Is the Rcon transfered back to one of your servers ?
Am 21.05.2015 um 21:52 schrieb David Parker:
Hello!
I just wanted to mention that I recently released version 2.0 of
CheckValve, my HLDS/SRCDS query app for Android. If you use CheckValve, I
would love to get some feedback regarding the
Am 19.05.2014 23:34, schrieb Nikooo777:
Unfortunately this does not seem to be the reason.
The server was restarted several times and this is the output of status:
23:29:22 hostname: Zombie Hunting V2 by ElitE HunterZ |FastDL, SSD powered,
HLstatsX|
version : 2230303/24 2230303
Thanks Valve !
Am 08.08.2013 22:36, schrieb Alfred Reynolds:
We have released beta updates for Counter-Strike, Condition Zero, Half-Life
and TeamFortress Classic. You can get these updates using steamcmd and the
-beta beta command line option to app_update. Update details can be found
on
The main Reason why i still use the buggy hlsw is that it logs the
Steam_IDs and their Names.
Is it possible to add the hlsw-wonid.db to this ?
And log all the IDs/Names ?
Am 17.06.2013 23:22, schrieb Philipp Preß:
Hi,
I just released my first version if rubycon, a HLSW clone for the
Also happend to my Server - the last time ~10 Minutes ago.
Am 02.06.2013 13:29, schrieb Andreas Willinger:
Happens here too, I had one Server which even got in the state 'D',
therefore I had to reboot my entire machine - the process was unkillable.
The Server however had an uptime of over 8
It turned out that our motd-server was hacked - someone already remove
the javascript from the motd-html but the clients cached it somehow and
redisplayed it every time from cache and didnt reload the new html.
Am 11.05.2013 17:41, schrieb Brainkilla:
Yes - i do also host the website. I
to try to use server ops as unwitting money
makers?
That was pretty funny by the way.
On Sun, May 12, 2013 at 7:42 AM, Brainkilla brainki...@gmx.de wrote:
It turned out that our motd-server was hacked - someone already remove
the javascript from the motd-html but the clients cached it somehow
.
..
[hlds_linux] CS 1.6-Beta Wrong images as MOTD / Ads ?
Brainkilla Wed, 08 May 2013 19:27:55 -0700
i've had other images as motd on my server- first it started with some
kind of flickering and for 0,5 sec i was ableto see another picture on
the motd as usual - but after these ~0,5 the original
.
From: Brainkilla brainki...@gmx.de
To: Half-Life dedicated Linux server mailing list
hlds_linux@list.valvesoftware.com
Sent: Thursday, 9 May 2013, 4:27
Subject: [hlds_linux] CS 1.6-Beta Wrong images as MOTD / Ads ?
i've had other images as motd on my server
So - its not only me who sees these ads, also the other players -
they're overlayed to the motd.
i am using latest amxx with metamod-p and the beta hlds.
is this a exploit or are these ads from valve ?
Am 09.05.2013 13:16, schrieb Brainkilla:
i am the serverowner - i didnt change anything
i've had other images as motd on my server- first it started with some
kind of flickering and for 0,5 sec i was ableto see another picture on
the motd as usual - but after these ~0,5 the original motd appeared.
after playing ~4 hours on the same serverduring the last 2 maps i had
some kind of
Of bRAINKILLA
Sent: Tuesday, April 02, 2013 11:47 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Counter-Strike, Counter-Strike: Condition Zero and
Half-Life beta server update
Thx for the Update!
But hltv segfaults for me on Linux :(
Am 02.04.2013 18:46, schrieb
Thx for the Update!
But hltv segfaults for me on Linux :(
Am 02.04.2013 18:46, schrieb Alfred Reynolds:
We have released an update for these 3 games, the changes include:
- Report bomb position more frequently to T team members when dropped, fixes
it appearing at the wrong location on the
You're posting in the wrong Mailinglist - this is the oldschool
hlds-gold-engine mailinglist !
Am 22.02.2013 18:20, schrieb João Felício:
Hello guys,
I have a problem with my CS:GO server.
I put in my command line this commands :
srcds -game csgo -console -ip YOUR.PUBLIC.IP.ADDR.HERE
thx - recording works now and damn, that did break metamod on hlds-gold :*(
Am 09.02.2013 00:03, schrieb Alfred Reynolds:
We have another update, changes are:
- fixed hltv being unable to record demos under Linux
- fixed dedicated servers listing as a listen server
- (partially) fixed hltv
Ah - Sry - metamod works - the liblist.gam was rewritten . . .
Am 09.02.2013 00:19, schrieb bRAINKILLA:
thx - recording works now and damn, that did break metamod on hlds-gold :*(
Am 09.02.2013 00:03, schrieb Alfred Reynolds:
We have another update, changes are:
- fixed hltv being unable
Great - thank you !
Am 07.02.2013 19:41, schrieb Alfred Reynolds:
We have another update, changes are:
- fixed hltv failing to launch
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred
There seems to be a Problem with the mapcycle.txt - the server doesnt
re-read it on mapchange and does play the current mapcycle in the right
order.
And there seems to be a problem with hltv recording demos - it doesnt
record .
Am 07.02.2013 19:41, schrieb Alfred Reynolds:
We have another
i tried using hltv but i get errors - first i had to symlink core.so to
core_i386.so and then starting it :
Console initialized.
FileSystem initialized.
Network uses x.x.x.x as host IP.
Network initialized.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad
Great News ! Thank You so much Valve/Alfred.
So getting the updated betas i only need to update appid 90 - or do i
need any extra switch ?
btw - needed to symlink on file to get the client to work:
./steam.sh: line 56: /home/user/linux32/steam: No such file or directory
user@host:~ ln -s
Seems like metamod needs a update - i've the same problem and i am on linux:
LoadLibrary failed on ./cstrike/addons/metamod/dlls/metamod.so:
./cstrike/addons/metamod/dlls/metamod.so: cannot open shared object
file: No such file or directory
Host_Error: Couldn't get DLL API from
After renaming metamod_i386.so metamod.so its running again.
Am 01.02.2013 21:46, schrieb bRAINKILLA:
Seems like metamod needs a update - i've the same problem and i am on linux:
LoadLibrary failed on ./cstrike/addons/metamod/dlls/metamod.so:
./cstrike/addons/metamod/dlls/metamod.so: cannot
Thats the wrong mailinglist - there's a seperate list for csgo
Am 21.08.2012 23:25, schrieb Peter Reinhold:
As subject, is this at all possible?
I've never been much of a CS player, and I'd rather not have to
purchase the game, just so I can run the server properly, is there a
way to create
I think i am experiencing the same thing atm - since yesterday evening
my server gets hits.
I used tcpdump and in my case they'Re flooding the 27015 with :
11:31:13.305474 IP 66-7-210-223.gamezservers.org.9355
my.server.hostename.27015: UDP, length 5
11:31:13.305476 IP
thx - but this one seems to handle TCP and not UDP
Am 04.08.2012 14:17, schrieb Thomas K:
Try this:
iptables -A INPUT -p tcp --syn -m limit --limit 1/s --limit-burst 10
-j REJECT --reject-with tcp-reset
-Ursprüngliche Nachricht- From: bRAINKILLA
Sent: Saturday, August 04, 2012 11
Which are these 2 signatures ?
Could you pls tell me these iptables-lines ?!
Am 04.08.2012 16:16, schrieb Carlos Sola:
This can be avoided with a packet signature filtering.
There're 2 signatures that matches this kind of packet.
I successfully filtered using iptables.
On Fri, Aug 3, 2012
=22 DPT=27015 LEN=13
AIF:Possible DRDOS abuse: IN=eth0 OUT=
MAC=00:25:22:1a:2a:9e:5c:5e:ab:08:61:00:08:00 SRC=83.226.169.64
DST=xx.xx.xx.xx LEN=33 TOS=0x00 PREC=0x00 TTL=251 ID=47247 PROTO=UDP
SPT=80 DPT=27015 LEN=13
Am 04.08.2012 21:26, schrieb bRAINKILLA:
Which are these 2 signatures ?
Could
Hi,
muting someone causes my hlds-client to mute additional players at the
same time - this is quite annoying.
This bug already exists for ages - pls fix it during the (hopefully)
next Updates.
___
To unsubscribe, edit your list preferences, or view the
Nice !
Are all the the previous fixes included - like the beta fix ?
Am 31.07.2012 19:27, schrieb Alfred Reynolds:
We have released an update to Half-Life 1 dedicated servers. This update
fixes a potential vulnerability in the challenge/response protocol uses for
out of band queries (in
Hi hlds-mailinglist,
during the last one week i am experiencing a lot of servercrashes and i
do have a lot of crashdumps - but i am unable to see anything in there :/
i'm on the latest hlds-gold with the beta-update and i'm running cs 1.6
- i haven't changed anything on the cfg for ages.
is
Wrong Mailinglist - this is Gold-Engine !
Am 29.07.2012 03:48, schrieb Bruno Garcia:
On Sat, Jul 28, 2012 at 7:47 PM, Stephan Jauernick
i...@stephan-jauernick.de wrote:
Hi,
I got the problem that my hldsupdatetool downloads some stuff over and
over again.
Here you got a short excerpt
I can confirm this - same is happening at our server more frequent. It
seems like the ppl are up in the sky or half into the ground - after
they jump they're ok.
Am 08.03.2012 23:46, schrieb kont...@brutalcs.nu:
The bug with the playermodels going invisible or in the ground/air is seen
more
After Update i get:
[S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance
of Steam, or a local steamclient.dll.
L 07/13/2012 - 02:29:57: FATAL ERROR (shutting down): Unable to
initialize Steam.
FATAL ERROR (shutting down): Unable to initialize Steam.
Am 13.07.2012 02:03,
works - thx for the quick fix
Am 13.07.2012 02:53, schrieb Alfred Reynolds:
Linux has had a small update to add a couple support files, if you had
troubles running the previous update on Linux run the update tool again.
-Original Message-
From:
Up and running .. . .
You need to add the server like a new client - check your mail
Am 12.05.2012 13:12, schrieb Michał (JabLuszko) Karwowski:
FIY:
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers#Downloading_and_Running_the_SteamCMD_Update_Tool
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