Re: [hlds_linux] TF2 Invisible players

2009-03-31 Thread Ben B
happens often enough that i have a key bound to record test; wait 500; stop 2009/3/30 Donnie Newlove donnie.newl...@gmail.com Works for me too, but recently I've started to lose the capture status GUI on CP maps and that one does not come back. The GUI on PL could disappear many times in a

Re: [hlds_linux] TF2 Invisible players

2009-03-31 Thread Cc2iscooL
I haven't had the issue since I've ran my game in -window -noborder mode. 2009/3/31 Ben B brutalgoerge...@gmail.com happens often enough that i have a key bound to record test; wait 500; stop 2009/3/30 Donnie Newlove donnie.newl...@gmail.com Works for me too, but recently I've started to

Re: [hlds_linux] random segfault issue

2009-03-31 Thread djh
it's a kreedz server if i disable metamod that would automatically disable amxmodx and the server will serve no purpose it crashes mostly when it's full or close to full, that happening 2 3 even 4 times a day. it never crashed when empty or with just 2 3 players on. my point is if i disable

Re: [hlds_linux] hlds not updating to last version(4383)

2009-03-31 Thread Ferenc Kovacs
On Thu, Mar 26, 2009 at 8:22 PM, george george_ba...@yahoo.com wrote: localhost hl # ./steam -command update -game cstrike -dir /usr/hl/ -verify_all Checking bootstrapper version ... Updating Installation Checking/Installing 'Counter-Strike Base Content' version 25 Checking/Installing

Re: [hlds_linux] Bug in sv_downloadurl client

2009-03-31 Thread Steven Sumichrast
Brian, I'm using Lighttpd for my fast downloads and I have not noticed this problem at all (CS:S, L4D and TF2) -- getting 200 responses back when users request a file, and then it serves it up... doesn't matter on format, either. On Fri, Mar 27, 2009 at 3:05 PM, Brian Rak d...@devicenull.org

Re: [hlds_linux] Bug in sv_downloadurl client

2009-03-31 Thread Brian Rak
I did some digging into this with the help of Yahn, and we determined that it was a bug in WINE, not HL2. Turns out the person I had verify this along with me was also using WINE. In case anyone is interested, the bug+wine patch are available at http://bugs.winehq.org/show_bug.cgi?id=17914

Re: [hlds_linux] hlds not updating to last version(4383)

2009-03-31 Thread valvesoftware . com
I'd have to check to be 100% sure, but I believe that 4352 is the latest build for hlds_amd. hlds_amd and hlds_i686 don't have the same build numbers. The latest hlds_run that was part of the beta changes the checks that decide which binary to run for a particular platform. My Pentium 4 server

Re: [hlds_linux] hlds not updating to last version(4383)

2009-03-31 Thread Joachim Sehlstedt
Hi, You are correct about the versions hlds_i686 Protocol version 48 Exe version 1.1.2.6/Stdio (cstrike) Exe build: 18:05:14 Oct 24 2008 (4383) hlds_amd Protocol version 48 Exe version 1.1.2.6/Stdio (cstrike) Exe build: 11:19:19 Sep 23 2008 (4352) greetings JS

[hlds_linux] steam down again?

2009-03-31 Thread Kevin J. Anderson
Is it me, or is steam going down every afternoon lately? Can we get some info valve? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] steam down again?

2009-03-31 Thread Burton Johnsey
We are performing some server maintenance and apologize for the inconvenience. More information: http://forums.steampowered.com/forums/showpost.php?p=9537623postcount=44 -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] steam down again?

2009-03-31 Thread Kevin J. Anderson
Thank you. Could we get such notifications to the lists as well? That would be excellent if so. Kevin Anderson Burton Johnsey wrote: We are performing some server maintenance and apologize for the inconvenience. More information:

Re: [hlds_linux] steam down again?

2009-03-31 Thread Flubber
Is there any day you don't do maintenance? 2009/4/1 Kevin J. Anderson les...@counter-strike.net Thank you. Could we get such notifications to the lists as well? That would be excellent if so. Kevin Anderson Burton Johnsey wrote: We are performing some server maintenance and apologize

Re: [hlds_linux] steam down again?

2009-03-31 Thread Rick Payton
Another option Kevin would be to subscribe to the thread. Even though it won't be directly to the list like you want, the e-mailed post update DOES contain the contents of the post, so you don't even have to visit the forum. Though I too would rather have en e-mail sent to the list. -mauirixxx

Re: [hlds_linux] steam down again? also, maintainance thread suggestion

2009-03-31 Thread gameadmin
If that's a problem I could probably rig up a bot to do it, if people don't mind (though then it wouldn't have the @valvesoftware.com sender address that I, for one, use to tag official messages) EDIT: I was about to suggest that the times for outages mention the time as well, until I saw that

Re: [hlds_linux] steam down again?

2009-03-31 Thread Kevin J. Anderson
Excellent suggestion. Hell, it would be great if they simply added the hlds and hlds_linux emails to the subscription of that thread... so that they don't have to go multiple places! Rick Payton wrote: Another option Kevin would be to subscribe to the thread. Even though it won't be directly

Re: [hlds_linux] steam down again?

2009-03-31 Thread Guy Watkins
} From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of Flubber } Sent: Tuesday, March 31, 2009 6:43 PM } To: Half-Life dedicated Linux server mailing list } Subject: Re: [hlds_linux] steam down again? } } Is there any day you don't do

Re: [hlds_linux] TF2 Invisible players

2009-03-31 Thread Richard Eid
If any of the HUD elements disappear, you can use the CVar hud_reloadscheme to bring them back. No 1 or 0 needed, just issue the command in the console and press Enter. The flipside of this is that it sometimes will cause the invisible players issue so you'll have to start recording a demo and

Re: [hlds_linux] steam down again?

2009-03-31 Thread Ben B
my linux servers never reconnected automatically, map changes, nothing... I had to restart them so their connections were regained. -_- On Tue, Mar 31, 2009 at 8:04 PM, Guy Watkins hlds_li...@watkins-home.comwrote: } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- }

Re: [hlds_linux] steam down again?

2009-03-31 Thread Tony Paloma
Same. I had to restart servers before loadouts would work again. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ben B Sent: Tuesday, March 31, 2009 8:41 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] TF2 Invisible players

2009-03-31 Thread Tony Paloma
Wait works. It's the allow wait CVAR that doesn't. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Richard Eid Sent: Tuesday, March 31, 2009 7:17 PM To: Half-Life dedicated Linux server mailing list