You could use a simple batch file, such as this one from SRCDS.COM, to
launch and re-launch your server when necessary.
@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and
type Y depending on your language followed by
Correct, the new features given exclusive attention in this whitepaper are
those which drastically reduce overhead and latency regarding the way
network traffic is handled by the hypervisor.
As far as costs, resource expenditures, management and end-user rates, are
concerned, there is a case for
I hope it will get sorted out soon, as I am a big fan of Dystopia and would
be more than happy to host an instance or two.
~Eka
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle
Sanderson
Sent:
I was updating an old local installation (roughly five months since the last
update) of the Insurgency dedicated server and noticed that during the
check/install of the 'base Source Shared Sounds', steam was downloading the
Half-Life 2 campaign soundtrack files.
$ ./steam -command update -game
I know I personally feel better about having my server cores running full
bore instead of trying to dynamically scale themselves. For my gameservers
and database servers, I want full power all the time, power consumption can
sit down and be quiet. Until chipmakers introduce processors with
Intriguing. Does anyone else think this could be the long awaited engine
upgrade? ;)
Better question: Will it be ready?
~Eka
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Wednesday,
This sounds interesting. I wonder if the player stats viewable and/or
exclusive to the particular server or if they will reside in the Steam
Community a la DOD:S and L4D. I would like to be able to browse through the
server stats via the server itself, but something tells me I'll have to
stick
More here: http://www.shacknews.com/onearticle.x/63741
Incorporated many source engine updates
I can confirm that parts of the OB engine will be downloaded as part of the
cssbeta installation.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
I am interested in looking at this script, would you mind posting it
somewhere?
Thanks,
Eka~
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frederic
Breitwieser
Sent: Sunday, May 09, 2010 2212
To:
Thanks again for posting details about this vulnerability.
Perhaps the disclosure will garner a expedited solution from Valve...
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Damian
Klimek
Sent:
This message is returned when the HLDSUpdateTool cannot delete its own
binary in order to replace it with the updated version. Check the
permissions on HldsUpdateTool.exe, make them less restrictive and try it
again.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
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