We just released an optional (for servers) update to TF2 that includes the .nav
file for the new Koth map we released yesterday, Kong King. Grab the update if
you want the new .nav file.
-Eric
Team Fortress 2
- Added the .nav file for Kong King
- Fixed the missing Kong King map stamp image in
We're beginning the rollout of the Mann vs. Machine update for TF2. This also
includes mandatory DoD:S and HL2:DM updates. They should be ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the TF2 update are
below. There are shared engine changes that affect DoD:S and HL2:DM.
-Eric
--
Team Fortress 2
- Added Mann vs. Machine
- Added Archimedes
- Added The Soldier's Stogie
- Added The Robro 3000
-
We're working on a mandatory update for TF2. We should have it ready in 15-20
minutes.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated client rate value to default to 3 to improve network performance
for most players
- Rate was previously set by Steam's I
We've released optional (for servers) updates to TF2, DoD:S, and HL2:DM. The
notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug where rejected players could leave a "ghost" player that takes up
a slot on the server bro
We're working on a mandatory update for TF2. We should have it ready very soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Fixed matchmaking sending players to out-of-date servers
- Fixed the server browser showing an incorrect player count in MvM games
- Fixed a crash that could occur
We're working on a mandatory update for CS:S. We should have it ready soon.
-Eric
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We've released a mandatory update to CS:S. The notes for the update are below.
-Eric
--
Counter-Strike: Source
- Fixed a client crash on exit (after connecting to a server using sv_pure)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added a new command "kickall" which kicks all connected clients except for
replay, HLTV, and the listenserver host if applicable
- Upda
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new promo items
- Added replay_name ConVar to set the name of the replay bot
- Added a notification to Steam Trading when a user's backpack is full
- Fixed t
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Performance improvements
Team Fortress 2
- Added the Fall 2012 key to the Mann Co. store
- Fixed The Escape Plan no
We've released updates for TF2, DoD:S, and HL2:DM. These updates aren't
directed at dedicated servers, but they will receive updated binaries if the
update tool is run. Clients will get the updates automatically the next time
they restart the game.
The notes for the updates are below.
-Eric
-
We're working on a mandatory update for CS:S. We should have it ready soon.
-Eric
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We've released a mandatory update to CS:S. The notes for the update are below.
-Eric
--
Counter-Strike: Source
- Added a new command "kickall" which kicks all connected clients except for
HLTV and the listenserver host if applicable
- Fixed a bug that allowed malicio
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fix client crash bug caused by overflow of the audio cache
- Fix bug allowing server browser network activity to continue after choosing
We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates
are below.
-Eric
--
- Updated with other Orange Box client/server fixes
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We're working on a mandatory update for CS:S. We should have it ready soon.
-Eric
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We've released a mandatory update to CS:S. The notes for the update are below.
-Eric
--
Counter-Strike: Source
- Fixed a client crash bug caused by overflow of the audio cache
- Fixed a bug that allowed server browser network activity to continue after
choosing a ser
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Shared Changes (TF2, DoD:S, HL2:DM)
- Improved the performance of the libraries used for in-game HTML display
Team Fortress 2
- Added new promo items
- Fixed ha
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed HTTP downloads on Mac not sending an HTTP referer
Team Fortress 2
- Updated materials/models for the Champ Stamp, K
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed the "disconnect" command regression from the previous update
- Fixed tools like vbsp working with new model format
-
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them
ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world
at a reduced resolution. ("mat_viewp
We're working on an optional update for TF2 that addresses some issues
introduced during yesterday's update.
We should have it ready soon.
-Eric
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We've released an optional (for dedicated servers) update for Team Fortress 2.
The notes for the update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a regression in the Mac's minimum system check
Team Fortress 2
- Added new audio lines for
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was causing intermittent lag spikes for Linux dedicated
servers
- Fixed a crash while command-tabing on
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed an audio problem for Mac users
- Added a new ConVar sv_shutdown_timeout_minutes
- Forces a server to shutdown if
We've released an optional (for dedicated servers) update for Team Fortress 2.
The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new item to the store "Upgrade to Premium Gift"
- Increased the maximum size of backpacks from 1000 to 2000
__
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them
ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for
We've released optional (for dedicated servers) updates for Team Fortress 2,
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates
are below. These updates do not affect dedicated servers.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
We just released another update to address the regression in the circular
progress bars. This update also fixes some clients who were unable to launch
the game because of a problem with Mss32.dll.
This update does not affect dedicated servers.
-Eric
-Original Message-
From: Eric
We've released optional (for dedicated servers) updates for Team Fortress 2,
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates
are below. These updates do not affect dedicated servers.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
We've released optional (for dedicated servers) updates for Team Fortress 2,
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates
are below. These updates do not affect dedicated servers.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability
Team Fortress 2
- Australian Chr
Eric Smith
Sent: Thursday, December 20, 2012 2:59 PM
To: Half-Life dedicated Win32 server mailing list;
'hlds_li...@list.valvesoftware.com'; 'hlds_announce@list.valvesoftware.com'
Subject: [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
We've released
We're working on a mandatory update for TF2. We should have it ready very soon.
-Eric
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We've released a mandatory update for TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added Benign infiltration to the Mann Vs. Machine mission-cycle file for
servers
- Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
- Fixed a regression
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new promo items
- Mann Vs. Machine
- Fixed clients being able to issue mp_tournament_restart,
tournament_readystate, and tournament_teamname commands
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added The Robo-Sandvich, The Festive Sandvich, The Festive Buff Banner, and
The Festive Huntsman to the list of items allowed in Medieval mode
- The Prize Plushy
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was preventing some crashes from being reported
- Fixed the chat window not accepting characters f
We're working on a mandatory update for Counter-Strike: Source, and we should
have it ready early next week.
We're giving you a heads-up so can prepare to update your servers. It will
probably require you to update your server scripts. This update will include
moving the Linux dedicated server
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added an option to the Advanced Options dialog to support viewing Steam
Community Market-listable items, including current sell prices, from inside
We're working on a mandatory update for Counter-Strike: Source. We should have
it ready soon.
-Eric
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We've released a mandatory update for Counter-Strike: Source. The notes for the
update are below.
-Eric
--
Counter-Strike: Source
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world
at a reduced resolution
- "mat_viewportupscale 1" and
We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source
and Half-Life 2: Deathmatch. We should have them ready soon.
-Eric
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We've released mandatory updates for Team Fortress 2, Day of Defeat: Source,
and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to the audio system
- Updated controller
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below. There are no new server.dll or server_srv.so
files for this release, but you still need to update your server(s).
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added new promo items
- The Brütal Bouffant
- The Shred Alert
- Fixed UGC Season 8 medals not using the correct colors
- Updated the material f
We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source
and Half-Life 2: Deathmatch. We should have them ready soon.
-Eric
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We've released mandatory updates for Team Fortress 2, Day of Defeat: Source,
and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to rendering models
- Fixed a client cras
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Improved performance for the Linux version
Team Fortress 2
- Fixed a problem that was preventing some older demos from be
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added new promo items
- Added recipes for the Sticky Jumper and the Rocket Jumper
- Fixed r_depthoverlay ConVar not using the correct material
- Impr
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Unlocked the "What's in the Portal 2 Soundtrack Box?"
- Added new promo Items
- Removed Salvage Crate #40, Crate #49 and Crate #54 from the drop list
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2
- Added support for running VR mode on the Oculus Rift
-
We're working on a mandatory update for Counter-Strike: Source. We should have
it ready soon.
-Eric
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We've released a mandatory update for Counter-Strike: Source. The notes for the
update are below.
-Eric
--
Counter-Strike: Source
- Disabled Java for the in-game web browser
- Added a new ConVar sb_filter_incompatible_versions. This will default to true
and hide se
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Fixed a bug that caused invisible players in the world
- Fixed Engineer bots in Mann Vs. Machine building disposable sentries that
upgrade into tiny
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Prevent game servers from opening the MOTD panel more than once if the player
connected through matchmaking or quickplay
- Added new promo items
- F
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added a new ConVar cl_first_person_uses_world_model to allow this mode to be
used outside of VR mode
- Disabled plug-ins that would allow users to c
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number for TF2 as of this release is 1734532. This
is a departure from our previous version system so it can be consistent with
what Fletcher is using for the SteamPipe releases.
-Eric
--
We're working a mandatory update for Team Fortress 2. The dedicated server
update is now available for you to download ahead of time. The client update
will be released in about 30 minutes. The notes for the update are below.
The new version number after the update will be: 1756932
-Eric
=
The client version of the update has been released.
-Eric
-Original Message-
From: hlds_announce-boun...@list.valvesoftware.com
[mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Monday, May 13, 2013 1:00 PM
To: Half-Life dedicated Win32 server mailing
We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
==
Source Engine Changes
- Fixed server CPU spikes caused by compression of string tables and packets.
- Added sv_netspike, sv_netspike_sendtime_ms, and sv_netspike_outpu
We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1783578.
-Eric
--
Team Fortress 2
- Added new Adult Swim items to the Mann Co. Store
- The Breather Bag, The Weather Master, and The Bacteria Blocker
- Added ETF2L Highla
We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1787484.
-Eric
--
Team Fortress 2
- Unusual effects:
- Attachment point and offset for particle effects on unusual hats can
now be adjusted from the character load
We're getting ready to release a mandatory update for TF2. The dedicated server
files have been released early so you can update your servers. The client files
will be released in about 15 minutes. The notes for the update are below. The
new version will be 1790275.
-Eric
-
We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1793626.
-Eric
--
Team Fortress 2
- Added a new promo item
- Unusual hats that are tradable can now be listed on the Steam Community Market
- Updated the network interpolati
We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1797820.
-Eric
--
Team Fortress 2
- Added 10 new Steam Workshop items
- http://www.teamfortress.com/post.php?id=10864
- Added new promo items
- Fixed the in-game UI
We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1803907.
-Eric
--
Team Fortress 2
- Fixed a client crash when downloading custom maps for the Mac version
- Fixed browser cookies not persisting across game restarts
- Fixed
We've released mandatory updates for CS:S, DoD:S, and HL2:DM. The notes for the
updates are below. The new version for each game is 1807769.
-Eric
--
- Added "Only allow map files" to the possible selections in the download
filter option for clients
- Network interpolat
We've released a mandatory update for HL2:DM. The notes for the update are
below. The new version of the game is 1812215.
-Eric
--
- Fixed a regression that was causing jittery game play
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We've released a mandatory update for TF2. The notes for the update are below.
The new version is 1818860.
-Eric
--
Team Fortress 2
- Added the Summer Appetizer Crate to the drop list and added the Summer
Appetizer Key to the Mann Co. Store
- Fixed a server crash caused
We've released a mandatory update for HL2:DM. The notes for the update are
below. The new version of the game is 1820980.
-Eric
--
- Fixed a regression in the client prediction code
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