Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Miano, Steven M.
Python works, or C. You might want to look up socket programming. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ulrich Block [ulbl...@gmx.de] Sent: Wednesday, November 10, 2010 7:26 AM To:

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Ulrich Block
I read the page a couple of times before i wrote the mail here. But the page does not answer the simpel question how to send the queries. They only explain what a query should contain and how to read the reply. I am working out of the linux shell. All I need is a name of a programm that allows

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread frostschutz
On Wed, Nov 10, 2010 at 12:07:38PM +0100, Ulrich Block wrote: I read the page a couple of times before i wrote the mail here. But the page does not answer the simpel question how to send the queries. They only explain what a query should contain and how to read the reply. I am working out of

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Ulrich Block
On my first mail I already wrote that quakestat can not devide between sourcetv and gameservers anymore and because of that I am looking for a method without quakestat. That is why I asked for a programm that allows me to send querys I wrote to the ip:port I like. And please do not send the

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread frostschutz
On Wed, Nov 10, 2010 at 01:26:58PM +0100, Ulrich Block wrote: That is why I asked for a programm that allows me to send querys I wrote to the ip:port I like. Any library that implements the protocol should allow you to do that. Crude example written in Python using SourceLib. from

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Joonas Lehtolahti
On Wed, 10 Nov 2010 14:26:58 +0200, Ulrich Block ulbl...@gmx.de wrote: Instead i would like to know which programm allows me to query any kind of ports with custom written query strings. Try netcat (or nc for short), should be available in about any Unix-based system (not sure if shipped

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Ulrich Block
Thanks for the tip. I entered following (string according to wiki) printf '\xFF\xFF\xFF\xFF\x54\x53\x6F\x75\x72\x63\x65\x20\x45\x6E\x67\x69\x6E\x65\x20\x51\x75\x65\x72\x79\x00' | netcat -u -w 1 myip 27020 If sv_master_legacy_mode is 1 the reply is correct with pl for SourceTV But when I am

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Nicholas Hastings
It's just d or p (or l for listen server). The 'l' after it is the OS (linux). When not in legacy mode, that field is probably not set properly. However, you can probably check the extra data field for spec port if included on those to see if it matches the port of the server you're querying

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread Ulrich Block
The second one is for the os. In my case l=linux . So the basic query works. I guess it is the same problem servertools like hlsw and so on have. And since all the other queries are outdated too it will be hard to get correct informations. Am 10.11.2010 17:31, schrieb Nicholas Hastings: It's

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread frostschutz
On Wed, Nov 10, 2010 at 05:25:29PM +0100, Ulrich Block wrote: Anyone knows the current string to query a server? Personally I thought the netcat reply was kind of a joke :-) but the string you used is correct and AFAIK there is no alternative query method (short of RCON access). However the

[hlds_linux] l4d2 speed hack

2010-11-10 Thread realdreams
Hi, I have noticed players using speed hack in l4d2. Is there a way(plugins or server setting) to prevent that or just wait for an update to be released on Valve time. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] l4d2 speed hack

2010-11-10 Thread Kevin b er
If you know the method by which they are doing it, it _might_ be preventable using server plugins or settings. Or they could be using cheats and you might just be SOL until VAC _might_ catch them. On Wed, Nov 10, 2010 at 11:28 AM, realdreams dream...@gmail.com wrote: Hi, I have noticed players

Re: [hlds_linux] Is it possible to identify from an other pc/server if the entered ip:port is a game or a tv server?

2010-11-10 Thread David A. Parker
This should do it: http://uclug.utica.edu/files/dave/tvquery.zip Just create a file called servers in the same directory you run the script from, and put IP:PORT pairs in it (one pair per line). I tested it by putting our CS:S server into the servers file: cstrike.utica.edu:27015

[hlds_linux] Not recieving any mails.

2010-11-10 Thread Christoffer Pedersen
Hello. I can't find anything on this issue, but i have a problem here. I only recieve the hlds digest, not any emails from other list subscribers. Does anyone know what this could be. Thanks in advance. Btw. dont expect me to answer quickly, as i don't recieve your mail (only digest as

Re: [hlds_linux] Not recieving any mails.

2010-11-10 Thread Miano, Steven M.
You should turn off the digests: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Cheers! ~Steve From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Christoffer Pedersen [v...@vrod.dk]

[hlds_linux] DOD:S Server Problems

2010-11-10 Thread Mark Gilbert
Hi, Any help anyone can provide on this would be much appreciated as it's driving me mad. I had a working DOD:S server a few months ago, but for one reason or another it was taken offline. Now I've come to start it up again and after the server comes up and has done it's autoupdate bit clients

Re: [hlds_linux] DOD:S Server Problems

2010-11-10 Thread Ross Bemrose
It appears to be using the wrong server package. 'Linux Source HLDS' is no longer used. Instead, we're up to 'OB Linux Dedicated Server' version 70. You might want to remove InstallRecord.blob and run the steam updater again to see if that corrects the problem. On Wed, Nov 10, 2010 at 6:49

Re: [hlds_linux] DOD:S Server Problems

2010-11-10 Thread Mark Gilbert
Hi, I tried a fresh install to a new folder, this server instance just crashes. That's what is running on the HLDS version of the game. The original server instance I have, clients report as out of date. When that server instance is run it gives the below output. So to clarify, the server

Re: [hlds_linux] DOD:S Server Problems

2010-11-10 Thread Simon Gunton
Remove both bin folder and try a -verify_all and restart should cure it Simon Sent from my BlackBerry® wireless device Simon Gunton Support Analyst INX-Gaming.com EMail si...@inx-gaming.co.uk Support: http://support.inx-network.com This email and any attachments are confidential. If you are