On November 2, 2017 1:20:04 PM HST, Sean Greenslade
wrote:
>On Thu, Nov 02, 2017 at 12:42:36PM -0700, jojaeger12031...@gmail.com
>wrote:
>> Thanks for your reply.
>> Yeah I've readed just in the moment, that it is deprecated.
>>
>> Exsample from Enblend:
>> http://enblend.sourceforge.net/gigap
On Thu, Nov 02, 2017 at 12:42:36PM -0700, jojaeger12031...@gmail.com wrote:
> Thanks for your reply.
> Yeah I've readed just in the moment, that it is deprecated.
>
> Exsample from Enblend:
> http://enblend.sourceforge.net/gigapixel.htm
>
> Here the machine just have 2GB RAM and it works for a bi
Image cache sounds like something that keeps entire images in memory so
they can be accessed faster. What I am not sure is if enblend has a tile
cache like the gimp that splits the image into tiles and acts only on as
many tiles at a time as fit into the RAM.
...
In case that enblend wants to acc
Thanks for your reply.
Yeah I've readed just in the moment, that it is deprecated.
Exsample from Enblend:
http://enblend.sourceforge.net/gigapixel.htm
Here the machine just have 2GB RAM and it works for a bigger solution.
Or is this a different version of enblend?
Am Donnerstag, 2. November 201
On Thu, Nov 02, 2017 at 12:20:51PM -0700, jojaeger12031...@gmail.com wrote:
> Hi Gunter,
> I also see, that the RAM could be to less.
> But for this thing, it would be perfect, when i could activate image-cache
> option.
>
> Best Regards,
> Johannes
The image-cache feature was deprecated in 4.1
Hi Gunter,
I also see, that the RAM could be to less.
But for this thing, it would be perfect, when i could activate image-cache
option.
Best Regards,
Johannes
Am Donnerstag, 2. November 2017 19:56:25 UTC+1 schrieb Gunter Königsmann:
>
> According to my Maxima On Android your output picture will
According to my Maxima On Android your output picture will already use up
nearly 5 Gigabytes before compression. And I don't know if for stitching
the image one "before" and one "after" version has to be kept and how much
temporary data is needed for this process. Also I don't know if internally
hu
Hi,
I'm trying to build a GigaPano 360°.
I have a perfect project file and can generate a Panorama out of it with
small width (~6000*3000 pixels)
But i want to build it with full size 36092*18046pixels. (72 pictures with
16Bit Tiff)
I have to activate the "--fine-mask" option, so *enblend* will