Mutations are variations of existing game modes. For example Realism Versus is a mutation of Versus. As long as you have the base mode of the mutation in your sv_gametypes convar you will be eligible for those mutations. sv_gametypes defaults to all base modes. Astute server operators may have noticed that teamversus and teamscavenge are no longer in the default sv_gametypes since they are now built on the base versus and scavenge modes.
Sent from my iPad On Apr 22, 2010, at 6:05 PM, "Ryan Davis" <[email protected]> wrote: > Any docs on how to get a server to be included in the "Mutation," rotation? > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Jason > Ruymen > Sent: Thursday, April 22, 2010 4:34 PM > To: 'Half-Life dedicated Linux server mailing list'; > '[email protected]'; '[email protected]' > Subject: [hlds_announce] Left 4 Dead 2 Update Released > > A required update for Left 4 Dead 2 is now available. Please run > hldsupdatetool to receive the update. The specific changes include: > > - Added The Passing. Includes 3 new maps, new weekly game modes > (Mutations), a new 'uncommon common', new melee weapons and support for > infected bot play in Versus mode > > Jason > > _______________________________________________ > hlds_announce mailing list > [email protected] > http://list.valvesoftware.com/mailman/listinfo/hlds_announce > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

