[hlds_announce] Team Fortress 2 Update Released

2011-11-02 Thread Tony Paloma
Required updates for Team Fortress 2 are now available.  The specific changes 
include:



Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Output of status command now includes public IP

- Fixed playback for pre-Halloween demo recordings



Team Fortress 2

- Output of status command not includes registration status, including any 
error message causing failure

- Update the '_registered' server tag based on whether registration is 
successful, not whether the registration convars are set

- All registration related messages now go to the server log in addition to the 
console

- Fix response from cl_gameserver_reset_identity command to properly format 
convar config lines

- Added a taunt for the Tin Soldier set

- Fixed the Soldier's melee dare response rule

- MONOCULUS! HAS GROWN ANGRY

- Updated the localization files

Thanks,
Tony
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[hlds_announce] Team Fortress 2 Update Released

2011-10-28 Thread Jon Lippincott
An optional update for Team Fortress 2 is now available.  The specific changes 
include:

   - Fixed the randommap command not working when used on the command line
   - Fixed a client crash that could occur while loading the map if MONOCULUS! 
is killed or stunned

-Jon

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[hlds_announce] Team Fortress 2 Update Released

2011-10-27 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available.  The specific changes 
include:

- Halloween 2011 Event
   - Viaduct has been haunted and is now... Eyeaduct!
   - One full multi-piece costume set has been added for each class
   - Random gifts containing costume pieces drop in Eyeaduct on registered 
servers
   - 2 new Halloween 2011 achievements
   - Any unusual hats uncrated during the event will be Halloween-themed
   - New Halloween-themed items are available in the Mann Co. store, but only 
for a limited time!
- Updated effects for The Cow Mangler 5000
- Updated in-game abuse reporting tool to include option for reporting abusive 
game servers
- Added mapcycle_halloween containing all Halloween event maps
- Fixed team colors and styles not updating properly in store previews
- Fixed bug in reputation trend status display for registered servers
- Fixed a problem that could cause repeated stutters after joining a server
- Fixed the Spine-Chilling Skull not appearing when equipped by soldiers
- New Halloween-themed community-created items submitted to the Workshop are 
now available in the Mann Co. store!

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-08-30 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available.  The specific changes 
include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed snd_restart breaking voice recording
- Fixed a rare crash creating a listen server

Team Fortress 2
- Item found notifications now correctly show up in chat
- Added Tropico 4 promotional content
- Added BleedPlayer input on player for mappers
- Updated localization files
- GetSchema WebAPI changes: 
   - Added kill_eater_score_types
   - Added account_info for attrbutes where the value is a Steam account ID
   - Added support for Romanian, Turkey, and Hungarian (ro, tr, and hu 
respectively)

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-07-26 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available.  The specific changes 
include:

- Corrected the damage ramp for the Cow Mangler 5000 and the Soda Popper
- Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps
- Fixed a bug that would cause team-painted wearable gibs to show an incorrect 
color
- Fix memory leak when updating the item schema
- Fix an occasional crash on game exit
- Replay updates
   - Client
  - Added basic/rough render queue for internal use to increase replay 
output for relaunch trailer
  - Block files are now deleted on replay reconstruction (i.e. viewing), to 
conserve disk space
  - Unneeded block files are now cleaned up automatically on startup
   - Server
  - Fixed fileserver cleanup
  - Any time replay_fileserver_offload_hostname is modified, the 
corresponding IP is resolved and cached, if possible.  This fixes a crash, as 
well as failed publishing due to unresolved hostname errors.
  - Added a fileserver IP lookup test to replay publish test
  - Setting replay_enable to 0 now halts recording and does cleanup 
automatically, the way replay_stoprecord does.  This fixes a crash that would 
occur when replay_enable was set to 0 and a changelevel was executed.
   - Replay temp directories automatically cleared on startup on both client 
and server
   - Memory management improvements
- Added ConVar demo_fov_override, which overrides the FOV during demo playback 
if the value is non-zero

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-07-01 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available.  The specific changes 
include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed a case where servers would accumulate ghost players
- Fixed bug with SourceTV and Replay causing player count to be off by one.

Team Fortress 2
- Added lots of new Summer items, including the Refreshing Summer Cooler Key
- Added a new achievement: Escape the Heat
- Fixed a case where the client-side voting dialog would have an incorrect list 
of items
- Fixed a bug where some items would not update their team colors correctly
- Fixed a client backpack crash
- Updated the Lo-Fi Longwave to be paintable
- Updated the localization files

Jason

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[hlds_announce] Team Fortress 2 Update Released

2011-06-15 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available.  The specific changes 
include:

- Fixed some server replay publishing bugs
- Added a new ConVar replay_fileserver_offload_aborttime
   - Any replay publishing thread that takes longer than 
replay_fileserver_offload_aborttime seconds will be killed

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-06-03 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

- Added the Red Faction promo item
   - The Maul
- Added upcoming promo items for Magic: The Gathering
- Added additional community submitted response rules
- Doubled the item drop rate for the next week
- Updated the Conjurer's Cowl to be paintable
- Updated the webapi output to include the names of the drop_type and 
holiday_restriction fields
- Updated the localization files

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-05-31 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

- Added the Magicka promotional item
- Fixed the targetID panel not drawing in first-person spectator mode
- Fixed the main menu showing through the shopping cart menu when running at 
2500x1600
- Updated some of the tips that are displayed while the server is changing maps
- Updated the webapi output to include the names of the attached particles
- Updated the gamehaptics.txt file

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-05-18 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

Important notes
- If you were previously crashing on startup, please have Steam verify the 
integrity of your game cache
   - Update your game to the most current version
   - Right-click on the game and select Properties
   - Click on the Local Files tab
   - Click on the Verify Integrity of Game Cache button

- If you were previously crashing when connecting to a server, please run once 
with -autoconfig to reset your graphics state
   - Update your game to the most current version
   - Right-click on the game and select Properties
   - Click on the General tab
   - Click on the Set Launch Options... button
   - Add -autoconfig to the launch options and click OK
   - Restart your game
   - After doing this, you should remove -autoconfig from your launch options

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Fixed several client crashes on game startup, shutdown, and replay interaction
- Updated the materials used on models to ignore the $ignorez flag, to make it 
harder to create wallhacks on sv_pure 0 servers

Team Fortress 2
- Added an Advanced Options button to the main menu to allow tweaking of many 
gameplay options
- Fixed server crashes related to replays and new items
- Added per_class_loadout_slots and attribute_controlled_attached_particles 
sections to the GetSchema WebAPI call


Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-05-13 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

- Fixed a server crash caused by a mismatched items schema

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-03-23 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

- Added the Japan Charity Bundle items
   - See http://www.teamfortress.com/ for full details
- Updated the localization files

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-02-03 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
- Further improved engine handling of server queries.  This includes changes 
Alfred has been talking about recently.


Team Fortress 2
- Added Rift promotional items
   - New items: Sun-On-A-Stick and Sharpened Volcano Fragment.
   - New achievement: Riftwalker
- Updated several more models with optimizations and new LODs.
- Fixed seeing a partial health bar in the upper left corner of the spectator 
menu.
- Fixed the control point progress bar not being aligned properly when using 
cl_hud_minmode 1.
- Fixed the The Essential Accessories hiding the Scout's hat/headphones.
- Updated sounds for the Brass Beast.
- Updated the Scottish Resistance stickybombs to always glow if they will be 
detonated by a right-click, including the stickybombs under the Demoman's feet.
- Changed default crosshair to be more opaque, like the custom crosshairs.
- Fixed some missing surfaces on the bottom of the Pyro's mask.
- Fixed the assister's name not being listed in the Fish humiliation and kill 
notices.
- Fixed the Force-a-Nature not drawing correctly in the character loadout 
screen.
- Engineers who hit teammate's sentry guns with their wrench now get kill 
assists from that sentry.
- Made the Jag gift wrappable.
- Fixed seeing a badge on the player when a noisemaker is equipped.
- Fixed particle effects on the Hustler's Hallmark.
- Added FCVAR_DONTRECORD flags to 'bind,' 'bind_mac,' 'unbind,' 'unbind_mac,' 
and 'unbindall' so they can't be recorded into a demo (fixes having your keys 
changed when you watch a demo).
- Updated Cp_Granary
   - Added a new entrance to the mid Red/Blue ramp rooms.
   - Clipping, lighting and perf improvements.
- Tournament mode HUD fixes
   - Fixed seeing an empty alert tray under the stopwatch timer.
   - Fixed a bug where the time for the tournament mode stopwatch wasn't being 
displayed.
   - Fixed the countdown when both teams are ready always reading 0 seconds.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-01-19 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

Shared Source Changes (CS:S, DoD:S, TF2, HL2:DM)
- Updated the Linux srcds_run script.
   - Added warning message for people running the server as root.
   - Changed the working directory to the game tree before executing the 
dedicated server.
- Updated the existing localization files.
- Added Czech, Hungarian, Romanian and Turkish localization files.

Team Fortress 2
- Updated several models with optimizations and new LODs.
- Updated the default TF2 crosshairs to use the RGB and scale settings in the 
Options-Multiplayer dialog like custom crosshairs do.
- Added a glow effect to the team intelligence entities when they're not being 
carried.
- Added a timer to indicate how much time is left before the gate closes in 
DeGroot Keep.
- Added a new plate model to be used when a Heavy throws the Buffalo Steak 
Sandvich to heal teammates.
- Added a note in the trading dialog to let you know when your trading partner 
is typing.
- Added a new Valve map CP_5Gorge.
- Fixed the Mad Milk effect not being washed off when a player goes underwater.
- Fixed being able to attack teammates using pumpkin bombs and arrows fired by 
the Huntsman or the Crusader's Crossbow.
- Fixed switching to the melee weapon instead of using the lastweapon setting 
after drinking Crit-a-Cola.
- Fixed not seeing the critboost effect on the Scout's Shortstop.
- Fixed the Sniper Rifle and SMG view models having Red skins while on the Blue 
team.
- Fixed the Engineer PDA view models (build/destroy) having Red skins while on 
the Blue team.
- Fixed the mini-sentry HUD not playing the alert sound when the sentry is 
sapped or low on ammo.
- Updated the community map CP_Yukon.
   -Central CP moved up to bridge.
   -Bridge widened.
   -Several sticky exploits patched.
   -Flat bridge added onto CP1's pipes.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2011-01-03 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

- Fixed an exploit related to The Amputator.
- Duel result notifications now show the winner's Steam avatar.
- Fixed the alpha channel for CP_Yukon's donation stamp.
- Fixed a client crash caused by overflowing the audio buffer.
- The Earbuds and the Gentle Manne's Service Medal are now gift-wrappable.
- Stock TF2 weapons with custom names or descriptions are now gift-wrappable.
- Updated DeGroot Keep to fix a problem with missing models.
- Fixed a server takeover exploit related to point_servercommand entities.
- Fixed an exploit that allowed servers to circumvent the restrictions on 
commands they're allowed to force clients to issue.
- Festive Winter Keys have been changed to regular MannCo Crate keys.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2010-12-13 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

- Fixed first person spectators seeing particle effects on the wearables of the 
person they're spectating.
- Added the Pyro's Foster's Facade and Stockbroker's Scarf items as part of 
Tripwire's Twisted Christmas event. 
 - See http://www.killingfloorthegame.com/xmas/ for full details.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2010-12-02 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

Team Fortress 2:
- Added check to prevent control characters from user-provided item names and 
descriptions (replaced with spaces).
- Fixed a control point bug where players could capture points that were 
already owned by their team.
- Fixed a server crash caused by kicking a player that isn't fully connected.
- Fixed Spies being able to destroy sappers using the destroy command.
- Fixed Engineers being able to destroy sapped buildings by issuing the command 
directly in the console.
- Fixed an issue where team colored hats were showing up improperly when 
previewing the Team Spirit paint on them.
- Fixed an issue where SourceTV clients were seeing their local player/duel 
stats in the scoreboard.
- Updated the player_hurt event to always set damageamount even if the 
attacker is the world (falling damage).
- Updated items:
   - Many hats have had their appearance while painted improved. Paintable hats 
should now appear less like solid blobs of color and retain more of the 
character and texture of the hat.
   - Integrated several improvements to contributed items provided by their 
authors.
   - Made the following items paintable: Sergeant's Drill Hat, Pyro's Beanie, 
Dangeresque, Too?, Whiskered Gentleman, Safe'n'Sound, Trophy Belt, 
Frenchman's Beret, Camera Beard, Max's Severed Head, Alien Swarm Parasite, 
Ellis' Cap, and the Horrific Headsplitter.
   - Sam  Max items and the Portal 2 Pin are now Gift Wrappable.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2010-11-01 Thread Jason Ruymen
An optional update for Team Fortress 2 is now available.  The specific changes 
include:

- Fixed a minor issue with the Horseless Headless Horsemann

Jason


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[hlds_announce] Team Fortress 2 Update Released

2010-10-27 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

Engine (CS:S, DoD:S, TF2, HL2:DM)
- Removed the rate limit for the status command when entered into the server 
console.
- Fixed an exploit that allowed people to send fake server messages to clients.
- Significantly improved engine vertex compression (large reduction in 
per-model memory usage).

Team Fortress 2
- Added TF2Maps.net Art-pass contest winners:
   - Mountain Lab
   - Mann Manor
- Halloween 2010 Event
   - Mann Manor is haunted by the Horseless Headless Horsemann.
   - Random gift drop in Mann Manor.
   - 4 new Halloween achievements.
   - Added new Halloween hats.
   - Added a new Halloween weapon.
- Added Gift Wrapping of gifts to the store.
- Added Custom Description tag to the store.
- Added the community created Swamp Theme assets, so all maps can use it:
   - See http://swamp.tf2maps.net/ for full details.
- Updated cp_coldfront with the latest changes from the community creator 
(Icarus):
   - Improved visibility on last CP.
   - Moved second CP slightly closer to the attacker's side.
   - Added cover for players queuing up the health pack on the second CP.
   - Improved clipping on the zig-zag ramp to middle CP.
   - Teams that capture the middle CP are now awarded with faster spawn times.
- Added a health penalty to the Rocket Jumper.
- Added the Sticky Jumper for Demomen to practice jumping.
- Fixed the Sandvich charge meter.
- Fixed glows not drawing correctly when using antialiasing on some computers.
- Improved the checks that trigger mp_scrambleteams_auto.
- Added console commands to initiate trades directly 
(cl_trade/cl_trade_steamid) to help people running trading servers.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2010-09-02 Thread Jason Ruymen
A required update to Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

Engine (CS:S, DoD:S, TF2):
- Fixed a server crash caused by spamming the server with invalid rcon 
passwords.

Team Fortress 2:
- Fixed a bug in the Steamworks internal stats reporting.

Jason


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[hlds_announce] Team Fortress 2 Update Released

2009-08-31 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please run 
hldsupdatetool to receive the update.  The specific changes include:

Team Fortress 2:
- Added tf_allow_player_use server ConVar to control players executing +use 
while playing (defaults to 0)
- Fixed a bug where full backpacks resulted in an item being repeatedly found 
each time the game is started
- Fixed being able to burn players/buildings that are in the water while 
standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed server log not listing telefrag kills as weapon telefrag
- Fixed the Pyro's airblast pushing Spectators in free-look mode
- Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
- Fixed freezecam screenshots sometimes being saved outside the Screenshots 
folder
- Fixed deathnotice and server log entries not using the unique item 
names/icons when buildings are destroyed
- Fixed a case where the weapon selection menu wasn't drawing the images of 
non-standard items if the player was using hud_fastswitch 1 and using slot7-10 
to view the panel
- Fixed CTF HUD not centering the flag panel if there is only one active flag

Community requests:
- Added the ability to set a parent for the item_teamflag entity
- Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
- Added intro movie .mp3 files to the sound/misc folder

Jason


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[hlds_announce] Team Fortress 2 Update Released

2009-06-25 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  Please use 
hldsupdatetool to receive it.  The specific changes include:

Linux Dedicated Server:
- Improved connection logic to help servers that aren’t automatically 
reconnecting to Steam, and added extra logging to track it
- Added extra data gathering to help us understand and improve Linux performance

Team Fortress 2:
- Changed cl_flipviewmodels so it can no longer be set while connected to a 
server
- Fixed problem with Loadout Menu Back button not preserving the currently 
equipped weapon
- Fixed a case where an observer could set the observed player's view models
- Fixed the Heavy's punches not matching mouse button presses when the view 
models are flipped
- Fixed Bonk! ammo count exploit after using a regeneration locker
- Fixed Dead Ringer damage reduction exploit involving Spy taunting
- Reverted Force-A-Nature and airblast knockback on disguised Spies, so that 
they can once again be knocked back

Missed notes from previous update:
- The Ambassador no longer penetrates buildings
- Removed the movement speed penalty on The Razorback

Jason

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[hlds_announce] Team Fortress 2 Update Released

2008-06-20 Thread Jason Ruymen
A new required update for Team Fortress 2 has been released.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Fixed Hot on your Heels counting non-flamethrower based kills
- Fixed some Pyro achievements not working on some servers
- Fixed Compression Blast and Flare Gun trail particles on DX8
- Fixed Spy cloaked as Scout in response rules for all classes

Jason


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[hlds_announce] Team Fortress 2 Update Released

2008-05-09 Thread Jason Ruymen
The required Team Fortress 2 has been released.  Please run
hldsupdatetool to receive it.  The specific changes include:
 
- Fixed several issues with the Family Practice achievement. Players
with 10/10 progress that have not been awarded the achievement will get
the achievement the next time they UberCharge any Steam friend
- Fixed toggle-fire option for the Medigun preventing players from
earning the Second Opinion achievement
- Fixed The Kritzkrieg not charging faster than the Medigun
- Fixed issue that was preventing players from using their new Medic
items on some servers
- Fixed melee weapons not being affected by The Kritzkrieg's critboost
- Fixed Server Browser sometimes refreshing in the background on startup
when it wasn't visible

Jason


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