Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]

2012-05-24 Thread Jacob Juul
Yeah, if the enemy uses bot-net then its hard to push back, atm im hosted on a 2/2GB line so no probs there... Actually we had someone who found a way breaking a 100/100mbit, so we put the police on the case since it half killed our community. A year after (about.. christmas 2011 i think it

Re: [hlds_linux] [hlds] HLDS ddos attacks [spoofed IPs]

2012-05-24 Thread Adam Nowacki
fixed ttl - most likely a single source, could even attempt locating it ... also if the tcpdump is correct (no dropped packets) he is getting ~60 kp/s and ~30mbit/s - blockable by a one line iptables rule (ttl, id, length) On 2012-05-24 14:39, Jacob Juul wrote: Yeah, if the enemy uses

Re: [hlds_linux] Reconnect to steam command?

2012-05-24 Thread doc
It auto-reconnects, not much we can do about it. There isn't a reconnect command and I'm not sure they will implement one - whenever there would be a blip in the steam servers you'd have more than a few dozen server admins hammering away at the reconnect to steam command, possibly making the