(All of this is explained here as well:
http://hg.code.sf.net/p/hugin/hugin/file/6328c520cfef/mac/configure-
bundle.sh)
I don't like Xcode either, my first contribution was to move Mac
building from Xcode to Cmake.
1. Create the folders (e.g. "development" is arbitrary):
# development
# |-
Interesting, very interesting! I haven't tried building Hugin from source
- at least not yet, since you've been very kindly providing this service! -
but I'm tempted to brush the dust off my keyboards (I started writing code
in 1966, and retired in 2015) and see if I can track down this bug...
Happens on macOS 10.13 as well.
Not when moving some existing control point but only when clicking to create a
new one (which causes the view to zoom in) and then clicking and dragging.
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This also happens here: OSX 10.11 / Hugin 2019 (including rc1)
Hugin 2018.x doesn't show the problem.
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https://bugs.launchpad.net/bugs/1830257
Title:
Screen artifacts when moving
I've verified this behavior on both my desktop Mac Pro and my MacBook Pro
(both running OSX 10.11.6).
Haven't tried it on my wife's new iMac (OSX 12.something) yet, I'll report
on that when I get a chance.
I'm using Niklas Mischkulnig's builds for OSX. I haven't tried building my
own version
I can't reproduce the artefacts on Windows and Linux. Is this maybe Mac
specific? If so can another Mac user reproduce it?
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https://bugs.launchpad.net/bugs/1830257
Title:
Screen
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