We are looking into this.
--
/// Zoid.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics
Sent: Tuesday, October 05, 2010 1:14 PM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux]
...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
Sent: Tuesday, October 05, 2010 3:53 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] L4D server - anyone got their running?
We are looking into this.
--
/// Zoid.
-Original Message-
From: hlds_linux-boun
-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch
Sent: Tuesday, August 31, 2010 12:03 PM
To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] HL2 Master Server move
The HL2MasterServer
The HL2MasterServer at 216.207.205.99:27011 has been moved to
63.234.149.83:27011. You may need to restart your servers to retrieve the new
IP address of the master. If you are setting the addresses manually, please
update your configuration.
We will be moving the other masters later in the
We cannot guarantee master legacy mode will continue to work in the future as
we are moving forward with new master server features. We are looking into the
source TV issues.
--
/// Zoid.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
If anyone could provide a link or email me the vpk that is causing this issue,
I would greatly appreciate it.
We corrected an issue with add-ons in Monday's update that allows models to be
overridden in coop mode (as we allowed before The Passing update). I'm
wondering if there is some sort
Mutations are variations of existing game modes. For example Realism Versus is
a mutation of Versus. As long as you have the base mode of the mutation in your
sv_gametypes convar you will be eligible for those mutations. sv_gametypes
defaults to all base modes. Astute server operators may have
As mentioned on the Left 4 Dead blog recently, we're are going to release an
update that adds support for third party custom campaigns. For server
operators, there are a few significant things to be aware of for this release.
First off, we're giving authors of new campaigns the ability to put
This is most likely caused by the 63 character limit on tags that I mentioned
in my previous email on this list. Do an 'sv_showtags' on your server console
and see if the private tags string is getting truncated. If so, remove
unneeded tags or reduce the size of existing ones.
This
I'm a developer at Valve who is working on the Left 4 Dead Survival pack
update. We've made several changes to server operation that we'd like to give
our server operators a heads up on.
Since Left 4 Dead will now support three different game modes, we removed the
console variable
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