when that
happens and when they do retry over and over it show up as disconnect by
user?
I dont remember and not going to look at the logs, i'm lazy =P
DontWannaName! wrote:
Sometimes players who are not banned will join once and
Maybe someone could make a plugin that bans users for connecting AND removes
the message, I bet they were only trying to farm achievements anyway. No
point in letting them spoil the gameplay with a connect message.
On Wed, Mar 18, 2009 at 2:42 PM, SakeFox sake...@kingdomsend.com wrote:
don't
One of our servers has recently fallen victim to a few griefers that
repeatedly try to join our server with offensive names. We've banned by
STEAM_ID and by IP address, but we still see the offensive names when he
attempts to join. Is there any way to stop the server from displaying these
Do you have full access to the box (or firewall)? Just block his IP, and
the packets won't even get to the server.
MONDO wrote:
One of our servers has recently fallen victim to a few griefers that
repeatedly try to join our server with offensive names. We've banned by
STEAM_ID and by IP
the server's PLAYERNAME has joined the game
message
Do you have full access to the box (or firewall)? Just block his IP, and
the packets won't even get to the server.
MONDO wrote:
One of our servers has recently fallen victim to a few griefers that
repeatedly try to join our server with offensive names
This can do what you need:
http://forums.alliedmods.net/showthread.php?t=80794 (SuppressMessages)
On Tue, Mar 17, 2009 at 8:21 PM, MONDO mondo...@gmail.com wrote:
One of our servers has recently fallen victim to a few griefers that
repeatedly try to join our server with offensive names.
BINGO. Thanks guys, I new I would get an answer fast here.
As always - your help is appreciated.
On Tue, Mar 17, 2009 at 11:34 PM, Jeff Sugar jeffsu...@gmail.com wrote:
This can do what you need:
http://forums.alliedmods.net/showthread.php?t=80794 (SuppressMessages)
On Tue, Mar 17, 2009 at
Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
Do you have full access to the box (or firewall)? Just block his IP, and
the packets won't even get to the server.
MONDO wrote:
One of our servers has recently fallen victim to a few
: Wednesday, 18 March 2009 2:29 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] blocking the server's PLAYERNAME has joined the game
message
Do you have full access to the box (or firewall)? Just block his IP, and
the packets won't even get to the server.
MONDO wrote
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