Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-21 Thread [#OMEGA] - K2
Regardless of whatever happens it ridicules the ban system even more. I think the Steam ID should be the same even when from a family member, as many games, not just source-based games, rely on the SteamID as banning mechanism. If they were to add a new system to system to retrieve the account

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-21 Thread 1nsane
It did happen. There was a noticeable increase in hackers, especially on servers that don't have admins on all the time. Such as valve's own. Also if all this is such a non-issue then how come valve banned steam family sharing accounts from using competitive matchmaking in CS:GO? They have stats

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-21 Thread Mart-Jan Reeuwijk
Hmm, think with a steam API check one can find if one has the actual game on their account or not, so a plugin to check if the account owns the game should be a easy check to do, and server owners can then decide what they want with such (ban, kick, kick when near full, w/e).

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-21 Thread Doctor McKay
Unfortunately, that data isn't available if the user's profile is set to private, so you'd have to blanket-ban everyone with a private profile, otherwise cheaters could just set their profile to private. Dr. McKay www.doctormckay.com On Mon, Oct 21, 2013 at 4:46 PM, Mart-Jan Reeuwijk