Re: [hlds_linux] L4D server - anyone got their running?

2010-10-05 Thread Zoid Kirsch
We are looking into this. -- /// Zoid. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Tuesday, October 05, 2010 1:14 PM To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux]

Re: [hlds_linux] L4D server - anyone got their running?

2010-10-05 Thread Zoid Kirsch
...@list.valvesoftware.com] On Behalf Of Zoid Kirsch Sent: Tuesday, October 05, 2010 3:53 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] L4D server - anyone got their running? We are looking into this. -- /// Zoid. -Original Message- From: hlds_linux-boun

Re: [hlds_linux] HL2 Master Server move

2010-09-01 Thread Zoid Kirsch
-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Zoid Kirsch Sent: Tuesday, August 31, 2010 12:03 PM To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server mailing list Subject: [hlds_linux] HL2 Master Server move The HL2MasterServer

[hlds_linux] HL2 Master Server move

2010-08-31 Thread Zoid Kirsch
The HL2MasterServer at 216.207.205.99:27011 has been moved to 63.234.149.83:27011. You may need to restart your servers to retrieve the new IP address of the master. If you are setting the addresses manually, please update your configuration. We will be moving the other masters later in the

Re: [hlds_linux] Fix for CVars not being visible

2010-05-05 Thread Zoid Kirsch
We cannot guarantee master legacy mode will continue to work in the future as we are moving forward with new master server features. We are looking into the source TV issues. -- /// Zoid. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] The passing crashes servers after yesterdays L4D2 update on Linux

2010-04-28 Thread Zoid Kirsch
If anyone could provide a link or email me the vpk that is causing this issue, I would greatly appreciate it. We corrected an issue with add-ons in Monday's update that allows models to be overridden in coop mode (as we allowed before The Passing update). I'm wondering if there is some sort

Re: [hlds_linux] [hlds_announce] Left 4 Dead 2 Update Released

2010-04-22 Thread Zoid Kirsch
Mutations are variations of existing game modes. For example Realism Versus is a mutation of Versus. As long as you have the base mode of the mutation in your sv_gametypes convar you will be eligible for those mutations. sv_gametypes defaults to all base modes. Astute server operators may have

[hlds_linux] Upcoming Left 4 Dead Update

2009-06-25 Thread Zoid Kirsch
As mentioned on the Left 4 Dead blog recently, we're are going to release an update that adds support for third party custom campaigns.  For server operators, there are a few significant things to be aware of for this release. First off, we're giving authors of new campaigns the ability to put

Re: [hlds_linux] Unable to play survival mode on own servers?

2009-04-24 Thread Zoid Kirsch
This is most likely caused by the 63 character limit on tags that I mentioned in my previous email on this list. Do an 'sv_showtags' on your server console and see if the private tags string is getting truncated. If so, remove unneeded tags or reduce the size of existing ones. This

[hlds_linux] Upcoming Left 4 Dead Server Changes

2009-04-20 Thread Zoid Kirsch
I'm a developer at Valve who is working on the Left 4 Dead Survival pack update. We've made several changes to server operation that we'd like to give our server operators a heads up on. Since Left 4 Dead will now support three different game modes, we removed the console variable