this as it's a pain in
the ass for gamers who get DC'd randomly mid gaming.
Cheers,
James (SLUGSoc Tech Officer)
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is there for Valve in case they want to track the uploaded
dumps to their servers.
James (SLUGSoc Tech Officer)
On 04/09/13 01:21, hlds_linux-requ...@list.valvesoftware.com wrote:
Message: 3
Date: Tue, 3 Sep 2013 18:25:54 -0400
From: Calvin Judy evo...@gmail.com
To: Half-Life dedicated Linux server mailing
anyone else like this option (more support is better for a
request) or knows of a way besides using WINE to force installs of
games/game servers?
Cheers,
James (SLUGSoc Server Admin)
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, setting up a VM or transferring them from a windows server (which
I do not currently have on the local LAN.)
Cheers,
James (SLUGSoc Server Admin)
On 12/07/13 22:48, hlds_linux-requ...@list.valvesoftware.com wrote:
Message: 6
Date: Fri, 12 Jul 2013 23:47:56 +0200
From: Rudy Bleekerrblee...@gmail.com
I also appear to be getting this issue, currently validate under
steamcmd seems to replace my replay configs with default, this shouldn't
be a problem but I also seem to be getting crashes on 3 servers at map
changes. Fletch, you might want to fix this validate bug? For now I need
to disable
.
This was built with Metamod 1.9.3 hg819 and Sourcemod 1.6.0 hg3915 and
works under Ubuntu 12.04 on TF2 and CS:S.
https://dl.dropboxusercontent.com/s/dgb8rhk0vdutg79/addons.zip
-- James M (SLUGSoc)
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