Re: [HOT] Gentle grump

2015-03-09 Thread john whelan
I think that radomised controlled trials might well be useful. Perhaps we could see which projects are successful and pick out those that the mappers are more satisfied with but only on the premise that happy mappers are less likely to drop out. I haven't expressed that well but I seethe

Re: [HOT] Gentle grump

2015-03-08 Thread john whelan
I would much prefer to see an officially approved method. People can give more thought to it but the basic idea of a workflow for simple tasks using JOSM I think is good. JOSM is easier than some people it credit for but more to the point we get less area=yes instead of buildings=yes, highways

Re: [HOT] Gentle grump

2015-03-08 Thread althio
John, Ray, I think the quick start guide is a very neat idea. I would need to try the workflow and a few variations for myself. For the time being I only have reservations about the trick upload-and-cancel. It would be IMO simpler and better to guide people to use consciously validation instead

Re: [HOT] Gentle grump

2015-03-07 Thread john whelan
Thank you for testing it. The grab handle needs to be added, press and hold the right mouse button then move the mouse. From the mapper's point of view the building tool is very nice as you say, marking the settlements then tagging them all once is much faster so you feel as if you are

Re: [HOT] Gentle grump

2015-03-07 Thread Nick Allen
John, Thanks for that - you've got some very good ideas there. I've created issue https://github.com/hotosm/learnosm/issues/334 for learnOSM so we don't lose it can incorporate when we get the chance. Thanks again. Nick On 07/03/15 12:02, john whelan wrote: Thank you for testing it. The

Re: [HOT] Gentle grump

2015-03-07 Thread john whelan
Probably having got them started with JOSM it might be an idea to have a small series of how to map a to extend it. My thought might be how to map a tree, its basic but by referencing the map features page of the wiki and then natural=tree http://wiki.openstreetmap.org/wiki/Tag:natural%3Dtree you

Re: [HOT] Gentle grump

2015-03-07 Thread Jan van Bekkum
I believe I have a more elegant way for mass taggings. For example if I want to add the roads in a community that hasn't been tagged before; usually the roads are all highway=residential. Steps: - I draw all roads, ignoring crossings, not yet adding tags - I select all drawn lines using

Re: [HOT] Gentle grump

2015-03-06 Thread Daniel Joseph
Hey Ray, Some shortcuts for JOSM are here http://wiki.openstreetmap.org/wiki/JOSM/Keyboard_Shortcuts The learning materials for OSM are constantly being developed and improved. MapGive created some nice intro materials http://mapgive.state.gov/learn-to-map/. HOT is still actively working on

Re: [HOT] Gentle grump

2015-03-06 Thread john whelan
Right the basic idiot guide. First write down your OSM userid and password. For task 917 we only care about highways, settlements and buildings. Buildings if only because if there is one in isolation sometimes we like to map it rather than call it a landuse=residential. Start JOSM up, in the

Re: [HOT] Gentle grump

2015-03-06 Thread Ray Kiddy
On Tue, 3 Mar 2015 15:12:21 -0500 john whelan jwhelan0...@gmail.com wrote: Just for the heck of it I ran JOSM validation on a tile I was mapping before touching it. It turned up duplicate buildings, crossed buildings, lots of highways separated by a few inches etc. Do we need an idiot

Re: [HOT] Gentle grump

2015-03-06 Thread Ray Kiddy
John - Wow. That was actually an amazing help. I am not sure how adding a plugin can be made intuitive for someone doing it the first time without this level of detail. I also think part of my problem is going from slippy maps, like what we have been using on the web for years, and the iPhone

[HOT] Gentle grump

2015-03-03 Thread john whelan
Just for the heck of it I ran JOSM validation on a tile I was mapping before touching it. It turned up duplicate buildings, crossed buildings, lots of highways separated by a few inches etc. Do we need an idiot guide? A sort of this is how to provide the maximum benefit for the least effort.